Commit Graph

13 Commits

Author SHA1 Message Date
David Montero Crespo fd6829f645 merge: master (produccion) dentro de v3.2
Las dos ramas habian divergido: master llevaba el modo lenguaje ESP-IDF puro
(#139) y v3.2 la ruta de compilacion IDF v5.5 para toda la familia ESP32 mas
los arreglos de venv/toolchain. Ambas tocaban espidf_compiler.py.

Los dos lados son ejes ORTOGONALES y se conservan enteros:

  - use_idf5 / arduino_mode (v3.2): que arbol IDF usa el build (5.5 vs 4.4) y
    si cabe Arduino-como-componente.
  - pure_idf (master): el modo LENGUAJE que elige el usuario; sus ficheros son
    las fuentes del componente main con su propio app_main().

Resolucion:
  - _build_env acepta los tres. Un build IDF puro fuerza arduino_mode a falso:
    la plantilla CMake mete el componente arduino-esp32 en cuanto existe
    ARDUINO_ESP32_PATH, asi que dejarlo puesto compilaba el core de Arduino en
    un build que no tiene sketch. Lo cazaron los tests de master.
  - VELXIO_PURE_SKETCH solo con pure_idf, nunca con arduino_mode a falso a
    secas: un target sin core arduino-esp32 sigue entregando un SKETCH al
    traductor legacy y no debe tomar la rama del glob puro.
  - La identidad del build-dir suma los dos tokens (|idf:N|ard:N y |lang:pure):
    ningun par de esas combinaciones puede compartir un build/ configurado.
  - La cadena de escritura de fuentes queda pure_idf -> arduino_mode -> legacy.
  - sdkconfig: render de v3.2 (con target/use_idf5) mas el filtrado de simbolos
    CONFIG_ARDUINO* de master cuando el build es puro.

test/backend/unit/test_espidf_compiler.py: los 7 tests que ya estaban rotos en
v3.2 (AttributeError: idf5_path, fixture sin actualizar desde que se anadio la
seleccion de IDF) vuelven a pasar.

Verificado: backend 293 pasan / 0 fallan (v3.2 traia 7 rotos); frontend 2268
pasan / 0 fallan en los dos shards.
2026-07-25 21:52:00 +02:00
David Montero 734b7d0487 feat(esp32): pure ESP-IDF language mode for the ESP32 family (#139)
Adds a third entry to the board language selector next to Arduino C++
and MicroPython: ESP-IDF. In this mode the user writes a plain ESP-IDF
project — app_main() entry point, FreeRTOS + driver APIs — and the
backend compiles it through the same ESP-IDF toolchain it already uses
for ESP32 Arduino sketches, just without the arduino-esp32 component.

Backend:
- CompileRequest.language ('espidf') threaded through the sync + async
  compile paths and folded into the dedup job key (language='arduino'
  and omitted hash identically so old clients keep dedupping).
- espidf_compiler: pure_idf flag. User files are written into main/
  as-is (no Arduino.h wrap, no velxio_compat.h, Arduino library
  resolution skipped), ARDUINO_ESP32_PATH is dropped from the build env
  and VELXIO_PURE_SKETCH raised so the template CMake compiles the
  user's own sources via a glob branch. Pure builds get their own
  persistent build-dir variant through the eff_hash fold.
- QEMU WiFi compat for IDF-style code: esp_wifi.h/esp_wifi_init
  detection sets has_wifi, and literal #define SSID/PASS plus
  wifi_config_t designated initializers are normalized to the QEMU AP.
- CONFIG_ARDUINO_* lines are stripped from sdkconfig.defaults in pure
  mode (the symbols don't exist without the arduino component).

Frontend:
- LanguageMode gains 'espidf'; BOARD_SUPPORTS_ESPIDF covers the ESP32
  family (Xtensa, S3, C3). Toolbar shows the option only for those.
- Switching modes seeds a main.c blink skeleton (app_main + gpio
  driver), mirroring the MicroPython main.py flow.
- compileCode sends language='espidf'; run/stop paths are unchanged
  (the QEMU worker consumes the same merged flash image).
- New gallery example: esp32-idf-blink (LED + resistor on GPIO 2).

