100d-auto-night-light shipped `dark: "1M"` meaning 1 megaohm. The value
parser follows the SPICE convention where M is MILLI and mega is `Meg`,
so the dark resistance became 0.001 ohm. With the divider's top leg a
short, AO sat at VCC: `ldr.read()` returned 4095 on every sample, the
sketch's `light < 500` branch never ran, and the lamp LED never lit.
Dragging the lux control changed nothing either, because every lux value
still divides a short (measured n1 = 3.299999996 V, which is exactly what
100k / (100k + 0.00011) predicts).
The netlist snapshot had frozen the bug in place:
- R_night-ldr_ldr vcc_rail n1 0.00011111111111111112
+ R_night-ldr_ldr vcc_rail n1 111111.11111111111
Diagram now says "1Meg" (regenerated from test/test_100_days), and the
mapper clamps a sub-1k dark resistance to the documented 1Meg default
with a console warning naming the milli/mega trap — a photoresistor that
reads as a short is always this mistake, and it fails in the most
confusing way possible: the part looks alive, it just never moves.
A sketch that drives several pins between yields lost every pin but the
first. The 4-bit binary counter example (the most-viewed one in the
gallery) blinked bit 0 and left bits 1-3 dark while the firmware counted
0-15 correctly on serial.
Sequence: pin 2's edge arrives first, finds no V-source (the pin was not
in outputPins when the netlist was built), self-heals via handleMcuEdge
and rebuilds. The pin 3/4/5 edges of that same iteration land while the
rebuild solve is in flight, so they queue in pendingMcuEdges. The drain
then looked them up in the loaded context, found no V_uno_3/4/5, and
dropped them. Those pins never got a source, so their LEDs kept the
build-time current (~0) forever — and since the LED part prefers SPICE
current over the digital fallback, they stayed dark for good.
The drop was deliberate: it stops the self-heal -> tick -> self-heal loop
for a pin wired to nothing. Replace the blanket drop with a per-pin
guard: heal a pin at most once per netlist, then drop as before. The
guard re-arms whenever a rebuild changes the V-source list, so a pin that
becomes drivable later still heals.
Verified in the browser on binary-counter-leds; two regression tests
cover both sides (sibling pin heals, unwired pin does not loop).
Board supply pins split into the main logic rail plus aux rails by real
voltage (ESP32/XIAO VIN,5V -> aux_rail_5 at 5 V; 5V-Arduino 3.3V pin ->
aux_rail_3v3; Pico VBUS/VSYS -> 5 V). An external 5 V supply wired to VIN
used to read 3.3 V (ideal vcc_rail source clamped the whole net — customer
isolated it with a voltmeter). Aux rails join positiveSourceNets and the
relay nominal-voltage check; the voltmeter and hover overlay read them.
Also: ratings entry for the 4-pin ssd1306-i2c-4pin (supply pin VCC) and a
VCC alias on the 8-pin entry, so its power check works at all.
The ESP32 examples now default to the in-browser JS engines, whose lwIP
serves the sketch's HTTP server from the simulation tab itself. Opening
the IoT gateway in a new tab backgrounds that tab, the browser throttles
its timers, and the in-chip server can't answer before the proxy's
timeout — the exact failure the Pico W iframe path already solved.
- WifiStatus grows an inBrowser flag (set by the overlay's JS bridges);
the serial-monitor link and the WiFi badge now open the in-app iframe
for any board that carries it, not just pi-pico-w.
- /api/gateway polls ~1s before answering 404: the net bridge dials on
'got_ip', which races the sketch printing its URL, so a fast click
used to land before the bridge registered.
The main component had them; the merged user-libraries component did not, so
a warning INSIDE a vendor library was still fatal. M5Stack's MahonyAHRS.cpp
(fast inverse square root, a float read through a long*) fails under
-Werror=uninitialized, which made installing the vendor's own library kill
every build using it. Library code the user cannot edit must not stop their
build; the diagnostics still print as warnings.
The proWebFlash seam gains an optional flashMicroPython(files) method
plus an 'uploading' progress phase. MicroPython boards enable the
Flash menu when the overlay implements it — no compile step needed,
the modal collects the workspace group's files (same path as the Run
flow) and explains the two-step install+upload. toFirmwareVariant is
exported so the flasher shares the emulator's per-chip offset table.
The bridge was a passive sniffer that never drove the ACK bit. That
worked by accident: avr8js seeds a pin's external input value to 0, so
when TinyWireM released SDA for the ACK slot the master read 0 (ACK)
and kept transmitting. Commit eb3b04ef (seed INPUT_PULLUP pins to their
resting level) now sets that external value HIGH at init, so every ACK
slot read back NACK and TinyWireM aborted each transmission right after
the address byte: 239 address frames, zero data bytes, zero STOPs, and
a permanently blank SSD1306 on every ATtiny85 + Tiny4kOLED project.
Fix: capture each byte's ACK through the bus master callbacks (the
bridge owns the master slot on the ATtiny85) and hold SDA's external
input low for the whole ACK slot. Timing matters: TinyWireM strobes the
USI with USICS1|USICLK (avr8js clockSrc 3), which samples DI at the top
of the FALLING USITC write, one toggle after the 9th rising edge, so
the drive is released only on the falling edge that closes the slot.
Unowned addresses now read back NACK like real hardware.
