Follow-up to the #262 fix. Handing MicroPython the real driver exposed a
population the stub had been quietly carrying: sketches that connect to
an SSID that simply does not exist in the emulated radio. The AP tables
(QEMU esp32_wifi_ap.c and the esp32*js engines — same four networks in
both) associate by MAC/channel, so an unknown SSID scans to nothing and
`while not isconnected():` spins forever. Most 100-days gallery examples
ship their author's home SSID, so "real driver, no shim" would have
frozen them on the connect loop.
So when a NIC is attached the prelude now injects a thin proxy around
the REAL network module: connect() to any SSID outside the emulated set
is redirected to Velxio-GUEST (announced on serial, so nobody debugs a
connection they didn't make); known SSIDs pass through untouched; every
other attribute delegates to the native module. Result: made-up-SSID
sketches get genuine DHCP/DNS/TCP through SLIRP instead of the old fake
answers, and the reporter's PICSimLabWifi repro is never rewritten.
Wrapper semantics (rewrite, passthrough, module-attr delegation, and the
`from network import WLAN` form) are exercised against an instrumented
fake module; both generated preludes are syntax-checked.
The metadata auto-scan sweeps every wokwi-elements board into the
registry, and boards Velxio does not emulate surface as component cards
that promise support we don't have. Filtered in the picker, not deleted
from the metadata: four saved projects already contain the element and
must keep rendering.
Reported in #262: on an emulated ESP32, MicroPython's WLAN.scan() always
returned [], ifconfig() reported 10.0.2.15/10.0.2.2/10.0.2.3, and
outbound sockets raised EHOSTUNREACH — while Arduino WiFi.h on the same
board and container scanned, connected on 192.168.4.x and completed real
HTTP requests. Two independent faults, both needed for the failure.
1. The MicroPython prelude injected a stub `network` module into
sys.modules unconditionally, so user code never reached the firmware
driver. The stub's hardcoded ifconfig() happens to be QEMU's SLIRP
defaults, which is why the symptom read so convincingly as a routing
bug.
2. hasWifi survived a language switch. It is a property of the compiled
sketch, set only by arduino-cli, but setBoardLanguageMode kept it — so
a board compiled once as Arduino carried that verdict into a later
MicroPython run. The source-scanning fallback only fires when hasWifi
is undefined, so it never got a chance, and the backend attaches the
`-nic` device only when wifi_enabled is true.
The stub is NOT removed, which is where this departs from the patch in
the issue. It exists for a reason the report didn't have: without a NIC,
`network.WLAN(STA_IF)` hangs forever waiting on peripheral status bits
QEMU never sets, tripping the FreeRTOS watchdog after ~26s. Deleting it
would trade a fake-but-working network for a hung board. It is now
conditional — real driver when a NIC is attached, stub when none is —
so both paths are honest.
Also kept: the ntptime and urequests stubs, which the issue's diff would
have dropped along with `network` (it removed the whole prelude block).
Those back 29 call sites in the 100-days gallery examples, which have no
emulated internet to reach regardless of the NIC.
The detector is now one shared function instead of two copies that could
disagree — the stub decision and the -nic decision MUST match. Folded in
`from network import WLAN`, which matched neither previous pattern: such
a sketch was judged WiFi-less and hung on the missing peripheral. The
existing tests re-implemented the detection inline, so they only ever
proved that copy self-consistent; the new ones call the shipped function.
The Arduino section listed only Uno and Mega — Nano and Nano ESP32
existed as first-class boards (kinds, FQBNs, examples) but could only be
reached through the gallery or the board dropdown. Same for the
ESP32-CAM, which now sits in the ESP32 section next to its DevKit
sibling. The camera board's starter is the webcam demo rather than a
blink: the board exists to show the sensor, and a bare LED sketch would
be a misleading first run.
The post-deploy thumbnail bot captured examples for boards still hidden
behind launch control and pushed the files here; the images are blank
canvases but the filenames name unannounced products. The capture leak
is fixed at the source (the gallery's launch filter now checks
boardType/boardFilter), so these cannot regenerate.
Entering the editor could stack two overlays: the starter-template
dialog opened on mount, then four seconds later the "What's new" modal
landed on top of it. Two dimmed backdrops over each other, and the
smaller, *less* important surface in front — the z-indexes said it
outright, news 10000 against the starter's 9000.