Tests: unit coverage for the build-env switch, IDF wifi normalization,
job-key variance, file-group seeding and the new example; verified
end-to-end in a container from the prod image (pure build produces a
bootable flash image; Arduino-mode build unchanged, same variant hash).
2026-07-24 06:37:01 +02:00
David Montero Crespo c4ef03b6df feat(espidf): IDF v5.5 compile path for the whole ESP32 family
Ports the v5 compiler layer: /opt/esp-idf-v5 + arduino-esp32 3.x
discovery (IDF5_PATH / ARDUINO_ESP32_5_PATH overridable), per-compile IDF
selection routing the family to the v5 tree, esp32c6 target support, and
the docker-runtime hardening (version-matched python venv pinned on PATH,
toolchain ordering by the tree's tools.json, user-libs component REQUIRES
for the IDF components Arduino libraries include directly). The LED_BUILTIN
fallback in the project template becomes a whitelist so non-esp32 variants
(C6 first) never hit the redefinition trap. Includes the option tests.
2026-07-22 15:00:07 +02:00
David Montero c7594c1dac fix(espidf): drop CONFIGURE_DEPENDS from main/ glob — script-mode incompat
ESP-IDF runs component_get_requirements.cmake in script mode (not full
project mode) to scan component dependencies before the build proper.
CMake rejects CONFIGURE_DEPENDS in script mode with:
  CONFIGURE_DEPENDS is invalid for script and find package modes.

The persistent build dir is already wiped + restored from the template
on every compile (espidf_compiler.py:220-222 + CMakeLists.txt patches),
so the glob is re-evaluated naturally on the next cmake configure — we
don't need CONFIGURE_DEPENDS to catch new files.

Pairs with 27c9a28 (glob fix) + 21791a8 (template main.cpp decouple).
2026-05-23 17:49:14 +02:00
David Montero 21791a8237 fix(espidf): drop textual #include "sketch.ino.cpp" in main wrapper
Now that main/CMakeLists.txt globs every *.cpp/*.c into SRCS (commit
27c9a28 — needed so multi-file Arduino projects link), sketch.ino.cpp
is compiled as its own translation unit. The template main.cpp's
`#include "sketch.ino.cpp"` is left over from when SRCS only named
main.cpp — back then we had to pull the user code into main.cpp's TU
to get it compiled at all.

With the glob in place, keeping the include re-defines setup() and
loop() in main.cpp's TU AND in sketch.ino.cpp.obj, so the linker dies
with "multiple definition of `setup'". Replace the include with a
forward declaration and let the linker resolve setup()/loop() from
sketch.ino.cpp.obj. Matches arduino-cli's per-file compile + auto-link
model, and frees pure-C++ multi-file sketches to put helper TUs in
their own .cpp files without textual-include hacks.

Repro: robot-desktop-eyes after the glob fix (#13 rebuild) — compile
got past resolve+compile and into link, where multi-def of setup()
would have appeared on the next attempt. This commit closes the loop.
2026-05-23 17:41:21 +02:00
David Montero 27c9a2853d fix(espidf): glob all main/*.cpp /*.c so helper TUs link
Multi-file Arduino sketches (robot-desktop-eyes is the canonical
case) define classes and free functions in their own translation
units — Face::Update(), FaceExpression::GoTo_Surprised(),
AsyncTimer::SetIntervalMillis(...), etc. live in Face.cpp,
FaceExpression.cpp, AsyncTimer.cpp respectively.

The espidf_compiler drops every user-supplied .h/.cpp into
project/main/ but the main/CMakeLists.txt only declared
`SRCS "main.cpp"`, so the helper TUs never got compiled and the
linker died with dozens of "undefined reference to ..." entries.

Switch SRCS to a CONFIGURE_DEPENDS glob over the main/ directory
so every .cpp/.c that lands in main/ becomes part of the IDF main
component automatically. CONFIGURE_DEPENDS makes CMake re-evaluate
the glob on every reconfigure, which matters because the persistent
build dir is reused across compiles and the set of helper files
changes per sketch.

Repro: open robot-desktop-eyes, click Compile. Before this commit:
37 linker errors starting at "undefined reference to `u8g2'" and
"undefined reference to `Face::Update()`". After: the helper TUs
compile and the .elf links.
2026-05-23 17:30:29 +02:00
David Montero 0d43c5f892 fix: relax -Werror for user sketches + un-nest /* */ in robot-desktop-eyes
Two related fixes for the ESP32 Arduino-compat compile path:

(a) backend/app/services/esp-idf-template/main/CMakeLists.txt:
    Demote -Werror=comment / =parentheses / =sign-compare / =narrowing
    / =write-strings / =missing-field-initializers / =reorder back to
    plain warnings. ESP-IDF's project defaults are stricter than what
    Arduino/arduino-cli users expect, so common Arduino idioms (nested
    /* */, missing field initializers in struct literals, etc.) were
    failing builds that compile fine in the Arduino IDE. -Wall stays
    on; we just stop the abort.

