Phase 3 of the OSS / pro split — frontend side. Phase 2 already moved
the auth/DB stack out of the OSS backend; this commit does the same
for the React app. After this, the OSS image is editor + simulator
+ landing + docs only.
What moved to the private overlay (pro/frontend/src/pro/):
pages/{Login,Register,ForgotPassword,ResetPassword}Page.tsx
pages/{Admin,UserProfile,Project,ProjectById}Page.tsx
components/admin/{AdminBoardsTab,AdminDashboardTab,UserActivityModal}.tsx
components/layout/{SaveProjectModal,LoginPromptModal}.tsx
services/{authService,adminService}.ts
store/useAuthStore.ts
hooks/autoSaveImpl.ts
New seams added so OSS components stay decoupled:
* lib/proRoutes.ts — registerProRoutes()/useProRoutes() via
useSyncExternalStore. mountPro() injects the moved pages at runtime;
App.tsx subscribes to the registry, so registration after the
initial render re-renders without a Not-Found flash.
* lib/proSession.ts — registerSessionCheck()/triggerSessionCheck().
App.tsx fires this on mount instead of useAuthStore.checkSession();
pure OSS no-ops.
* lib/proSaveAction.ts — installSaveActionImpl()/triggerSaveAction().
EditorPage's Save button dispatches through this; the overlay
decides whether to show SaveProjectModal or LoginPromptModal based
on auth state. In OSS without an overlay it's a no-op today; in
Phase 4 of the split it becomes the .vlx Export entry point.
OSS-side rewrites:
* App.tsx drops the 8 page imports + 8 route entries; uses
triggerSessionCheck() instead of useAuthStore directly.
* AppHeader.tsx drops the user/login/register block entirely. The
header-auth slot (introduced in Phase 1) now stays empty in OSS
and gets filled by the overlay's portal mount.
* EditorPage.tsx drops useAuthStore + SaveProjectModal +
LoginPromptModal imports. The Save handler is now triggerSaveAction().
* LandingPage.tsx drops the dead UserMenu component (defined but
never rendered) + its useAuthStore imports.
* main.tsx drops the side-effect import of hooks/autoSaveImpl — the
impl lives in pro now and self-registers via mountPro().
Build config:
* vite.config.ts adds @velxio alias → src/. Lets the overlay import
upstream modules (lib/proRoutes etc.) by stable name regardless of
whether it's symlinked (local dev) or COPYed (Docker).
* preserveSymlinks now gated on VITE_PRO_BUILD only (not on serve
mode). Needed so Rollup keeps the overlay logically inside src/pro/
during local junction-based builds.
Build verification:
* OSS-only: 20-ish routes, no /login, /admin, /:username — 285 SEO
pages prerendered. Bundle drops ~80-120 KB.
* OSS + overlay: full 38 routes (30 upstream + 8 from registerProRoutes),
HeaderAuth dropdown injected via slot, save action wired to the
overlay's modal flow.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
First phase of the OSS / pro split. Goal: open the seams so the auth/DB/admin
stack can move into the private overlay (Phase 2-3) without the routes that
stay in OSS (compile, libraries, simulation, iot_gateway) having to know.
Backend
-------
* New app/core/hooks.py — registry for record_compile, get_current_user_id,
and lifespan startup tasks. Each hook is a no-op by default; overlays
call register_* in register_pro(app) to plug in a real implementation.
* compile.py now imports only from app.core.hooks. Drops the direct deps on
app.core.dependencies, app.database.session, app.models.user, and
app.services.metrics. Route signatures use `Depends(get_current_user_id)`
instead of `Depends(get_current_user)`; the metric helper passes user_id
through rather than a User instance.
* compile_chip.py drops the unused _current_user Depends entirely.
* main.py wraps the auth/DB stack import in try/except. When it succeeds
(today's behavior on velxio.dev), an adapter bridges record_compile and
get_current_user_id to the existing app.services.metrics + dependencies,
and the create_all + ALTER TABLE migration block runs via a registered
lifespan_startup hook. When it fails (the post-Phase-2 OSS image), main
logs "running stateless" and skips registering anything — the routes
still load and behave as no-ops for metrics + always-anonymous for auth.
Frontend
--------
* useAutoSaveProject becomes a skeleton: one useState + one useEffect that
delegates to an installed AutoSaveImpl. installAutoSaveImpl() replaces
the impl without changing hook count, so React's rules-of-hooks stay
satisfied even after the impl moves out of OSS.