The delay made it worse rather than gentler. Arriving after the user has
started reading the templates is the most disruptive moment available;
appearing instantly would at least have let them clear it before
engaging.
The rule this restores: a modal is for what BLOCKS, and an announcement
never blocks. News now slides into the corner as a toast that dims
nothing, steals no focus (role="status", polite), and retires by itself.
The full post is one click behind "Read more" — a modal the user asked
for is a categorically different thing from one thrown at them — and
stays reachable from Help ▸ What's new once the toast is gone.
Worth noting the audience argument too: the starter dialog only fires on
a PRISTINE visit, i.e. for someone brand new, and "what's new" is
meaningless without a baseline to compare against. Returning users, the
ones it is actually written for, arrive with a project loaded and never
saw the collision.
Renamed NewsModal → NewsAnnouncer: it is not a modal by default any more,
and leaving the old name would have mislead the next reader.
Strings are new keys under `news.*`, filled in for all nine locales — the
previous modal had "What's new" and "Got it" hardcoded in English.
Toast sits at z-index 8000, deliberately BELOW the starter dialog, so if
the two ever coincide again the blocking task keeps the foreground.
The editor menubar's Account menu hosted only the shared `user-menu`
slot, so it had no way in or out of a session: the bottom-left dropdown
renders My projects / Sign in from its own markup, which this menubar
never sees. Signed-in users had no route to their saved work from the
editor, and anonymous ones had no way to sign in without leaving it.
Declares two account-scoped command ids and adds an `optional` item flag
that HIDES a row whose command is unregistered instead of the default
"render disabled". Absence here is not "temporarily unavailable" but
"does not apply": OSS has no accounts, and in pro exactly one of the two
is meaningful at a time — a greyed-out My projects would read as broken.
My projects sits third in File, at the head of the project group rather
than tacked onto the two "new …" rows: it opens saved work, which is
what Open/Save beneath it are for.
Labels reuse header.auth.{myProjects,signIn}, already translated in all
nine locales — no new strings.
mcp 2.0.0 shipped on 2026-07-28 and deleted mcp.server.fastmcp, the module
app/mcp/server.py imports. requirements.txt asked for `mcp>=1.0.0` with no
ceiling, so the very next CI run resolved the new major and died importing
test_mcp_tools.py.
That failure is a COLLECTION error, not a test failure: pytest aborts with
exit 2 before running anything, so all 295 unit tests have been silently
unrun on every push since. The workflow was red, but red for a reason
nobody's code caused.
The deploy venv escaped only by accident — it was built while 1.x was still
current, and deploy.sh rebuilds it when requirements.txt changes, so the
next rebuild would have walked into the same wall and taken the deploy gate
down with it.
Verified in a clean venv built from this file: resolves to mcp 1.29.0,
322 passed / 18 skipped, test_mcp_tools.py's 35 tests among them.
Raising the cap means porting to the 2.x server API (mcp.server.mcpserver).
The emulated BMI270 and battery gauge were faithful and inert: with nothing
driving them the IMU reported the board lying flat for the whole run and the
gauge reported the single voltage it was seeded with, so a sketch that reacts
to tilt or warns on low charge could not be exercised at all.
A Sensors popover on the canvas header supplies the missing half. Tilt is
entered as roll/pitch on a drag pad rather than three raw axes — what a user
means is "lean it left" — and gravity in the board's frame is that rotation
applied to (0, 0, 1) g, which is also why the vector stays at 1 g whatever the
attitude. Turning the board spins the gyro for as long as the drag lasts and
parks it back at zero shortly after, matching a real part: a held tilt reads no
rotation. Battery is a slider over the LiPo working range.
Gated per board by builtInImu / builtInBattery on the pro board def, the same
way the Mic toggle is gated, and each section renders only if its flag is set.
The microphone stream also learns to resample. The engine now tells the source
which rate the guest programmed, so a sketch recording at 8 kHz consumes two
captured samples per read instead of playing back at half speed.
