- Modified the index file to reflect the new naming convention for Velxio components.
- Changed JSX declarations to use 'velxio-' prefix for various components.
- Updated component overrides to replace 'wokwi-' with 'velxio-' for logic gates and other components.
- Adjusted SVG generation script to use 'velxio-' prefix for BMP280 and Raspberry Pi components.
- Marked submodules as dirty in QEMU and RP2040 libraries.
- Added .prettierignore and .prettierrc.json for consistent code formatting.
- Introduced InstrumentComponent with support for Voltmeter and Ammeter, including pin information handling.
Extends MicroPython support (Phase 2) to ESP32 Xtensa boards running on
QEMU. Firmware is downloaded from micropython.org, cached in IndexedDB,
and loaded into QEMU. User code is injected via the raw-paste REPL
protocol after the MicroPython REPL boots.
- Create Esp32MicroPythonLoader.ts for firmware download/cache
- Add raw-paste REPL injection (Ctrl+A → Ctrl+E → code → Ctrl+D) to Esp32Bridge
- Extend loadMicroPythonProgram in store for ESP32 path
- Add ESP32 default MicroPython content (GPIO 2 blink)
- Simplify SerialMonitor Ctrl+C/D to work for all MicroPython boards
- Bundle fallback firmware for ESP32 and ESP32-S3
- Add all ESP32 board variants to SerialMonitor tab maps
Closes#3 (Phase 2)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements MicroPython emulation for Raspberry Pi Pico boards running
entirely in the browser using rp2040js. Users can toggle between
Arduino C++ and MicroPython modes via a language selector dropdown.
Key changes:
- Add LanguageMode type and BOARD_SUPPORTS_MICROPYTHON to board types
- Create MicroPythonLoader.ts: UF2 firmware parser, LittleFS filesystem
builder (via littlefs-wasm), IndexedDB firmware caching
- Extend RP2040Simulator with loadMicroPython() method using USBCDC for
serial REPL instead of UART
- Add setBoardLanguageMode and loadMicroPythonProgram store actions
- Update EditorToolbar with language toggle and MicroPython compile flow
- Enhance SerialMonitor with REPL label, Ctrl+C/D support
- Bundle MicroPython v1.20.0 UF2 firmware as fallback in public/firmware/
- Update useEditorStore to create main.py default for MicroPython mode
Closes#3
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Closes#81
- Add `codeChangedSinceLastCompile` dirty flag to useEditorStore
- Play button now triggers compilation automatically when no compiled
program exists or code has changed since last compile
- Show compilation progress during auto-compile before run
- If compilation fails, show errors instead of running stale code
- Keep separate Compile button for manual compile-only workflow
- Play button always enabled (disabled only while running/compiling)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Introduced new BoardKind types for Raspberry Pi 3B and updated BoardInstance interface.
- Added BOARD_KIND_LABELS and BOARD_KIND_FQBN mappings for new board types.
- Implemented physical to BCM GPIO mapping for Raspberry Pi 3B in boardPinMapping utility.
- Updated BOARD_COMPONENT_IDS to include Raspberry Pi 3B.
- Enhanced isBoardComponent function to support new board type.
- Modified boardPinToNumber function to handle pin mapping for Raspberry Pi 3B.
- Add LoginPage and RegisterPage for user authentication.
- Create UserProfilePage to display user projects.
- Implement ProjectPage for viewing and editing individual projects.
- Introduce authService for handling user login, registration, and session management.
- Add projectService for managing project data retrieval and manipulation.
- Enhance EditorPage with file management capabilities and save prompts.
- Introduce Zustand stores for managing authentication, editor state, and project state.
- Add reserved usernames utility to prevent certain usernames during registration.
- Update compilation service to handle multiple files for Arduino sketches.
- Added SimulatorCanvas component for rendering the simulator interface.
- Integrated Wokwi components (Arduino, LED, Resistor, Pushbutton, Potentiometer) into the simulator.
- Created PinManager to handle pin state changes and notifications.
- Developed AVRSimulator class for emulating Arduino Uno functionality.
- Implemented hex file loading and compilation service.
- Added CSS styles for the simulator interface.
- Established Zustand stores for managing editor and simulator states.
- Created utility functions for parsing Intel HEX format.
- Set up Vite configuration for the frontend project.
- Added batch scripts for starting backend and frontend servers, and updating Wokwi libraries.