Commit Graph

10 Commits

Author SHA1 Message Date
davidmonterocrespo24 77bf8971ff fix(esp32): multi-servo blink — don't broadcast LEDC duty across consumers
User-reported bug (project 5218f9e3, solar-tracker with 2× ESP32
servos): when LDR values change the servos visibly oscillate between
two positions instead of moving smoothly.

Root cause in useSimulatorStore.makeLedcUpdateHandler. When the
backend emits a ledc_update with gpio=-1 (the per-channel gpio_out_sel
map isn't populated yet on the very first duty change after attach),
the handler called PinManager.broadcastPwm(duty). broadcastPwm fans
the same duty out to ALL registered PWM consumers — for a project
with two servos both subscribed in the 0.01-0.20 duty range, each
broadcast made BOTH servos mirror whichever channel was last
written. Result: servoPan→91° and servoTilt→87° alternating writes
would visibly snap both servos to 87°, then 91°, then 87°…

Two-part fix:

1. PinManager grows `pwmListenerPinCount()` — number of distinct
   pins with at least one PWM consumer registered.

2. makeLedcUpdateHandler now keeps a per-board memo of
   {ledc_channel → last-known-good-gpio}. On a gpio=-1 update:
     - if the channel has a remembered gpio, route there;
     - else, only broadcast when there's at most ONE consumer
       (single-LED / single-servo setups still work);
     - otherwise drop the update — the backend's GPIO out_sel poll
       repopulates the map within a few ms and the next ledc_update
       arrives with a real gpio.

The drop is correct because the same LEDC channel keeps emitting
duty changes every Servo.write() call (~33 Hz at 30 ms loop delay),
so missing one transient gpio=-1 frame is invisible.

Tests: 1853 pass. The existing esp32-servo-pot tests already cover
the gpio>=0 happy path; the new memo path is exercised indirectly
through that handler.
2026-05-17 04:22:11 +02:00
David Montero Crespo 8e769f8a4e feat(multi-board): add wire-aware cross-board interconnect router
Fixes the user-reported bug where two RPi Pico W boards wired GP0↔GP1
running SerialPassthrough don't communicate. Replaces the broken
broadcast-style cross-board logic in addBoard (only routed AVR↔Pi3B,
ignored wires entirely, no RP2040↔anything path) with a wire-aware
Interconnect singleton.

Architecture: digital pin transitions are the lowest-common-denominator
abstraction. Each simulator's hardware peripherals (UART/I2C/SPI) and
bit-banging libraries (SoftwareSerial, software I2C) decode the
transitions naturally — propagate the pin and the protocols come for
free. For cross-process boards (ESP32 backend QEMU, Pi3B QEMU) a
byte-level shortcut is additionally enabled on hardware-UART pin
pairs to handle high-baud links over WebSocket latency.

Implementation:
- New simulation/Interconnect.ts singleton subscribes to wire/board
  changes via the Zustand store. Handlers per tier: browser-sim →
  pinManager.onPinChange, ESP32 → Esp32Bridge.sendPinEvent, Pi3B →
  bridge.sendPinEvent. Re-entrancy guard via per-(board,pin) Set.
- New utils/boardProtocols.ts classifies pins (uart-tx, i2c-sda, etc.)
  per board kind, used as optimization hint for the byte shortcut.
- types/wire.ts: added signalType field, exports WireSignalType /
  WireColorMap (fixes a pre-existing TS import error in wireColors).
- Deleted the bridgeMap/simulatorMap broadcast forEach blocks in
  addBoard. Initial board + future boards register with Interconnect
  via setInterconnectRuntime + store subscription.
- PinManager.resetPinStates() helper for test isolation.

