velxio/frontend
David Montero Crespo 6bc9fe80ce feat(i18n): translate AdminPage + UserProfile + Pricing + EditorPage shell (Editor block 10 — final cleanup)
Closes the Phase 2 i18n rollout. Every visitor- and user-facing
surface velxio renders in normal use now reads from t().

AdminPage (admin-only)
- Header (panel title, logout) and the four tabs (Dashboard /
  Users / Projects / Boards).
- Setup screen for first-admin creation (title, body, password
  fields + mismatch error + create-admin button).
- Not-admin gate page.
- EditUserModal (title, four labels, admin/active toggles,
  cancel/save).
- UsersTab: search placeholder, count pluralisation, all 12
  table columns, Activity / Edit / Delete actions, empty state,
  delete-confirm prompt with username interpolation.
- ProjectsTab: search placeholder, count pluralisation, all 9
  table columns, public/private badge labels, delete action +
  confirm with project-name interpolation, empty state.
- All error messages (load failed / save failed / delete failed)
  fall back through t().

UserProfilePage
- "New project" CTA, loading + empty + not-found states,
  "Private" project badge, "Copy shareable link" tooltip.
- The /editor link uses localize() so /es/<username>'s "New
  project" button stays in Spanish.

PricingPlaceholder
- Title + the two paragraphs (self-hosted note + hosted Pro
  tier note + GitHub source note). Inline links wrapped via
  the Trans component so the link surface stays clickable in
  every locale without each translation having to re-write the
  HTML.

EditorPage shell
- Mobile bottom-tab labels (Code / Circuit), file-explorer
  toggle (Show / Hide), View mode aria-label, view-mode
  segmented control labels (Code / Both / Circuit), and the
  three "Drag to resize" handle tooltips on the panel splitters.

Translations
- en.json hand-curated for the new keys.
- All 8 non-English locales auto-translated via the existing
  `npm run translate:i18n` pipeline (DeepSeek, ~5 min for the
  whole bundle, sameShape() validates each output before write).

This closes Phase 2 of i18n. Phase 3 (DocsPage prose, AboutPage
long-form paragraphs, the 15 SEO landing pages) is deliberately
deferred — Docs/About are best handled by extracting the prose
into JSON keys and running the same script, while the SEO pages
are intentionally optimised for English keyword targeting and
should not be machine-translated en masse.
2026-05-09 12:49:13 -03:00
..
public fix(scripts): generate-component-svgs no longer skips bmp280 / fails on ssd1306 2026-05-09 00:05:28 -03:00
scripts feat(i18n): react-i18next foundation + 9-locale support for header / footer 2026-05-09 00:40:37 -03:00
src feat(i18n): translate AdminPage + UserProfile + Pricing + EditorPage shell (Editor block 10 — final cleanup) 2026-05-09 12:49:13 -03:00
.env.production
.gitignore feat: Update .gitignore to include data directory and remove example sketch.ino 2026-03-07 19:31:16 -03:00
.prettierignore refactor: rename components and update prefixes to 'velxio-' for consistency 2026-04-21 16:45:45 -03:00
.prettierrc.json refactor: rename components and update prefixes to 'velxio-' for consistency 2026-04-21 16:45:45 -03:00
Dockerfile fix(install): unblock self-hosting + drop forced wokwi clones 2026-05-04 00:04:11 -03:00
README.md refactor: rename wokwi-libs/ → third-party/ 2026-05-03 00:58:57 -03:00
eslint.config.js style: update ESLint rules and clean up code formatting across multiple files 2026-04-21 17:14:27 -03:00
esp32 plan.md
index.html fix(docs): RISC-V emulation goes through QEMU, not a TypeScript browser core 2026-05-07 21:56:29 +02:00
nginx.conf perf: optimize hero image for faster load times 2026-03-28 20:33:40 +01:00
package.json feat(i18n): react-i18next foundation + 9-locale support for header / footer 2026-05-09 00:40:37 -03:00
tsconfig.app.json
tsconfig.json
tsconfig.node.json
vite.config.ts fix(vite): only preserveSymlinks during dev, not build 2026-05-08 01:18:40 -03:00

README.md

Arduino Emulator - Frontend

React + TypeScript + Vite frontend for the Arduino emulator with visual simulator and code editor.

Features

  • Monaco Code Editor - Full VSCode-like Arduino code editing experience
  • Dynamic Component System - 48+ wokwi-elements components with search and categories
  • Visual Simulator Canvas - Interactive drag-and-drop circuit builder
  • Component Property Dialog - Single-click component interaction (rotate, delete, view pins)
  • Segment-Based Wire Editing - Drag wire segments perpendicular to orientation (like Wokwi)
  • Real AVR8 Emulation - Actual ATmega328p emulation using avr8js
  • Pin Management - Automatic pin mapping and state synchronization
  • Grid Snapping - 20px grid alignment for clean circuit layouts

Tech Stack

  • React 18 - UI framework
  • TypeScript - Static typing
  • Vite 5 - Build tool and dev server
  • Monaco Editor - Code editor (VSCode engine)
  • Zustand - State management
  • Axios - HTTP client for backend API
  • avr8js - AVR8 CPU emulator (local clone)
  • @wokwi/elements - Electronic web components (local clone)

Development

Prerequisites

Install Dependencies

npm install

Run Development Server

npm run dev

The app will be available at http://localhost:5173

Build for Production

npm run build

Output will be in the dist/ directory.