Authors paste screenshot URLs without knowing the  syntax; GFM
autolinks them into plain <a> tags, so videos previewed but images did
not. An autolinked href ending in an image extension now renders as the
image itself; explicit [label](...png) links stay links. All images get
loading=lazy.
useProjectStore.currentExampleId — stamped by loadExample, dropped the
moment a real project (or a blank workspace) takes over. The compile
request and the run event carry it as example_id, analytics only, so
'which examples get compiled and run most' becomes answerable.
setComponents/setWires (project load, example load, .vlx/wokwi import,
clear) bump a counter so observers that diff components/wires between
updates can tell hydration from a user deliberately adding one part.
Canvas edits (addComponent/addWire) don't touch it.
Second half of the deep-link race: an overlay board kind added BEFORE
the overlay registers makes isEsp32Kind() false, so addBoard wires the
board as a generic AVR — and the parts on the canvas attach their I2C
device models to THAT simulator (measured live: the gesture's device
sat on an AVRSimulator while the C6 engine booted with an empty bus).
The overlay's rebuild then swapped simulatorMap but left the flat
`simulator` field stale, so DynamicComponent's [simulator] effect never
re-attached anything. Re-syncing the flat field when the rebuilt board
is the active one makes every part re-attach against the real shim —
sensors, displays, mic sources, the lot.
The pro overlay loads async, so a deep-linked example attaches its part
device models to the shim wired around the STOCK QEMU bridge — whose
attachSyncI2cDevice is a silent optional no-op — and only then does the
overlay's factory rebuild the board with the js-engine bridge. The
rebuild made a brand-new shim; the parts on the canvas hold the old one
in their attach closures and never re-attach. Result: the engine booted
with an EMPTY I2C bus and arduino's i2c-ng driver failed every
transaction with ESP_ERR_INVALID_STATE (the seated C6 gesture example —
measured live with the bus device table at Map(0)). Whether it broke
was a chunk-load race; the pro bundle's growth turned it into a sure
loss.
The shim now records every sync-attached device and a rebuilt shim
adopts its predecessor's — through addI2CDevice, so the new Delegating
bridge buffers them pre-connect and its start() replays them into the
engine after reset, as it always did for attaches it actually heard.
Several boards share one FQBN (the Pimoroni RP2350 trio all compile as
rpipico2), so FQBN-keyed metrics can't tell them apart. The compile
request and the run event now carry board_kind — analytics only, rides
into the metric hook's extra.
suppressOnlineOnlyAds(): overlay seam so the hosted build can silence
'available in the online editor' ad cards for items it manages — an
embargoed item must vanish, not advertise the site the user is on.
Pure OSS builds never call it; ads behave exactly as before.
The whenDefined recalc was necessary but not sufficient — measured on
staging, the example route loses BOTH ways:
- the element side: every settle timer can fire before the part is
findable in the DOM. The pinInfo-ready poll in DynamicComponent now
also re-derives wire endpoints the first time the part's pinInfo is
actually readable, and waits up to 10s (the 2s cap was the corner-
wire bug again on slow connections).
- the wire side: loadExample stores wires with zeroed endpoints BEHIND
awaits (library installs), potentially after every recalc has come
and gone. A canvas effect now spots endpoints still at (0,0) and
runs one deferred recalc; real coordinates land, the condition
clears, no loop.
Both Buy renderers (picker hover panel + Part Inspector) now append
utm_source=velxio&utm_medium=simulator&utm_campaign=datasheet with the
component id in utm_content, so vendors can attribute the referral.
trackProductPageClick fires the GA4 event and dispatches a
'velxio:product-page-click' CustomEvent — an overlay build can persist
the click server-side without this tree knowing about it.
The canvas re-derives wire endpoints on load-settle timers (100/300/
500ms), but an overlay-defined custom element can upgrade after the
last one — its chunk is large — and calculatePinPosition then finds no
pinInfo, so every wire to the part falls back to its corner and floats
there until something moves it (field report: the Grove gesture module
with all four Grove wires dangling on bare PCB). A customElements
.whenDefined hook now recalculates when the tag actually defines,
however late that is.
tailAfterStream sliced result.stdout at the live-buffer offset, but the
buffer interleaves stdout+stderr in arrival order while result.stdout is
stdout-only plus a joining newline — offsets never line up, so the flush
could start mid-line ('f/esptool_py && ...'). Instead, the poll loop now
emits one final onProgress(state:'done') with the completed buffer and
the existing delta logic flushes the tail perfectly aligned. tailAfterStream
is gone.