Regression test replays TinyWireM's exact register sequence (from the
ATTinyCore disassembly) against a real AVRSimulator.
e-paper RAM persists between refreshes, but the decoder reset the accumulated
window union on every 0x20 MASTER_ACTIVATION. A PARTIAL refresh (BadgeOS redraws
only a strip when you navigate) then set a small window, so composeFrame emitted
just that strip, placed top-left with the rest black — reading as a 90°-rotated
screen with a black band down the side. Keep the union (and the greyscale flag)
across refreshes so it stays at the full-panel extent set by the first full
refresh; every frame now composes the whole persistent RAM and partial updates
land in place. Cleared only by a real RST (0x12). Paged full refreshes (GxEPD2)
re-cover the panel each frame so they are unchanged; the BadgeOS menu render is
byte-identical and all 23 decoder/epaper tests pass.
A panel driven with a Y-decrement entry mode through the rotation-1 transpose
(BadgeOS on the Badger 2350) rendered upside-down: its text read vertically
flipped. The transpose was calibrated against the standard Y-increment
(GxEPD2 / raw-SSD1680) path, where the source index maps to display row via
Wn-1-x; under Y-decrement the source axis ends up flipped, so map it straight
(x) to the display row for that case. Gated on the same yTopIsHigh signal
already used for the RAM read, so Y-increment panels are byte-for-byte
unchanged. Verified: the BadgeOS factory menu now renders upright ("BadgeOS"
title + app icons readable). 23 decoder/epaper tests still pass.
Panels that upload a custom waveform LUT (0x32) AND write both RAM planes
(0x24 + 0x26) in a frame drive 4-level greyscale: each pixel is 2 bits (one
per plane) composited by the custom LUT into 4 grey levels. Auto-detect this
from the command stream (custom LUT + red-plane written; never key off a panel
name) and expose an optional Frame.grey (0..3) alongside the existing 1-bit
`pixels` (kept as a level>=2 -> white projection so 1-bit and BWR consumers -
EPaperPart, GxEPD2 - are byte-identical). composeFrame builds a parallel grey
plane and rotates it through the same transpose as the palette plane.
The combo (bw<<1 | red) -> level map is [3,2,1,0] (white/light/dark/black):
bw is the dominant luminance bit (bw=0 -> light pair, bw=1 -> dark pair), red
refines one step within each half; verified against the captured menu's plane
populations. Exported DEFAULT_GREY_COMBO_TO_LEVEL + an optional greyComboToLevel
option (tunes ordering only, never forces greyscale on).
Standard SSD1680 paths (raw badge examples, GxEPD2 full refresh) load the OTP
LUT, never send 0x32, never write 0x26 -> unchanged. 23 unit tests pass
(ssd168x-decoder + epaper-part-integration, incl. new greyscale + no-regression
cases).
Panels that upload their own B/W waveform LUT via 0x32 (WRITE_LUT) instead of
loading the OTP/built-in waveform (0x22 with the 0x10 load bit) redefine the
generic SSD168x B/W convention: on the OTP waveform RAM bit 1 = white, but a
custom-waveform panel in our catalog inverts it (bit 1 = black). Auto-detect
the custom LUT from the command stream (never key off a panel name) and XOR the
B/W polarity; when set, compose from the 0x24 plane only (the 0x26 plane is the
differential "old" framebuffer, not a mono mirror). Every standard path we
drive (GxEPD2 full refresh, the raw SSD1680 badge examples) loads the OTP LUT
and never sends 0x32, so their polarity is unchanged.
Also fix descending RAM ranges (X-/Y-decrement entry mode, e.g. yrange=[263,0]):
normalize window bounds and the write-cursor wrap with min/max (verbatim [0] as
the low bound collapsed every scanline onto one row -> garbled/blank frame), and
read the visual-top row from the high RAM address under Y-decrement. Byte-
identical for ascending ranges. Removes the dead ramTarget field.
20/20 unit tests pass (ssd168x-decoder + epaper-part-integration).
Two independent defects, both visible as "the NTC reports the wrong
temperature" (issue #233).
1. The part built its divider against a hard-coded 5 V rail, while the SPICE
path used the board's real rail. They only agreed on AVR. On a 3.3 V board
the injected node sat above the ADC's full scale: the slider at 25 C read
~1.4 C, and every slider value below ~11 C saturated to the same number, so
-40, 0 and 10 C were indistinguishable. The rail now comes from the board
(analogRailVolts), matching setAdcVoltage's own AVR/RP2040/ESP32 split.
2. The divider convention was corrected in 608c2538 (VCC -> R_pull -> OUT ->
R_NTC -> GND) but data/examples.ts was not updated with it, so three of the
four bundled NTC sketches still decoded the OTHER topology. Their readings
came out mirrored about 25 C: the uno-ntc example printed -3.42 C with the
slider at 60 C - the exact symptom dd22bcfe had recorded as the bug. Fixed
in uno-ntc, pico-ntc and attiny85-ntc-sensor; examples-circuits.ts was
already right.
The sibling analog sensors (gas, flame, heart-beat, sound) map their sliders
0..1023 onto the same hard-coded 5 V and will saturate the same way on 3.3 V
boards. Left alone here: that is not what #233 reports, and each one needs its
examples re-checked before changing.