Lint

npm run lint

Project Structure

frontend/
├── src/
│   ├── components/
│   │   ├── velxio-components/    # React wrappers for wokwi-elements + Velxio-original parts
│   │   ├── editor/               # Monaco Editor components
│   │   │   ├── CodeEditor.tsx
│   │   │   └── EditorToolbar.tsx
│   │   └── simulator/            # Simulation canvas components
│   │       ├── SimulatorCanvas.tsx
│   │       ├── WireLayer.tsx
│   │       ├── WireRenderer.tsx
│   │       ├── PinOverlay.tsx
│   │       ├── ComponentPropertyDialog.tsx
│   │       ├── ComponentPickerModal.tsx
│   │       └── ComponentPalette.tsx
│   ├── simulation/
│   │   ├── AVRSimulator.ts       # AVR8 CPU wrapper
│   │   └── PinManager.ts         # Pin mapping and callbacks
│   ├── store/
│   │   ├── useEditorStore.ts     # Code editor state
│   │   └── useSimulatorStore.ts  # Simulation state
│   ├── services/
│   │   ├── api.ts                # Backend API client
│   │   └── ComponentRegistry.ts  # Component metadata
│   ├── types/                    # TypeScript definitions
│   ├── utils/
│   │   ├── hexParser.ts          # Intel HEX parser
│   │   ├── wirePathGenerator.ts  # Wire SVG path generation
│   │   └── wireSegments.ts       # Segment-based wire editing
│   ├── App.tsx                   # Main app component
│   └── main.tsx                  # Entry point
├── public/                       # Static assets
├── vite.config.ts               # Vite configuration
└── package.json

Key Architecture Patterns

State Management (Zustand)

Two main stores:

  • useEditorStore - Code content, theme, compilation state
  • useSimulatorStore - Simulation running state, components, wires, compiled hex

Local Wokwi Libraries

Vite aliases point to local clones instead of npm packages:

resolve: {
  alias: {
    'avr8js': path.resolve(__dirname, '../third-party/avr8js/dist/esm'),
    '@wokwi/elements': path.resolve(__dirname, '../third-party/wokwi-elements/dist/esm'),
  },
}

AVR Simulation Loop

  • Runs at ~60 FPS using requestAnimationFrame
  • Executes ~267,000 CPU cycles per frame (16MHz / 60fps)
  • Port listeners fire when GPIO registers change
  • PinManager routes pin states to component callbacks

Component System

Components are Web Components from wokwi-elements:

  1. React wrappers in velxio-components/
  2. Dynamic loading via ComponentRegistry
  3. Pin info extracted from component metadata
  4. State updates via refs and callbacks

Wire Editing System

Segment-based editing (like Wokwi):

  • Wires consist of orthogonal segments (horizontal/vertical)
  • Drag segments perpendicular to orientation:
    • Horizontal segments: move up/down (ns-resize)
    • Vertical segments: move left/right (ew-resize)
  • Local preview state during drag (requestAnimationFrame)
  • Store update only on mouse up with grid snapping (20px)

Performance Optimizations

  • requestAnimationFrame for smooth wire dragging
  • Local state for real-time previews
  • Memoized path generation and segment computation
  • Store updates batched at interaction completion

API Integration

Backend endpoints (http://localhost:8001):

  • POST /api/compile - Compile Arduino code to .hex
  • GET /api/compile/status/{task_id} - Check compilation status
  • GET /api/compile/download/{filename} - Download compiled .hex

See backend documentation for API details.

Component Development

Adding a New Component Type

  1. Check if wokwi-elements has the component:

    ls ../third-party/wokwi-elements/src/
    
  2. Create React wrapper in src/components/velxio-components/:

    import React, { useRef, useEffect } from 'react';
    
    export const WokwiMyComponent: React.FC<Props> = ({ ... }) => {
      const elementRef = useRef<any>(null);
    
      useEffect(() => {
        if (elementRef.current) {
          elementRef.current.setAttribute('prop', value);
        }
      }, [value]);
    
      return <wokwi-my-component ref={elementRef} />;
    };
    
  3. Add to ComponentRegistry metadata

  4. Use in SimulatorCanvas or make available in ComponentPalette

Troubleshooting

Monaco Editor Not Loading

  • Check if monaco-editor is installed
  • Verify Vite worker configuration in vite.config.ts

Components Not Rendering

  • Ensure wokwi-elements is built: cd ../third-party/wokwi-elements && npm run build
  • Check browser console for Web Component registration errors
  • Verify Vite alias paths in vite.config.ts

Wire Editing Performance Issues

  • Ensure requestAnimationFrame is being used
  • Check that store updates only happen on mouse up, not during drag
  • Verify no unnecessary re-renders with React DevTools

Pin Alignment Issues

  • Pin coordinates from wokwi-elements are in CSS pixels
  • Do NOT multiply by MM_TO_PX conversion factor
  • Verify component position + pin offset calculation

Compilation Fails

  • Check backend is running at http://localhost:8001
  • Verify arduino-cli is installed and arduino:avr core is available
  • Check CORS configuration in backend

References