With the success-path reprint gone, the lines that land between the
final running-poll and job completion (esptool image creation, the
binary-size summary) silently vanished. tailAfterStream() appends
result.stdout past the streamed offset, noise-filtered, before the
structured analysis — skipped once the live buffer hits its 256 KB
tail-trim cap, where offsets stop lining up.
ESP-IDF builds sprayed the compilation console with configure chatter
(-- cmake status, git-metadata probes that 'fatal' on the synthesized
project tree, IDF component-manager NOTEs, Python env checks) and then
reprinted the entire stdout a second time when parseCompileResult ran
over the final result after the live stream had already shown it.
- isNoiseBuildLine(): pattern list for build-system chatter, applied to
the live stream deltas and to the final-result parsing.
- parseCompileResult(streamedLive): skips the stdout reprint on success;
on failure re-emits only error/warning lines so they still get the
red/yellow markers the plain live stream lacked.
Compiler errors, FAILED blocks, ninja [N/M] progress, esptool output and
binary-size summaries all still show. The full log stays available
server-side.
The chat reserves its width as padding-right on .app-container, but an
absolute inset-0 layer spans the padding box, so the picker's right
column and its scrollbar landed under the panel. The screen now gives
up the same width through the same CSS variable, with the same 0.12s
ease the padding uses, and falls back to zero in builds without the
overlay.
A modal over a pristine /editor dims an interface that is empty anyway
and offers a Cancel whose only destination is a dead workspace. The
picker now takes over the content area (StarterScreen): no veil, no
Cancel, the grid gets the room the 840px dialog never had, and the
examples gallery link is the secondary path out. The modal stays for
"New workspace" over existing work, where the replace-everything
warning and Cancel mean something — both shells share one card grid.
The details that make the takeover behave like a page: it sits at
z-index 90 (above the canvas' floating zoom pill, below the header's
stacking context so the menu dropdowns stay clickable; the fixed
account corner box is render-gated instead), the panes underneath are
inert while it is up, focus lands on the heading on mount and parks on
the workspace container on dismissal, and any path that fills the
workspace meanwhile — the File-menu modal, Open project…, a dropped
.vlx — dismisses it rather than letting its cards silently wipe the
loaded work. Full editor.newProject i18n for all nine locales (German
in Sie-form), heading outline h1→h2 / h3→h4, token focus ring, and
reduced-motion respected.
The component grid and the category filter now follow a fixed
maker-first category order (sensors, outputs/LEDs, displays, input,
motors, communication, electromech, other… then passive, analog, logic):
Velxio's audience reaches for a DHT22 or an LED far more often than a
bare transistor or a 74HC gate. Stable sort — order within a category is
untouched, and search results group the same way.
The account options that only lived in the bottom-left user button
(subscription, licenses, simulation history, replays, privacy) are now
reachable from the header too: a new Account menu hosts the pro items via
the SAME data-velxio-slot="user-menu" the corner dropdown uses — one
overlay renderer, two hosts, empty in OSS builds. Language moves from its
own top-level trigger into a section of that menu, so the menubar stays at
five triggers and frees header room for when the AI chat docks.
The canvas header runs out of room when the AI chat panel docks on the
right — the board selector clipped and the zoom cluster was squeezed out
entirely. The −/%/+ cluster now floats on the circuit canvas' bottom-right
corner (always free), with stopPropagation so a click never starts a pan.
Component picker: registry entries that ARE boards (the injected Raspberry
Pi family) no longer render as component cards — clicking one dropped a
dead 40-pin canvas prop that never boots (that is how "add a Pi 4" looked
like it placed a Pi 3). The boards row is the only path now, and it gains
Raspberry Pi Zero / 1 / 2 cards (Pi-3 illustration, PRO pill, same gate):
their QEMU profiles already existed in qemu_manager; the canvas renders
them through the Pi-3 element and BoardOnCanvas/store route them like any
Pi kind.
Part inspector: a board whose canvas node is NOT a registered custom
element (the Pi family's plain <img> wrapper) now clones the live node for
the preview instead of giving up — the Pi 3/4/5 pin map was completely
missing before. Wide boards with 40+ pins (Mega, Pi family) render
ROTATED 90° so their long pin rows become side columns with vertical room
(new PINS_ART_ROTATED_H box), and pinInspectorLayout splits a dual-line
header pair to OPPOSITE gutters the way printed pinout posters do — 40
interleaved labels never fit one gutter. Existing 18 layout tests pass.
esp-insights/esp-rainmaker print their version banner to stderr during the
CMake configure; without git metadata in the component tree it reads
"Project commit: HEAD-HASH-NOTFOUND" and the stderr classifier's default
painted it as a red error. Users read it as a failed build (it is not).