* New hooks/autoSaveImpl.ts holds the original logic (debouncing, dirty
detection, owner eligibility, fetch keepalive on unload), refactored to
emit() instead of useState. It self-registers at module load; main.tsx
imports it for the side effect.
* AppHeader wraps the entire user-vs-login UI in a data-velxio-slot
="header-auth" boundary. Today the OSS UI still renders inside the slot
— the overlay can portal-inject additional items now, and in Phase 3
the slot becomes the sole owner of header auth UX.
Behavior is identical on velxio.dev (pro overlay imports everything
successfully, every adapter wires up). The change is purely structural:
deleting the auth/DB modules tomorrow no longer crashes OSS at import.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The /pricing page exists (PricingPlaceholder upstream, real PricingPage
portal-mounted by the private overlay) but had no entry in the top nav.
Adds 'pricing' to header.nav in all 9 locales (de, en, es, fr, it, ja,
pt-br, ru, zh-cn), wires the Link in AppHeader between About and Blog,
and mirrors the link in the landing-page footer.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The three modal dialogs that fire during the editor's routine save +
share + auth-required flows are now fully localised across all 9
locales.
LoginPromptModal
- Title, body, and the three buttons (Sign in / Create account /
Cancel). Sign in / Sign up Links use localize() so a Spanish
reader prompted to log in lands at /es/login rather than dropping
back to English.
SaveProjectModal
- Title (toggles between Save / Update), name + description fields
with placeholders, save button (toggles between Save / Update /
Saving…), Cancel button.
- Visibility toggle: Public / Private label + hint copy under the
icon.
- All four error paths now go through t() with a {{status}}
interpolation for the generic HTTP failure message.
ShareModal
- Title, public/private label + hint pair, "Make private" /
"Make public" toggle, Copy button, the warning shown when the
project is private, and the Close button.
Hand-curated translations for all 8 non-English locales. Status
codes (403) and shortcut markers preserved.
This is Phase 1 of multi-language support: the visible chrome (header,
footer, language switcher) and routing are wired up for all 9 locales
(en, es, pt-br, it, fr, zh-cn, de, ja, ru) — same set the blog at
velxio.dev/blog/ already supports. The Editor and the long-form
landing-page copy are still English-only and will be translated in a
follow-up.
Infrastructure
- frontend/src/i18n/config.ts: locale registry + LOCALE_META (htmlLang,
native name, og locale, dir). Mirrors pro/blog/src/i18n/config.ts so
cookie sync stays consistent.
- frontend/src/i18n/cookie.ts: read/write the velxio_locale cookie at
Path=/; Max-Age=1y; SameSite=Lax (Secure on HTTPS). The blog reads
the same cookie via an inline script in its Layout.astro.
- frontend/src/i18n/path.ts: getLocaleFromPath / stripLocaleFromPath /
localizedPath / switchLocale / blogUrlFor — match the blog's helpers
one-to-one.
- frontend/src/i18n/index.ts: i18next bootstrap. English bundle is
inlined synchronously for first paint; non-default locales are
lazy-loaded via dynamic import on demand. Initial locale is decided
in priority order URL > cookie > navigator > en.
- frontend/src/i18n/LocaleSync.tsx: top-level wrapper inside <Router>.
On every URL change loads the matching locale bundle, calls
i18n.changeLanguage, writes the cookie, and mirrors the locale onto
<html lang> and dir.
- frontend/src/i18n/useLocalizedNavigate.ts: useCurrentLocale,
useLocalizedHref, useLocalizedNavigate hooks for components that
build internal links.
Routing
- App.tsx: route table extracted to a single ROUTES array, then
registered twice — once at the root (default English) and once
nested under each non-default locale (`/<locale>/...`). Explicit
per-locale parent routes (rather than a generic `:lang` param) so
React Router never accidentally swallows a real top-level path
like `/circuit-simulator` as a locale segment.
Header / Footer
- LanguageSwitcher.tsx + .css: dropdown matching the blog's
LanguageSwitcher.astro. Globe icon + locale code on the trigger,
native names + ISO codes in the menu. Click → `switchLocale()`
rewrites the URL under the new locale; LocaleSync handles the
rest (load bundle, change language, write cookie).