(b) examples-robot-desktop.ts (robot-desktop-eyes example):
    Replace the nested /* xTaskCreatePinnedToCore( ... /* Task function. */
    ... */ block with `#if 0 / #endif` so the inner block comments
    don't terminate the outer one. Even with -Wno-error=comment the
    real-syntax-level issue (the first inner `*/` closes the outer
    comment, leaving the rest of the lines as bare code) would still
    bite, so this needs an actual code fix.
2026-05-23 16:19:56 +02:00
David Montero cf4af79414 fix(esp32/ledc): translate ledcWrite(pin,duty) → ledcWrite(channel,duty)
arduino-esp32 3.x ledcWrite takes a PIN and looks up the attached channel
internally. arduino-esp32 2.x (the toolchain version we pin) takes a
CHANNEL. The velxio_compat.h shim already aliased the 3.x-only
ledcAttach onto ledcSetup+ledcAttachPin so 3.x sketches would compile,
but ledcWrite still mapped 1:1 — so a call like

    #define R_PIN 16
    ledcAttach(R_PIN, 5000, 8);   // shim → channel 0 attached to pin 16
    ledcWrite(R_PIN, 128);        // ★ writes to "channel 16" (invalid)

silently wrote to LEDC channel 16, which doesn't exist (valid range
0-15). The hardware duty register never changed, qemu-lcgamboa never
emitted a `ledc_duty` event, and the RGB LED stayed dark even though
the firmware ran cleanly and the wires looked right. Verified end-to-end
with examples/esp32-pwm-led-rgb: gpio_change events fired at boot, no
ledc_duty events fired, ledRed/ledGreen/ledBlue all stayed at 0.

Fix: maintain a 40-entry pin→channel table populated by both ledcAttach
variants. Replace ledcWrite with a macro that calls a helper checking
the table first; if the value isn't a known pin we pass it through as a
channel, preserving 2.x channel-style call sites.

Macro/function name collision is sidestepped with the standard
parenthesizing trick — `(ledcWrite)(channel, duty)` doesn't expand the
function-like macro because the token isn't followed by `(`.

Verified live on velxio.dev/example/esp32-pwm-led-rgb after hot-copying
the new header into the velxio-app container: ledRed/ledGreen/ledBlue
now cycle through the full HSV wheel as expected (samples: (255,41,0),
(41,255,0), (0,41,255), (232,255,0), …).

Single-file sketch only — the table is `static` (internal linkage) and
ledcAttach + ledcWrite live in the header. Multi-file sketches that
attach in file A and write in file B would each see their own table.
Acceptable for now since arduino-esp32 sketches are nearly always
single-file; revisit when we bump the toolchain to 3.x and can drop the
shim entirely.
2026-05-22 16:14:55 +02:00
David Montero Crespo 81837eedb9 fix(spice+pipeline): LED visualization, INPUT_PULLUP, ESP32-C3, PWM fade, examples
End-to-end pipeline fixes uncovered while auditing the /examples gallery.
Each bug shipped past green unit + snapshot tests because none of those run
firmware + render LEDs. Added scripts/visual-led-test.mjs as a CDP-driven
visual harness that loads each example, runs the simulator, samples
`wokwi-led.brightness`, and asserts toggle / gradient / initial-off
invariants — exits non-zero on any regression.