Stage 1 arms a \r at banner+800ms to flush QEMU's held ">>> " prompt, and
stage 2 arms Ctrl-A at prompt+200ms. Nothing kept the first from firing
after the second: if the prompt ever arrives on its own within 600ms, the
\r lands inside the pasted source, and MicroPython reads a lone \r as a
newline - it cuts a source line in half with no diagnostic of its own.
Here that is still latent; the in-browser JS engines, which deliver serial
per byte, hit it on every single run.
Three generic seams, none naming any board:
The pin tracer gains a socket hop: a component that declares boardSocket
with a board actually seated on it resolves a pad to the SAME-NAMED pin
of that board — seating IS the connection, like a XIAO pushed into a
shield header or a HAT on the 40-pin. Until now a seated shield's
buttons and LEDs were dead unless the user drew wires the real stack
does not have. Wires keep working exactly as before for every other
host (Uno, Mega, Pi, STM32, ...).
setMicrophoneSource now RETURNS whether a bridge actually took the
source, so a part can state that this host has no I2S instead of
pretending to stream into a void — capability reported, never invented.
createNeopixelDecoder is exported: boards are not the only things
carrying an addressable LED, and a part with one on board needs the
same decode rather than a drifting copy.
Deterministic repro (emulation-gaps F4): after pinMode(2, INPUT_PULLUP)
with a correctly-wired button-to-GND, all 8 setup()-time digitalReads
and the first two loop() passes returned 0 — the input register only
got its level from the first SPICE solve (~400 ms). That window is what
fired phantom emergency-stop latches and auto-started state machines in
audited sessions (and an unwired INPUT_PULLUP pin on the qemu bridges
never got driven at all: no net in pinNetMap, connector skips it, guest
read 0 forever).
Fix: PinManager.onPullChange fires on pull transitions; AVRSimulator
seeds its port input to the resting level instantly (real silicon does
this in ns), and makePinPullHandler does the same for the qemu-bridge
boards via the shim's setPinState. Sourced nets are still overridden by
the very next solve, so the 'mis-wired button still works' regression
guarded by the June work cannot return.
Audited circuits (2026-07) passed pre-flight with zero findings while being
electrically dead or mis-supplied: a battery with one pole wired, a MOSFET
switching a rail nothing powers, a 12V-coil relay fed from 5V, and VCC pins
tied together with no source. Three new graph-based rules (no solve needed,
so they fire even when ngspice cannot converge; all non-blocking warnings):
- unpowered-net: power-input pins (VCC/VIN/V+/COIL+/rated supply pins) and
whole conduction regions that no battery, power supply, or board pin
reaches. Ground and source-negative nets do not bridge power; MOSFET/BJT
conduct only through their channel; a relay coil is isolated from its
contacts; custom chips and boards are self-powered.
- no-return-path: a source with a single pole wired, or whose + side never
reconnects to its - side (return analysis joins all pins, so voltage-driven
gates/bases are not false positives).
- voltage-mismatch: relay coil_voltage vs the nominal supply on the coil
nets (region fallback for coils fed through a switch/transistor): below
the 60% pull-in threshold it never actuates, above 1.5x it burns out.
verifyFromStore now also verifies circuits whose only source is a
power-supply component. Gallery sweep extended to fail on the new codes:
zero findings across all 228 wired examples.
DS3231 (I2C 0x68):
- New velxio-ds3231 Web Component (4-pin module: GND/VCC/SDA/SCL) with
pinInfo per CLAUDE.md 6a; registered in elements-register + main.tsx.
- Catalog entry in scripts/component-overrides.json (_customComponents)
mirrored into components-metadata.json exactly as the generator emits it
(verified by cloning wokwi-elements and running generate:metadata: zero drift).
- The existing VirtualDS3231 device sim (DS1307-compatible time regs
0x00-0x06 + control 0x0E / status 0x0F / temperature 0x11-0x12 at 0.25 C
steps) is now user-reachable from the picker; the AVR/RP2040 attach path
gains live temperature updates via the SensorControlPanel (new ds3231
slider in sensorControlConfig).
GPS NEO-6M (UART talker, 9600 baud):
- New velxio-gps-neo6m Web Component (VCC/RX/TX/GND, pulsing PPS LED).
- New part sim GpsParts.ts: emits a valid GPGGA+GPRMC cycle per second
(correct XOR checksums, ddmm.mmmmm coords, UTC clock advancing 1 s/cycle)
with lat/lng/altitude/speed configurable via property dialog and live
via a new SensorControlPanel entry. Defaults: Madrid 40.4168 N 3.7038 W.
- Injection routes, chosen by classifying the wired board pin:
1) hardware UART RX -> new uniform sim.feedUart(uart, data) seam
(AVR USART0, RP2040 uart0/1 via rp2040js feedByte, ESP32 uart0/2 and
STM32 USART1/2 via their bridge shims); byte feed is paced in 8-byte
wall-clock chunks so 32-byte RX FIFOs never overflow;
2) any other digital pin on a cycle-accurate sim -> real 8N1 bit-banged
waveform via schedulePinChange, so SoftwareSerial decodes it;
3) feedUart rejection (e.g. Mega USART1-3, not modelled by avr8js)
degrades permanently to the bit-banged path.
- Interconnect already probed sim.feedUart; implementing it also upgrades
cross-board UART byte shortcuts for RP2040 uart1.