- AppHeader.tsx: every nav label and the auth dropdown copy now
goes through `t('header.nav.*')`, `t('header.auth.*')`. All
internal Links wrapped with localize() so navigation stays
inside the active locale. Added a "Blog" link computed via
`blogUrlFor(currentLocale)` so /es/ → /blog/es/, etc.
- LandingPage.tsx: footer About-Velxio paragraph reads from
t('footer.about').
Translations (Phase 1 strings)
- frontend/src/i18n/locales/<locale>/common.json: nav labels, auth
buttons, footer About copy. Hand-translated for all 9 locales,
AGPLv3 / brand names preserved as-is.
Tooling
- frontend/scripts/translate-i18n.mjs: standalone Node script that
takes the en.json bundles and auto-translates them to the 8 other
locales via DeepSeek (primary) + Gemini (fallback). One LLM call
per (locale, namespace) pair. Run after extracting new strings
with `npm run translate:i18n`.
Phase 2 (deferred)
- Editor (toolbar, file explorer, simulator canvas, component picker,
library manager, error toasts) — hundreds of strings.
- Examples / Docs / About / Profile pages.
- The translate-i18n.mjs script is ready to handle these once the
strings have been extracted into JSON keys.
Three small markers (each one HTML attribute) so private overlays can
portal-inject UI into well-defined places without forking the upstream
component:
- AppHeader user dropdown: data-velxio-slot="user-menu"
Lets overlays add menu items between "My projects" and "Sign out"
(e.g. a Privacy / opt-out item).
- AdminPage tab bar: data-velxio-slot="admin-tabs"
Lets overlays add extra tabs alongside Dashboard / Users / Projects /
Boards (e.g. a Pro Analytics tab).
- AdminPage tab content area: data-velxio-slot="admin-tab-content"
Sibling div where overlay tab content can portal-render.
Generic markers, no overlay-specific code in upstream. Anyone with
private extensions can use them. The OSS build is otherwise unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The project save/load pipeline only persisted a single `board_type`, so
multi-board workspaces silently lost every board except the active one
on save, and wires referencing the dropped boards' IDs orphaned to the
canvas corner on reload. An audit of the production backup found 74/306
projects (24%) with at least one orphaned wire and 174/301 non-trivial
projects whose code was still the default Blink template — strong signal
that users save once and never re-save.
Backend
- Add `boards_json` column on `projects` with idempotent ALTER TABLE in
the lifespan migration list.
- New `FileGroup` schema + `file_groups` array on
ProjectCreate/Update/Response. Legacy `files`/`code` kept for back-compat.
- `project_files.py` now uses `{pid}/{groupId}/{filename}` subdirs via
`read_groups`/`write_groups`. Legacy flat layouts are auto-promoted on
read; legacy single-list `files` only updates the active group, leaving
other boards' files intact.
- `_persist_files_from_body` honors file_groups → files → code priority.
Frontend
- `useSimulatorStore.addBoard` accepts an optional `explicitId` so
saved board IDs can be restored verbatim (wires reference IDs literally).
- New `loadProjectState({boards, fileGroups, components, wires,
activeBoardId})` action: tears down current boards, recreates from the
payload, restores file groups atomically, recalculates wire positions
on the next frame, and refreshes the Interconnect.
- `useEditorStore.replaceFileGroups` for atomic multi-group restore.
- `SaveProjectModal` and `ProjectByIdPage`/`ProjectPage` now go through
`buildSavePayload` / `buildLoadPayload` (handles pre-backfill projects
by synthesising a default board from `board_type`).
Auto-save (#useAutoSaveProject hook)
- 2.5s debounced silent PUT triggered ONLY when an authenticated user
has a `currentProject` with a UUID. State hash detects real changes
vs. UI-only churn; baseline is reset on project load so the just-loaded
state isn't immediately re-saved.
- `beforeunload` flush via `fetch keepalive: true` (supports PUT +
credentials, survives unload).
- Compact status indicator in `AppHeader` (idle/dirty/saving/saved/error).
Backfill script (one-off, idempotent)
- `backend/scripts/backfill_boards_2026_05.py` populates `boards_json`
for legacy projects. Heuristic per project, based on which board IDs
the wires reference:
Case A — wires only ref 'arduino-uno' but board_type ≠ uno:
rename id→board_type and rewrite wire endpoints.
Case B — single-board normal: keep verbatim.
Case C — multi-board: recreate one board per distinct ref, infer
kind by stripping trailing -N suffix.