Frontend simulator
- PinManager.updatePort: new optional ddrMask param. A pin is added to
  `outputPins` only if the DDR bit is set, so the PORTx write that
  enables INPUT_PULLUP (DDR=0, PORT=1) no longer falsely marks the pin
  as MCU output. AVRSimulator now reads DDRB/C/D (0x24/0x27/0x2A on
  Uno/Nano, 0x37 on ATtiny85, per-port table on Mega) and forwards it.
- AVRSimulator: pass DDR mask alongside every port-listener fire.
- BasicParts pushbutton{,-6mm}: seed pin HIGH in attachEvents so
  `digitalRead()` returns HIGH while idle. avr8js doesn't auto-simulate
  INPUT_PULLUP — without this the firmware reads LOW from boot and
  thinks the button is permanently pressed (the "LED is always on,
  pressing does nothing" UX bug).
- connectMcuEdgesToService: suppress synthetic digital edges on pins
  with active PWM, AND subscribe to onPwmChange to re-tick the netlist
  on duty changes. Fade-LED now produces a true gradient (6 distinct
  brightness levels across a fade cycle) instead of a binary 0/full
  toggle.
- CircuitSimulationService.handleMcuEdge: replace single-slot
  pendingMcuEdge with a per-pin Map. Multiple pins toggling during the
  same in-flight tick used to overwrite each other; now every pin's
  most-recent edge replays after the tick. Fixes Traffic-Light RED→
  YELLOW→GREEN sequencing.
- NetlistBuilder: new sanitizeSpiceId() helper replaces hyphens with
  underscores in V-source names. ngspice's interactive `alter` command
  treats `-` as an operator and silently no-ops on hyphenated source
  names, so mid-simulation MCU pin transitions stopped propagating
  after the first solve. MixedModeScheduler.onMcuPinChange and
  CircuitSimulationService self-heal use the same sanitizer so names
  stay consistent across emit/alter/lookup. Also added a regex-based
  fallback in step 2 so any board pin matching `GND.\d+` canonicalises
  to net "0" — ESP32-C3 dev kits expose up to 10 GND pins and the
  per-board `groundPinNames` list missed several, leaving wires
  floating instead of grounded.
- collectPinStates: emit V-sources only for pins in `outputPins`, not
  every wired board pin. Leaves INPUT pins (analog sensors on A0,
  pull-down dividers, etc.) free for the SPICE solver instead of being
  shorted to 0 V by an ideal MCU V-source.
- start.ts: extended __spiceDebug to also expose outputPinsByBoard +
  nodeVoltages + pinNetMapEntries for the visual harness.
- ESP32 / RP2040 / RISC-V / C3 simulators: pass `'mcu'` source flag to
  triggerPinChange / setPinState so the new outputPins tracking fires
  on those boards too (was AVR-only before).
- useSimulatorStore: stopBoard/resetBoard call pm.resetPinStates() so
  outputPins clears between runs; Esp32Bridge.onPinChange passes the
  `'mcu'` flag in all three places it's wired.
- types/board.ts: ATtiny85 FQBN `clock=internal16mhz` →
  `clock=16pll` (ATTinyCore 1.5.2 renamed the option).

Backend
- esp-idf-template/main/CMakeLists.txt: skip the
  `-DLED_BUILTIN=2` fallback for esp32c3 and esp32s3 targets. Both
  variants already define LED_BUILTIN in pins_arduino.h via a
  self-define macro (`#define LED_BUILTIN LED_BUILTIN` + `static const
  uint8_t LED_BUILTIN = ...;`). Pre-defining the symbol from the
  command line expanded the static-const declaration to
  `static const uint8_t 2 = ...;` — a syntax error that broke every
  ESP32-C3 / S3 build (`expected unqualified-id before numeric
  constant`).

Examples
- examples.ts: bulk-fix 72 wire endpoints that referenced
  `componentId: 'nano-rp2040'` / `'esp32-c3'` etc. (boards that don't
  exist on the canvas). Replaced with `'arduino-uno'` (the canvas
  board-id convention) and converted `D<n>` pin names to `GP<n>` for
  Pico-style boards. Affects pico-blink, pico-i2c-scanner,
  pico-i2c-rtc-read, pico-spi-loopback, c3-blink and others.

Tests
- scripts/visual-led-test.mjs: CDP-driven harness. Default suite covers
  Blink (single-pin), Button (idle-OFF invariant — catches the
  INPUT_PULLUP regression), Traffic-Light (multi-pin sequencing),
  Fade-LED (PWM gradient — ≥3 distinct levels), RGB-LED (≥3 PWM pins
  driven). Run via `npm --prefix frontend run test:visual` against a
  Chrome on `:9222` + vite on `:5174` + backend on `:8001`.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 21:52:07 -03:00
David Montero Crespo f6f6f43cc2 feat(esp32): velxio_compat.h shim for arduino-esp32 3.x APIs on 2.0.17
A user reported the LEDC PWM RGB example failing to compile. The sketch
calls ledcAttach(pin, freq, resolution) — the one-shot API added in
arduino-esp32 3.x. Our toolchain image pins arduino-esp32 to 2.0.17
(matched to ESP-IDF 4.4.7 + the lcgamboa QEMU ROM), where the API is
the older two-step ledcSetup + ledcAttachPin pair. Sketches written
against 3.x docs hit "ledcAttach was not declared in this scope".