Tests: new gps-neo6m.test.ts (16 tests: NMEA builders, byte injection on
Uno RX0 / ESP32 RX2, Mega RX1 fallback, waveform decode back to $GPGGA,
live position updates, PPS pulse) + 3 new ds3231 AVR-path tests in
protocol-parts.test.ts. Full frontend suite: 2294 passed, 2 pre-existing
Galaksija Z80 timeouts that pass in isolation. npx tsc --noEmit clean.
The STM32 branch of collectPinStates deliberately skipped outputs from
the netlist — a workaround from when pinNameToArduinoPin couldn't map
'PC13' at all. With the mapping unified, emit digital outputs like every
other board so wired LEDs light from the solve (emulation-gaps F3).
Adds the missing BOARD_PIN_GROUPS entries for the STM32 family (3.3V
logic, suffixed GND/3V3 silks) so sources stamp at the right voltage.
Three parallel half-implementations of the pin-name mapping each broke a
different board family (2026-07 emulation-gaps audit):
- collectPinStates.pinNameToArduinoPin returned -1 for STM32 'PC13' (no
V source stamped: LED dark with correct firmware) and for nano-esp32
'D2'/'A0' (no pull resistor stamped for INPUT_PULLUP buttons).
- connectDigitalInputsToMcu.gpioFromPinName only knew digits/GPIO/GP, so
labeled pins were never driven from the solve (buttons stuck LOW).
- connectAnalogInputsToMcu's ADC_PIN_MAP used 'GPIO32'-style lookup keys
that never matched the real bare-number wire pin names, so the
SPICE->ADC path skipped every esp32-family pin; its per-kind GPIO
converters also mapped nano-esp32 A-pins with the AVR convention.
All three now delegate to utils/boardPinMapping.boardPinToNumber (with
the previous behavior as fallback for unknown names). Also adds the
ESP32-C3 branch to the store's adcChannelForPin (GPIO0-5 -> CH0-5,
verified against the qemu SARADC channel layout).
Seam nuevo registerBoardBuiltins/getBoardBuiltins: una placa que el arbol
OSS ya dibuja (la familia Pi) puede recibir perifericos del overlay sin
registrar un ProBoardDef, que es lo que secuestraba el arte de la placa y
dejaba los cables en la esquina. El overlay lo usa para llevar los frames
del guest (cv2.imshow) al panel cableado en el canvas.
Arregla ademas el guard de connect() del bridge: comparaba readyState con
WebSocket.OPEN leido del global, asi que cuando esas constantes no estaban
`undefined === undefined` era cierto con socket a null y connect() volvia
sin abrir nada — el bridge se quedaba muerto. Ahora comprueba que el socket
exista y usa el valor numerico. Recupera los 12 tests de
multi-board-integration que esto habia roto.
El test del UART Pi->Uno pasa a comprobar el contrato vigente: por el cable
va onUartTx (el UART del header), no la consola del guest; y se anade el
caso que fija que la charla de arranque NO se filtra al vecino.
El fan-out del Interconnect envuelve el onSerialData de la INSTANCIA y
la marca con un flag. Compilar, resetear o cambiar de motor crea una
instancia nueva: sin flag y sin envoltorio, asi que la placa dejaba de
oirse por el cable a mitad de sesion. Sintoma real: la Pi en modo Linux
encendia el LED del Arduino (Pi -> Uno), pero la respuesta del Arduino
no volvia nunca (Uno -> Pi), porque el Uno habia recreado su simulador
al compilar despues de que se construyeran las rutas.
Se vuelve a enganchar en cada simulatorMap.set (siete puntos: AVR,
RP2040, RISC-V, ESP32, STM32 y los shims).
connect() se rendia si el socket no estaba CLOSED, y uno en CLOSING pasa
esa prueba: pulsar "Linux terminal" justo despues de una ejecucion
cerraba el socket y el arranque siguiente no hacia nada -- ni guest, ni
error, y la barra seguia mostrando Stop. Ahora solo se rinde con OPEN o
CONNECTING y descarta el que se esta cerrando.
startBoard marca ademas running en la rama Pi: el boton de Linux
reinicia la placa por su cuenta, sin pasar por la barra, asi que el flag
se quedaba con lo que hubiera dejado la ejecucion anterior.
Las rutas serie se construyen al cargar la pagina, pero el bridge de una
placa QEMU-Linux nace al pulsar Run: ensureSerialHook encontraba bridge
nulo, hacia no-op y nadie volvia a intentarlo — los bytes que el guest
transmitia por el header salian del backend (uart_tx) y morian en un
onUartTx sin instalar. reensureSerialHooks(boardId) repite el enganche
(idempotente por el flag) y el store lo llama al crear el bridge.
Auditoria de "la Pi tiene todo lo de la placa real" con cuatro huecos
encontrados y cerrados:
1) GPIO de entrada en modo Linux: GPIO_IN respondia VAL 0 fijo (stub de
la fase 2), asi que GPIO.input() leia 0 eternamente aunque el canvas
empujara el nivel. El backend guarda ahora el ultimo nivel por pin
(set_pin_state lo escribe) y GPIO_IN contesta de ahi. Los flancos
(SET) siguen llegando al guest como antes.
2) UART del header hacia otra placa: el shim del rootfs ya hablaba
`UART <port> TX <hex>` / RX_REQ, pero sin modelo de esclavo el
backend tragaba los bytes. Ahora TX sin esclavo se emite al canvas
(uart_tx) y RX_REQ sin esclavo drena la cola que llena pi_uart_rx —
el mismo protocolo de siempre, sin ops nuevas.