Tests (16 new files, 96 tests, all passing):
- Per-pair × per-protocol matrix: dual-arduino-digital,
  dual-pico-digital, arduino-pico-digital, triple-pico-digital-chain,
  dual-arduino-hw-uart, dual-arduino-software-serial,
  arduino-pico-mixed-uart, arduino-esp32-uart, dual-esp32-uart,
  pi3-pico-uart, arduino-pico-i2c, arduino-arduino-spi,
  interconnect-routing, dual-arduino-multi-protocol (UART+I2C+SPI+
  digital + concurrent), dual-pico-multi-protocol (UART0+UART1 alt+
  I2C0+I2C1+SPI0+digital + 3-Pico star topology)
- Updated dual-pico-serial-passthrough to assert correct behaviour
- Backend test/multi_board_esp32/test_dual_esp32_serial.py for two
  real QEMU instances (skip-graceful when lcgamboa lib absent)

Verified: 1107/1107 tests pass, zero regressions, vite build OK.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-25 19:47:40 -03:00
David Montero Crespo 212ecd1bcb refactor: rename components and update prefixes to 'velxio-' for consistency
- Modified the index file to reflect the new naming convention for Velxio components.
- Changed JSX declarations to use 'velxio-' prefix for various components.
- Updated component overrides to replace 'wokwi-' with 'velxio-' for logic gates and other components.
- Adjusted SVG generation script to use 'velxio-' prefix for BMP280 and Raspberry Pi components.
- Marked submodules as dirty in QEMU and RP2040 libraries.
- Added .prettierignore and .prettierrc.json for consistent code formatting.
- Introduced InstrumentComponent with support for Voltmeter and Ammeter, including pin information handling.
2026-04-21 16:45:45 -03:00
David Montero Crespo 01f75cf313 feat: implement eager scan for LEDC GPIO mapping and add tests for race condition fix 2026-03-24 13:54:44 -03:00
David Montero Crespo dc5dfb8635 feat: enhance simulation accuracy and component interactions across various modules 2026-03-20 17:11:12 -03:00
David Montero Crespo 507fa0671c feat: enhance ESP32-C3 simulator with ROM stubs, timer group handling, and diagnostic logging 2026-03-17 16:46:44 -03:00
David Montero Crespo 1018609ed4 feat: add Arduino Mega support to simulator
- Introduced ArduinoMega component for rendering in the simulator.
- Updated SimulatorCanvas to handle Arduino Mega board type.
- Enhanced AVRSimulator to support ATmega2560 architecture, including PWM pin mapping and port management.
- Modified PinManager to accommodate Mega's non-linear pin mapping.
- Updated boardPinMapping utility to include Mega analog pins.
- Adjusted Wokwi import/export functionality to recognize and handle Arduino Mega.
- Updated useSimulatorStore to initialize AVRSimulator with the correct board variant.
2026-03-09 10:08:14 -03:00
David Montero Crespo 7944ce2de3 feat: add support for RP2040 board, including simulator and compilation enhancements 2026-03-04 19:28:33 -03:00
David Montero Crespo 5ca8a82985 feat: Enhance PinManager with PWM and Analog support
- Added PWM duty cycle tracking and callback registration to PinManager.
- Introduced methods for handling analog voltage injection and callbacks.
- Updated updatePort method to notify digital pin listeners.
- Improved listener management with clearAllListeners method.

feat: Expand BasicParts with new components

- Registered new components: 6mm Pushbutton, Slide Switch, DIP Switch 8, LED Bar Graph, and 7-Segment Display.
- Implemented event handling for each component to interact with the AVR simulator.

feat: Introduce ComplexParts with advanced components

- Added RGB LED with PWM support for color mixing.
- Implemented Potentiometer and Slide Potentiometer for analog input.
- Created Photoresistor Sensor to simulate light levels.
- Developed Analog Joystick for two-axis control and button press.
- Added Servo motor simulation with pulse width modulation.
- Implemented Buzzer using Web Audio API for sound generation.
- Created LCD 1602 and 2004 simulations with command/data processing.
2026-03-04 18:27:14 -03:00
David Montero Crespo a8c4f143af feat: Implement Arduino Simulator with component management and simulation features
- Added SimulatorCanvas component for rendering the simulator interface.
- Integrated Wokwi components (Arduino, LED, Resistor, Pushbutton, Potentiometer) into the simulator.
- Created PinManager to handle pin state changes and notifications.
- Developed AVRSimulator class for emulating Arduino Uno functionality.
- Implemented hex file loading and compilation service.
- Added CSS styles for the simulator interface.
- Established Zustand stores for managing editor and simulator states.
- Created utility functions for parsing Intel HEX format.
- Set up Vite configuration for the frontend project.
- Added batch scripts for starting backend and frontend servers, and updating Wokwi libraries.
2026-03-03 00:20:49 -03:00