- Added `onPinStateChange` method to `ChipParts` for handling pin state changes in 7-segment displays.
- Updated `useOscilloscopeStore` to allow independent monitoring of multiple boards by adding `boardId` to channels and modifying `addChannel` method.
- Modified `getOscilloscopeCallback` in `useSimulatorStore` to filter channels based on `boardId` and pin number.
- Adjusted component and board position calculations in `useSimulatorStore` to account for wrapper offsets.
- Updated submodule references for `qemu-lcgamboa`, `rp2040js`, and `wokwi-elements` to indicate dirty states.
- Implemented ATtiny85 visual component with DIP-8 layout and built-in LED.
- Added Raspberry Pi Pico W web component using official SVG and pin mapping.
- Created RISC-V Board visual component with SOP-20 style and built-in LED.
- Introduced RiscVCore class for minimal RV32I ISA interpreter with memory model.
- Developed RiscVSimulator class for CH32V003-compatible simulator with UART and GPIO support.
- Updated subproject commits for qemu-lcgamboa, rp2040js, and wokwi-elements to dirty state.
- Add VirtualFileSystem component for managing files and directories.
- Integrate useVfsStore for state management of the virtual file system.
- Implement context menu for file operations: New File, New Folder, Rename, Delete.
- Add upload functionality to send files to Raspberry Pi.
- Create default file structure for new Raspberry Pi boards.
- Enhance editor with board-aware features and compile/run orchestration.
- Introduce CompileAllProgress component for tracking compilation status across boards.
- Redesign SerialMonitor to support multiple boards with tabbed interface.
- Establish Raspberry Pi specific workspace with terminal and file system integration.
- Updated wire structure to replace control points with waypoints for better handling of wire paths.
- Introduced new utility functions for wire hit detection and rendering segments.
- Enhanced wire creation process to support dynamic waypoints and color assignment.
- Implemented a new ESP32 worker for improved simulation handling.
- Added utility functions for generating orthogonal paths and auto-coloring wires based on pin names.
- Improved compatibility with existing projects by ensuring backward compatibility with wire data structures.
- Added ESP32 emulation plan and architecture documentation.
- Created `esp_qemu_manager.py` for managing ESP32 QEMU instances.
- Modified backend API routes to support ESP32 firmware loading and GPIO handling.
- Introduced `Esp32Bridge.ts` for frontend communication with ESP32 instances.
- Refactored simulator store to support multiple boards, including Raspberry Pi and Arduino.
- Created `RaspberryPi3Bridge.ts` for WebSocket communication between frontend and backend for Raspberry Pi.
- Updated QEMU manager to handle multiple serial ports for Raspberry Pi GPIO communication.
- Enhanced SimulatorCanvas to render multiple boards and manage wire routing between them.
- Implemented board picker modal for selecting and adding boards to the canvas.
- Updated editor to support multiple file groups per board.
- Added migration logic for loading old project formats into the new multi-board structure.
- Ensured backward compatibility with existing components and functionality.
- Introduced new BoardKind types for Raspberry Pi 3B and updated BoardInstance interface.
- Added BOARD_KIND_LABELS and BOARD_KIND_FQBN mappings for new board types.
- Implemented physical to BCM GPIO mapping for Raspberry Pi 3B in boardPinMapping utility.
- Updated BOARD_COMPONENT_IDS to include Raspberry Pi 3B.
- Enhanced isBoardComponent function to support new board type.
- Modified boardPinToNumber function to handle pin mapping for Raspberry Pi 3B.
- Created a new DocsPage component for project documentation with links to GitHub and Discord.
- Added Arduino sketch for serial communication test between Raspberry Pi and Arduino.
- Implemented avr_runner.js to emulate ATmega328P and bridge serial communication over TCP.
- Developed a Python test script to validate the serial integration between the emulated Raspberry Pi and Arduino.
- Introduced ArduinoMega component for rendering in the simulator.
- Updated SimulatorCanvas to handle Arduino Mega board type.
- Enhanced AVRSimulator to support ATmega2560 architecture, including PWM pin mapping and port management.
- Modified PinManager to accommodate Mega's non-linear pin mapping.
- Updated boardPinMapping utility to include Mega analog pins.
- Adjusted Wokwi import/export functionality to recognize and handle Arduino Mega.
- Updated useSimulatorStore to initialize AVRSimulator with the correct board variant.
- Added LogicGateParts.ts for simulating various logic gates (AND, NAND, OR, NOR, XOR, NOT).
- Introduced ProtocolParts.ts for simulating I2C and SPI components including SSD1306 OLED, DS1307 RTC, MPU6050 IMU, DHT22 sensor, HX711 load cell, IR receiver, IR remote, and MicroSD card.
- Implemented BasicParts.ts with a membrane keypad and rotary dialer simulations.
- Enhanced SensorParts.ts with a single NeoPixel and PIR motion sensor.
- Updated index.ts to include new parts for logic gates and protocols.
- Modified vite-env.d.ts to declare new custom elements for the added components.
- Added SimulatorCanvas component for rendering the simulator interface.
- Integrated Wokwi components (Arduino, LED, Resistor, Pushbutton, Potentiometer) into the simulator.
- Created PinManager to handle pin state changes and notifications.
- Developed AVRSimulator class for emulating Arduino Uno functionality.
- Implemented hex file loading and compilation service.
- Added CSS styles for the simulator interface.
- Established Zustand stores for managing editor and simulator states.
- Created utility functions for parsing Intel HEX format.
- Set up Vite configuration for the frontend project.
- Added batch scripts for starting backend and frontend servers, and updating Wokwi libraries.