3) El escaner de esclavos I2C/SPI/UART estaba doblemente muerto:
clasificaba por numero fisico de pin ('3','5','19'...) cuando el
elemento expone GPIOxx, y su unico llamador era RaspberryPiWorkspace,
que el terminal unificado reemplazo. Acepta ambos nombres y corre en
onBooted del store.
4) boardPinToNumber solo mapeaba los pines de la 3/4/5; la Zero, 1B+ y
2B (mismo header de 40 pines, mismo elemento) se quedaban sin mapa.
La placa QEMU-Linux tiene DOS flujos serie y hasta ahora el cableado
usaba el equivocado: el enrutado entregaba los bytes del vecino a la
consola (el shell) y sacaba al cable la cháchara del arranque. El
header, que es lo que el usuario cablea, no existia.
Ahora el canal de protocolo lleva dos ops nuevas:
UARTTX <b64> el guest transmitio por el header -> al canvas
UARTRX el guest pregunta que le llego -> UART_RXQ <b64>
El backend guarda una cola por instancia (acotada a 64 KB, que un script
que no lee nunca no la haga crecer) y el websocket acepta `pi_uart_rx`
con los bytes que el vecino manda. En el frontend el bridge gana
onUartTx / sendUartBytes y el Interconnect engancha ESE flujo en vez de
la consola para las placas Pi.
Con esto el mismo script -- import serial, escribir, dormir, leer --
funciona en los dos motores.
Dos piezas que faltaban para que pi-to-arduino-led-control fuera algo
mas que un guion imprimiendo lo que "habria enviado".
1) classifyPin no reconocia los pads del header por su nombre. Se llaman
GPIO14 / GPIO15 en el dibujo de la placa y en todos los cables de los
ejemplos, pero solo se aceptaban numeros fisicos: parseInt('GPIO14')
daba NaN, el pin no clasificaba como nada y el Interconnect nunca
construia la ruta. Ahora se acepta el prefijo GPIO/BCM y la numeracion
fisica sigue funcionando.
2) Seam de serie para placas que no tienen ni simulador ni bridge: el
motor de navegador corre el Python de la Pi en la propia pestana.
registerSerialSink(placa, fn) recibe los bytes que le llegan y
feedBoardSerialOut(placa, ch) anuncia los que envia, que es lo que el
enrutado por cables ya sabia repartir.
A profile's extra_drive is the same file for everyone; an overlay may
need a disk built for THIS session (what the project declared). New
seam set_pi_extra_drive_resolver(fn) receives the client id, the board
and the start_pi payload and returns raw images, mounted read-only after
the profile's own. The WS route forwards msg_data and the bridge gained
startPayload so a client can declare it. Generic: no package manager,
no OS knowledge in the OSS tree.
The netlist collector only understood GPIO<n>/GP<n>/bare digits, so a
wire on a QEMU-Linux board's P24 Gravity pad never got its V-source
stamped and the LED stayed dark while the guest toggled the pin.
The generic arm64 image prints another product's banner/motd/login line
during boot, before guestSetup can re-brand the guest. Boards with
quietBoot show a neutral '[Velxio] Booting <label> (Linux guest)...'
progress line (dots every 4 s) while boot detection and the prompt-gated
upload still run underneath; the shell is revealed (already re-branded)
right before the auto-run command, so the user's first visible output is
their own program.
With the bare boardId as client_id, two tabs (or two users) on the same
example shared one QEMU instance: serial output went to whichever socket
connected last, keystrokes interleaved and one tab's stop killed the
other's guest. Suffix the tab session id so each tab gets its own
instance (stopped on its own disconnect, like the ESP32 workers).
- profile key extra_drive: optional read-only second virtio-blk so an
overlay can ship guest-side shim libraries (/dev/vdb)
- SENS <name> protocol op: canvas-fed named values (built-in sensors /
buttons) served from PiInstance.sensor_state, pushed by the frontend
via the new pi_sensor_state WS message
- DISP <b64> protocol op: guest display commands forwarded to the
frontend as 'display' events (built-in screens)
- RaspberryPi3Bridge: onDisplay / onGpioPwm callbacks + setSensorState
- SimulatorCanvas hands piFamily boards their Pi bridge in
attachBuiltins (was ESP32-only)
Las dos ramas habian divergido: master llevaba el modo lenguaje ESP-IDF puro
(#139) y v3.2 la ruta de compilacion IDF v5.5 para toda la familia ESP32 mas
los arreglos de venv/toolchain. Ambas tocaban espidf_compiler.py.
Los dos lados son ejes ORTOGONALES y se conservan enteros:
- use_idf5 / arduino_mode (v3.2): que arbol IDF usa el build (5.5 vs 4.4) y
si cabe Arduino-como-componente.
- pure_idf (master): el modo LENGUAJE que elige el usuario; sus ficheros son
las fuentes del componente main con su propio app_main().
Resolucion:
- _build_env acepta los tres. Un build IDF puro fuerza arduino_mode a falso:
la plantilla CMake mete el componente arduino-esp32 en cuanto existe
ARDUINO_ESP32_PATH, asi que dejarlo puesto compilaba el core de Arduino en
un build que no tiene sketch. Lo cazaron los tests de master.