Classify "project commit:" lines as info.
The header spoke two languages: the ESP32-CAM/Sense board toggle says
"Camera" while component-owned webcams printed their registry label
("HuskyLens cam", "Gesture cam") — which read as a different control.
The button now says "Camera" everywhere; the component identity stays in
the tooltip, where it disambiguates when several cameras coexist.
Cards drop to a 178px grid (dialog 840px) with tighter type so more
starters fit per row; the Blank card's plus glyph goes accent-blue at
64px. Arduino Mega (mega-blink) joins the Arduino section next to the
Uno. Recaptured xiao-rp2040-blink.webp now that the board art is
silk-screened "XIAO-RP2040" (was "XIAO-ESP32-C3").
Boards with a camera surface their webcam state in the header
(CameraToggle); components that ARE cameras — vision sensors whose
element captures the webcam itself — had no header presence, so users
who learned "the header icon says my webcam is in use" read its absence
as a broken feature. A tiny registry seam lets any component register
its camera (label, live/error/off, reason, toggle); the header renders
one CameraToggle-styled button per entry and nothing when none.
The starter cards now carry the same circuit thumbnails the examples
gallery uses (ExampleThumbnail → /examples-thumbs/<id>.webp with the
CircuitPreview SVG fallback): boards with a Blink example reuse its thumb,
the rest get freshly captured starter-<kind>.webp shots in the same folder
(XIAO S3/C3, Netduino 2, Pi 4/5; plus the missing xiao-esp32c6-blink and
xiao-rp2040-blink example thumbs).
The ESP32 section is now one card per chip generation with the Seeed XIAO
variant preferred (DevKit V1 / XIAO S3 / XIAO C3 / XIAO C6), and XIAO
RP2040 joins the Raspberry Pi section — replacing the previous
every-variant list and the separate XIAO section.
Fixes: a pristine /editor visit clears the hardcoded Uno starter BEFORE
showing the dialog (empty canvas behind; cancel now leaves a blank
workspace), and clearing the last board re-points the editor at a
nonexistent group so Monaco no longer keeps showing the deleted board's
sketch (removeBoard only re-points when another board remains).
New NewProjectDialog: a bare /editor visit (and the New workspace button)
offers a blank workspace or a ready-to-run Blink starter per board family
instead of silently dropping the user into the hardcoded Uno + LED starter.
Boards with a gallery Blink example load it fully wired; the rest get a
fresh board with the on-board-LED sketch. Pro-gated boards carry the PRO
pill and go through the boardGateDecision seam. Shows once per page load;
en/es strings (the other locales fall back to English for now).
The word "Buy" on a solid button read as an ad inside a work dialog. The
link is really a pointer to the part's product page, so it now says that —
localized in all nine languages — with an external-link icon instead of a
shopping cart. Same URL, same placement, in both the part inspector and the
picker hover card.
The part inspector (right-click dialog) now lists the gallery examples that
use the part at the bottom of the Properties tab — matched by metadata id
against boardType/boardFilter/boards[].boardKind/components[].type, so it
works for components and boards alike, including overlay-registered ones
(re-derived via the pro-examples version subscription). Each link opens the
live editor (/example/:id) in a new tab. i18n key in all 9 locales.
The /examples board filter combo was a fixed list, so examples for
runtime-registered boards (XIAO, M5Stack, Raspberry Pi, ...) were reachable
only under "All". The gallery now appends a tab per board kind found in the
registered examples, labelled from BOARD_KIND_LABELS.
e-paper RAM persists between refreshes, but the decoder reset the accumulated
window union on every 0x20 MASTER_ACTIVATION. A PARTIAL refresh (BadgeOS redraws
only a strip when you navigate) then set a small window, so composeFrame emitted
just that strip, placed top-left with the rest black — reading as a 90°-rotated
screen with a black band down the side. Keep the union (and the greyscale flag)
across refreshes so it stays at the full-panel extent set by the first full
refresh; every frame now composes the whole persistent RAM and partial updates
land in place. Cleared only by a real RST (0x12). Paged full refreshes (GxEPD2)
re-cover the panel each frame so they are unchanged; the BadgeOS menu render is
byte-identical and all 23 decoder/epaper tests pass.