Bumping arduino-esp32 to 3.x means moving to ESP-IDF 5.x, which may
break our QEMU fork. Cheaper fix: ship a compat shim header in the
ESP-IDF project template that defines ledcAttach + ledcAttachChannel
in terms of the 2.x API, gated on `!defined(ledcAttach)` so it
disappears the day we bump.

espidf_compiler.py now injects #include "velxio_compat.h" right after
Arduino.h whether the user explicitly included Arduino.h or we
prepended it ourselves.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 16:32:12 -03:00
David Montero Crespo e73c1d341c feat: ESP32-CAM emulation with webcam frame bridge
First open-source end-to-end emulation of the AI-Thinker ESP32-CAM
in QEMU, paired with a browser webcam → firmware bridge so users can
develop camera sketches without hardware. Status: esp_camera_init()
returns ESP_OK; OV2640 chip-id verifies (PID/VER/MIDH/MIDL exactly
match the datasheet); GPIO 25 VSYNC NEGEDGE interrupt enabled by
the upstream driver. Final piece (cam_task accepting frames) is in
progress — descriptor walker fix landed in this commit.

Backend (Python/FastAPI):
- simulation.py: camera_attach/frame/detach WS handlers
- esp32_worker.py: ctypes binding to velxio_push_camera_frame +
  feature-detection fallback for older DLLs
- esp32_lib_manager.py: forward camera commands to the worker stdin
- esp-idf-template/main/CMakeLists.txt: esp32-camera headers added
  via add_prebuilt_library + REQUIRES driver (resolves i2c_master_*
  symbols). LED_BUILTIN=2 fallback for sketches that hardcode it.

Frontend (React/TS):
- EditorToolbar.tsx: ESP32-CAM (and the rest of the ESP32 family)
  added to isQemuBoard list — Run button now starts the QEMU bridge
  for these boards instead of falling through to the AVR path
- useWebcamFrames.ts: getUserMedia → OffscreenCanvas →
  toBlob('image/jpeg') → base64 → WS at ~10 fps
- CameraToggle.tsx: header button with status colors + frame counter
- SimulatorCanvas.tsx: render CameraToggle for esp32-cam boards
- Esp32Bridge.ts: sendCameraAttach/Frame/Detach + chunked btoa
- useSimulatorStore.ts: diagnostic log on compileBoardProgram
- components-metadata.json: regen including esp32-cam component

Submodule pointer:
- wokwi-libs/qemu-lcgamboa → ff8eee0 (camera devices commit on
  davidmonterocrespo24/qemu-lcgamboa branch picsimlab-esp32)

Investigation + tests in test/test-esp32-cam/:
- 13 autosearch markdown docs (overview, SOTA, OV2640 spec, DVP/I2S
  spec, build blueprint, blockers resolved, descriptor walker fix)
- 5 sketches (camera_init, sccb_probe, dma_smoke, frame_roundtrip,
  webcam_demo) + 8 live + WS regression tests
- README with the user-facing flow

.gitignore:
- libqemu-*.dll.{pre-camera,new,bak} (rollback points, regenerated)
- wokwi-libs/esp32-camera/ (clone consumed by arduino-esp32 path,
  not part of this repo)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 19:29:01 -03:00
David Montero Crespo f495a2ce3a feat: implement ESP32 QEMU backend manager and frontend simulation interface 2026-04-01 22:41:52 -03:00
David Montero Crespo 54f8f2782b feat: add ESP32 WiFi/BLE emulation with ESP-IDF compilation pipeline
Replace arduino-cli with ESP-IDF 4.4.7 for ESP32 compilation — Arduino-compiled
firmware crashes in QEMU (9-28 reboots) while ESP-IDF boots cleanly (0 reboots).
The new espidf_compiler translates Arduino WiFi/WebServer sketches to native
ESP-IDF C code, compiles with cmake+ninja, and merges into 4MB flash images.

Key changes:
- ESP-IDF compiler: translates WiFi.begin/WebServer to esp_wifi/esp_http_server
- ESP-IDF project template with QEMU-optimized sdkconfig (DIO, 40MHz, no WDT)
- WiFi status parser for ESP-IDF serial logs (wifi_status, ble_status events)
- IoT Gateway HTTP reverse proxy for ESP32 web servers
- WiFi/BLE auto-detection from sketch content + visual status icons
- Static IP 192.168.4.15 matching slirp DHCP first-client range
- Docker: new espidf-builder stage with ESP-IDF 4.4.7 toolchain
- 157 tests covering WiFi/BLE for both ESP32 (Xtensa) and ESP32-C3 (RISC-V)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-31 20:53:56 -03:00