- VELXIO_PURE_SKETCH solo con pure_idf, nunca con arduino_mode a falso a
secas: un target sin core arduino-esp32 sigue entregando un SKETCH al
traductor legacy y no debe tomar la rama del glob puro.
- La identidad del build-dir suma los dos tokens (|idf:N|ard:N y |lang:pure):
ningun par de esas combinaciones puede compartir un build/ configurado.
- La cadena de escritura de fuentes queda pure_idf -> arduino_mode -> legacy.
- sdkconfig: render de v3.2 (con target/use_idf5) mas el filtrado de simbolos
CONFIG_ARDUINO* de master cuando el build es puro.
test/backend/unit/test_espidf_compiler.py: los 7 tests que ya estaban rotos en
v3.2 (AttributeError: idf5_path, fixture sin actualizar desde que se anadio la
seleccion de IDF) vuelven a pasar.
Verificado: backend 293 pasan / 0 fallan (v3.2 traia 7 rotos); frontend 2268
pasan / 0 fallan en los dos shards.
connectMcuEdgesToService resubscribes its per-pin listeners whenever
pinNetMap changes. The subscription swept pin NUMBERS 0..63 and
reverse-mapped them to names ('GPIO2' on ESP32, 'GPIO17' on Pi) to match
against pinNetMap's keys — but those keys are the WIRE pin names ('2',
'4', 'A0'), so after the first solve the match failed for every pin and
the resubscription attached nothing. Any mid-run pinNetMap update then
silently killed the MCU-edge → SPICE path and the canvas froze at the
last solved state while the firmware kept toggling.
Masked until now because nothing perturbed pinNetMap mid-run on the
blink examples; pure ESP-IDF mode (#139) unmasked it — gpio_reset_pin()
leaves the internal pull-up enabled, the worker reports gpio_pull, the
handler requests an electrical resolve, pinNetMap gets a new identity,
and the ESP-IDF blink example's LED froze ON.
Fix: subscribe FROM the pinNetMap names, mapped to PinManager pins with
the same pinNameToArduinoPin the netlist collector uses (STM32 via
stm32PinNameToLinear), and hand schedulePin the netlist name so
handleMcuEdge's v_<board>_<pin> lookup hits the fast alterSource path
instead of a full rebuild per edge. The 0..63 sweep remains as the
pre-first-solve fallback. Also fixed pinNameToArduinoPin's dead 'GPIO'
branch ('GP' tested first turned 'GPIO32' into parseInt('IO32') = NaN).
componentToSpice/isSpiceMapped now consult a pro-registered mapper table after
the static MAPPERS, so a private build can give its closed components a SPICE
model (e.g. the DFRobot Gravity analog sensors emit a voltage source at AOUT).
Empty in a pure OSS build. Mapper type exported.
registerSensorControls() lets a private build add SensorControlDef entries for
sensors it ships outside the OSS tree (e.g. the DFRobot Gravity analog family)
so they get the live slider panel; every SENSOR_CONTROLS lookup now goes
through getSensorControl(id) which falls back to the registered map. Dead code
in a pure OSS build, same contract as proBoardRegistry / registerComponentDoc.
registerProBoards() lets a hosted overlay ship boards outside the OSS tree as
data-only definitions: registration patches the exported BoardKind maps
(labels / FQBN / MicroPython) so every existing read site keeps working, and
the sites a map can't cover consult the registry — canvas render (custom
element or overlay render fn), BOARD_SIZE, pin-name mapping, picker list +
descriptions + tag, ESP32 family routing, in-browser simulator construction
and firmware load (structural ProBoardSimulator contract, duck-typed PIO
attach/detach), built-in bridge sensors, and a CS-gated built-in microSD
(sdCsPin -> sd_card.cs_pin worker config). Esp32Bridge additionally gains the
esp32-c6 machine type + TX pin (public chip knowledge — the C6 compile path
already ships) and a generic sendKey() for built-in matrix keyboards.
registerProExamples() appends gallery examples at runtime; the board ONLINE
ads recompute at render so registration hides them. OSS behavior without an
overlay is unchanged — the registry is dead code, same as the other seams.
Root cause of "el agente construye el reloj, dice que funciona, pero el
display queda en blanco hasta recargar la página" — diagnosed by driving
the live agent end-to-end and instrumenting the element:
The 7-segment part simulator caches its state (segments, digitValues,
digitEnabled) in a WeakMap keyed by the DOM element, sizing it from
element.digits at FIRST access. The agent builds incrementally: it adds
the display with the default digits=1 and only then sets digits=4 — so
the cached state was born in single-digit mode. Every later attachEvents
(compile bumps hexEpoch → re-attach with the finished wiring) kept
consulting the stale state: it subscribed COM.1/COM.2 (which don't exist
on a 4-digit part) instead of DIG1..DIG4, and because those resolvers DID
attach, the all-digits-on fallback never kicked in either. Result: no
digit ever enabled, no flush ever ran, values stayed a frozen 8-zero
array. A page reload "fixed" it because the fresh element mounted with
digits already 4.
get7SegState now compares the cached digit count against the element's
current value and rebuilds the state when they differ, so any re-attach
after a digits change subscribes the right pins.
Test: attach with digits=1 (COM subscribed), set digits=4, re-attach →
DIG1..4 subscribed, and a segment+digit pulse actually lights values[0]
in the 32-slot array.