Also moves any flat files into the active board's group subdir.
Stdlib-only, runs from host or `docker exec`.
Docker
- `Dockerfile.standalone` now copies `backend/scripts/` into the image
so the backfill is callable via `docker exec velxio-app python
/app/scripts/backfill_boards_2026_05.py --apply`.
Verified locally on the restored production backup (363 projects):
33 Case A, 316 Case B, 14 Case C, 135 wire endpoints renamed, 0 orphans.
Re-running the script after apply skips all 363 (idempotent).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Modified the index file to reflect the new naming convention for Velxio components.
- Changed JSX declarations to use 'velxio-' prefix for various components.
- Updated component overrides to replace 'wokwi-' with 'velxio-' for logic gates and other components.
- Adjusted SVG generation script to use 'velxio-' prefix for BMP280 and Raspberry Pi components.
- Marked submodules as dirty in QEMU and RP2040 libraries.
- Added .prettierignore and .prettierrc.json for consistent code formatting.
- Introduced InstrumentComponent with support for Voltmeter and Ammeter, including pin information handling.
Two bugs causing "can't save project" reports:
1. SaveProjectModal: validate currentProject.id is a real UUID before
calling updateProject. If id is "none" or any non-UUID string, fall
through to createProject instead, avoiding PUT /api/projects/none.
2. ProjectByIdPage: call clearCurrentProject() when the project fetch
fails (404/403/error). Prevents stale project IDs from a previous
session polluting the store and triggering spurious update calls.
Two bugs fixed:
1. SaveProjectModal was reading from the legacy global `files` array instead
of the active board's file group, causing projects to be saved with the
wrong board_type (e.g. 'arduino-uno' for ESP32 projects).
Now reads from fileGroups[activeBoard.activeFileGroupId] and uses
activeBoard.boardKind for board_type.
2. Error handling was always showing "Save failed." — now shows:
- "Server unreachable. Check your connection and try again." for network errors
- "Not authenticated. Please log in and try again." for 401 responses
- The server's detail message (with status code) for other errors
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Implemented ExampleLoaderPage to load examples by ID from the URL.
- Added ExampleLoaderPage route to App component.
- Created ShareModal for sharing project links with visibility toggle.
- Updated UserProfilePage to include share button for user projects.
- Enhanced ExamplesGallery with a copy link button for examples.
- Introduced utility function loadExample to streamline example loading and library installation.
- Updated project visibility management in useProjectStore.
- Added styles for new components and buttons.
- Updated .gitignore to include Arduino compilation byproducts.
- Added tracking for simulation events: start, stop, and reset.
- Implemented tracking for library manager interactions, including library installations.
- Enhanced project management tracking with save and create project events.
- Integrated tracking for user authentication events: sign-up and login.
- Added tracking for CTA clicks on landing and SEO pages.
- Updated analytics utility functions to support new tracking events.
- Improved GitHub and Discord link tracking in the app header.
- Refactored existing components to utilize new tracking functions for better user engagement insights.
- Created a new DocsPage component for project documentation with links to GitHub and Discord.
- Added Arduino sketch for serial communication test between Raspberry Pi and Arduino.
- Implemented avr_runner.js to emulate ATmega328P and bridge serial communication over TCP.
- Developed a Python test script to validate the serial integration between the emulated Raspberry Pi and Arduino.
Backend:
- project_files.py: read/write sketch files to /app/data/projects/{id}/
- GET /api/projects/{id}: load project by ID (public = anyone, private = owner only)
- create/update write files to disk volume; delete removes them
- ProjectResponse includes files[] list loaded from disk
Frontend:
- /project/:id canonical route -> ProjectByIdPage
- ProjectPage (legacy /:username/:slug) redirects to /project/:id after load
- SaveProjectModal sends files[] and navigates to /project/{id} after save
- DATA_DIR env var in both compose files
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add LoginPage and RegisterPage for user authentication.
- Create UserProfilePage to display user projects.
- Implement ProjectPage for viewing and editing individual projects.
- Introduce authService for handling user login, registration, and session management.
- Add projectService for managing project data retrieval and manipulation.
- Enhance EditorPage with file management capabilities and save prompts.
- Introduce Zustand stores for managing authentication, editor state, and project state.
- Add reserved usernames utility to prevent certain usernames during registration.
- Update compilation service to handle multiple files for Arduino sketches.