A panel driven with a Y-decrement entry mode through the rotation-1 transpose
(BadgeOS on the Badger 2350) rendered upside-down: its text read vertically
flipped. The transpose was calibrated against the standard Y-increment
(GxEPD2 / raw-SSD1680) path, where the source index maps to display row via
Wn-1-x; under Y-decrement the source axis ends up flipped, so map it straight
(x) to the display row for that case. Gated on the same yTopIsHigh signal
already used for the RAM read, so Y-increment panels are byte-for-byte
unchanged. Verified: the BadgeOS factory menu now renders upright ("BadgeOS"
title + app icons readable). 23 decoder/epaper tests still pass.
Panels that upload a custom waveform LUT (0x32) AND write both RAM planes
(0x24 + 0x26) in a frame drive 4-level greyscale: each pixel is 2 bits (one
per plane) composited by the custom LUT into 4 grey levels. Auto-detect this
from the command stream (custom LUT + red-plane written; never key off a panel
name) and expose an optional Frame.grey (0..3) alongside the existing 1-bit
`pixels` (kept as a level>=2 -> white projection so 1-bit and BWR consumers -
EPaperPart, GxEPD2 - are byte-identical). composeFrame builds a parallel grey
plane and rotates it through the same transpose as the palette plane.
The combo (bw<<1 | red) -> level map is [3,2,1,0] (white/light/dark/black):
bw is the dominant luminance bit (bw=0 -> light pair, bw=1 -> dark pair), red
refines one step within each half; verified against the captured menu's plane
populations. Exported DEFAULT_GREY_COMBO_TO_LEVEL + an optional greyComboToLevel
option (tunes ordering only, never forces greyscale on).
Standard SSD1680 paths (raw badge examples, GxEPD2 full refresh) load the OTP
LUT, never send 0x32, never write 0x26 -> unchanged. 23 unit tests pass
(ssd168x-decoder + epaper-part-integration, incl. new greyscale + no-regression
cases).
Panels that upload their own B/W waveform LUT via 0x32 (WRITE_LUT) instead of
loading the OTP/built-in waveform (0x22 with the 0x10 load bit) redefine the
generic SSD168x B/W convention: on the OTP waveform RAM bit 1 = white, but a
custom-waveform panel in our catalog inverts it (bit 1 = black). Auto-detect
the custom LUT from the command stream (never key off a panel name) and XOR the
B/W polarity; when set, compose from the 0x24 plane only (the 0x26 plane is the
differential "old" framebuffer, not a mono mirror). Every standard path we
drive (GxEPD2 full refresh, the raw SSD1680 badge examples) loads the OTP LUT
and never sends 0x32, so their polarity is unchanged.
Also fix descending RAM ranges (X-/Y-decrement entry mode, e.g. yrange=[263,0]):
normalize window bounds and the write-cursor wrap with min/max (verbatim [0] as
the low bound collapsed every scanline onto one row -> garbled/blank frame), and
read the visual-top row from the high RAM address under Y-decrement. Byte-
identical for ascending ranges. Removes the dead ramTarget field.
20/20 unit tests pass (ssd168x-decoder + epaper-part-integration).
The v3.0.2 announce (PR #263, 45 commits) never reached Discord: the
changelog prompt carried every commit body (52 KB), deepseek-v4-flash
spent its whole 6000-token budget reasoning, returned empty content and
the guard aborted the run before posting.
Past 8000 chars of commit detail we now send hash + subject only (52916
-> 3699 chars on that range), raise the budgets to 32000/16000, and retry
once with double when content still comes back empty. Also log
finish_reason and completion_tokens so the next empty answer is
diagnosable from the run log alone.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The in-browser MicroPython run path required `sim instanceof RP2040Simulator`,
so an overlay-registered pro simulator (e.g. the RP2350's ARM MicroPython)
could never use it. Accept any simulator exposing loadMicroPython(files)
instead - generic plumbing, no board-specific reference; a sim without the
method is a no-op exactly as before. RP2040 behavior is unchanged.