Verified live: the exact agent prompt that produced a permanently blank
display now shows the multiplexed digits + blinking colon in-session,
no reload.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The stop-first guard in the Run button only fires when board.running is
true, but the Run button is DISABLED while a board runs — so by the time the
user can actually click Run, the board has already disconnected
(running=false) and the guard is a no-op. The failure lives one level down:
Esp32Bridge.connect() early-returned whenever a socket lingered in ANY
non-CLOSED state (CONNECTING/OPEN/CLOSING). The agent's run_simulation
leaves such a socket; when its backend QEMU session ends but the frontend
socket is still zombie, the user's Run → startBoard → connect() did nothing.
A page reload "fixed" it only by constructing a fresh bridge.
connect() now tears down any lingering socket (detaching handlers + close)
and opens a new one to the same session key — exactly what the reload does,
which is why the reload always worked. The backend already handles a new WS
replacing an existing session, so no reload is needed.
Test: connect() on an OPEN socket closes the old one and boots a fresh
start_esp32 (esp32-dht22-flow).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Generic platform work ported from the internal line:
- Esp32BridgeFactory seam + rebuildEsp32Bridge + sync-I2C seam: a
substitute simulation bridge (e.g. the hosted editor's in-browser JS
emulators) can be installed without touching OSS code
- Component datasheets: hover popover (ComponentInfoPanel) + markdown
docs for common parts
- Per-chip S3/C3 basics examples for the gallery
- .gitignore: never allow pro emulator mask ROMs into the OSS repo
New: online-only board showcase. Boards implemented by the hosted editor
(ESP32-C6, M5Stack Core, Cardputer ADV, Pimoroni RP2350 family) appear
in the picker as advertisement cards with an ONLINE badge linking to
velxio.com, where they are free to use. Ads auto-hide in any build that
registers the real BoardKind.
Running a multiplexed 4-digit 7-segment clock on ESP32/QEMU froze the
browser for minutes after Run — evaluate probes waited 40-90 s, and before
the first fixes the sim WebSocket eventually died (code 1006) with the page
never recovering. CPU-profiled on staging; four compounding per-GPIO-edge
costs, in profile order:
updateComponentState minted a new components array per edge
------------------------------------------------------------
The store setter rebuilt `components` (and one properties object) on EVERY
edge even when the state didn't change. The breadboard is direct-wired to
13 board pins, so segment toggles produced thousands of store sets per
second; every subscriber re-rendered each time, and the canvas subscription
effect (deps: [components, ...]) re-subscribed all pin listeners in a loop.
Now a no-op guard returns prevState unchanged, and breadboards are treated
as self-managed (they have no visual on/off state to echo).
CompilationConsole re-rendered every log line per editor render
----------------------------------------------------------------
The post-compile console holds hundreds of lines; each render called
Date.toLocaleTimeString per line (~0.2 ms each — it builds a fresh Intl
formatter every call). Profile: 162 s of self time in LogLine over a 337 s
window, in ~150 ms tasks. LogLine is now memoized (entries are immutable),
timestamps go through one shared Intl.DateTimeFormat, and the console
itself is React.memo'd against parent re-renders.
Per-edge full SPICE re-solves
------------------------------
PinManager requested a FULL netlist rebuild+solve on every 'mcu' edge.
Now only the edge that newly classifies a pin as MCU-output triggers the
rebuild (that's what emits the pin's V-source); steady-state updates flow
through connectMcuEdgesToService's per-pin coalesced alterSource path.
The start.ts resolve hook is trailing-throttled (33 ms) for the other
per-edge callers (RP2040, custom chips), the service's pending-edge queue
drains on a 33 ms gap timer instead of replaying back-to-back, and new
edges arriving inside the gap queue instead of soloing a solve.
STM32 / Pi reverse pin-name mappings added to connectMcuEdgesToService so
those boards keep fine-grained updates now that the full-tick storm is
gone (PA0/PC13-style and GPIO-style names never matched before).
wokwi-7segment re-rendered per segment write
---------------------------------------------
element.values now flushes at most every 8 ms per display (trailing write
guaranteed), instead of re-rendering the 32-shape SVG per edge.
Also: CLN (colon) pin support for 7-segment clock faces — wired CLN now
drives colon/colonValue in both the attachEvents path and the QEMU
onPinStateChange path; it was silently ignored, so clock colons never lit.
Verified on staging with the failing project: main-thread probes drop from
40-90 s waits (324 long tasks, 52.6 s blocked in 150 s) to 5-11 ms
(2 long tasks, 179 ms), display shows 12:00 with the colon blinking at
1 Hz from the first seconds after Run.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
verifyCircuitFromStore() builds the worst-case snapshot (every wired
digital pin driven HIGH) and solves it — extracted verbatim from
EditorToolbar's runVerification so programmatic runners (editor
extensions, agents) can gate their own run paths on the same rules.
No behavior change for the Run button.
Two velxio-native passive parts, rendered as web components with
programmatic SVG + precomputed pinInfo (velxio-breadboard 830 holes,
velxio-breadboard-mini 170). Pin names follow the Wokwi convention
(holes `18t.d` / `17b.i`, rails `tp/tn/bp/bn.N`) and the metadata ids
are `breadboard` / `breadboard-mini`, so wokwi diagram.json zips
import/export with no aliasing.
Internal connectivity (5-hole column strips, full-length power rails)
is centralized in utils/breadboardNets.ts and wired into every net
consumer:
- NetlistBuilder: unionBreadboardGroups joins wired holes per group at
the union-find level in buildNetlist, buildWireNetMap and
buildBoardPinNetMap — SPICE, the circuit verifier and the voltage
overlay all see one net per strip/rail with no extra cards.
- DynamicComponent.traceDetailed: the digital trace hops through every
other wired hole of the entered group, so parts wired through a
breadboard still resolve their board pin (2-terminal
PASSIVE_PIN_PAIRS could not express N-hole groups).
Verified end-to-end in the app: Uno pin 8 -> full-board column ->
resistor -> mini-board column -> LED -> ground rail -> GND lights the
LED, and the HUD shows the 3 collapsed SPICE nets. 8 new unit tests
(breadboard-nets.test.ts); netlist-builder + circuit-verifier suites
stay green.
Adds `velxio-ssd1306-i2c-4pin`, a native 4-pin SSD1306 OLED module
(GND/VCC/SCL/SDA) — the cheap 0.96" I2C board most beginners actually have,
matching Wokwi's board-ssd1306. The 8-pin `wokwi-ssd1306` breakout stays; this
is the distinct 4-pin part (issue #215). Same SSD1306Core render pipeline
(imageData/redraw) so the display paints identically; I2C-only, address via the
i2cAddress property (default 0x3C). Styled after the existing 8-pin element
(blue PCB, dark screen, corner holes, star).
Ships four "SSD1306 OLED (4-pin I2C)" gallery examples wiring it over I2C on
Arduino Uno (A4/A5), ESP32 (21/22), Raspberry Pi Pico (GP4/GP5) and STM32 Blue
Pill (PB7/PB6).
Follow-up to the SSD1306 picker consolidation. All 68 saved projects that used
the retired ssd1306-i2c / ssd1306-spi ids have been migrated to the single
`ssd1306` (metadataId rewritten, protocol pinned), so the simulation aliases
are no longer needed and are removed.
- Auto-detect refined to CS-only: chip-select is the SPI-exclusive signal;
DC does NOT imply SPI (on the 8-pin module DC doubles as the I2C address /
SA0 line, so many I2C circuits wire it). Fixes false-SPI on those circuits.
- The `ssd1306` part honors an explicit `protocol` property when present
(migrated legacy projects carry it) and auto-detects otherwise.
- loadProjectState normalizes any lingering ssd1306-i2c/spi ids (old .vlx
files, pre-migration snapshots) to `ssd1306` + the matching protocol, so
removing the aliases can never blank an old import.
The SSD1306 was three picker entries — a generic `ssd1306` with a protocol
selector plus `ssd1306-i2c` / `ssd1306-spi` shortcuts (issue #101) — all the
same 8-pin wokwi-ssd1306 element. That is confusing for one physical module
(issue #215). Wokwi ships a single I2C-only part; this goes one better: a
single part that auto-detects the protocol from the wiring, like a real
breadboard — CS or DC wired to a GPIO means SPI, otherwise I2C. No protocol
switch to set, just wire it up.
Works on every board with an I2C/SPI bus (AVR, RP2040, ESP32 Xtensa, STM32).
The ssd1306-i2c / ssd1306-spi ids stay as backward-compat simulation aliases
for projects saved before the merge, but are removed from the picker. Adds an
i2cAddress property (0x3c/0x3d) matching the real module and Wokwi.
Note: ESP32-C3, Raspberry Pi 3 and the bare RISC-V board do not emulate I2C/SPI
peripherals, so no I2C/SPI device (this or any other) attaches there yet.
Esp32C3Simulator already had the GPIO_IN plumbing (setPinState -> gpioIn ->
GPIO_IN_REG read) but never opted into connectDigitalInputsToMcu, so a pin
wired to a switch/button was never fed the solved circuit voltage and
digitalRead() ignored the real wiring. Enabling the flag (as AVRSimulator and
RP2040Simulator already do) completes the issue #247 fix: the ESP32-C3 now
reads GPIO2 from the SPICE solve, so toggling the slide switch flips the LED.
BasicParts' button/slide-switch seed already yields to spiceDriven(), so there
is no double-drive.
The slide-switch SPICE model only wired pin 1 <-> pin 2 (an SPST), ignoring
pin 3. The part is really an SPDT whose common wiper (pin 2) selects pin 1 at
value=0 or pin 3 at value=1, so a switch wired GND-1 / signal-2 / VCC-3 (the
natural Wokwi hookup) could never pull its signal high. Fixes the reported
ESP32-C3 case (issue #247) where only the green LED lit and the switch never
toggled the red one.
Second cause on that board: the ESP32-C3-DevKitM-1 exposes its supply as
3V3.1/3V3.2 and 5V.1/5V.2 (there is no bare 3V3/5V pin). VCC_PIN_RE has no
numeric-suffix branch on purpose (a dual-supply pin such as L293D VCC2 must
not collapse onto the shared logic rail), so those numbered pins floated at
0 V and the switch's HIGH side was dead. List them in boardPinGroups for
esp32-c3 / esp32-s3 / esp32-cam.
- componentToSpice: SPDT emission (both throws, complementary 0.01/1e9 R).
- digitalGateEngine: both driveSwitch paths (all-digital + mixed) made SPDT to
match, so the pure-digital paint and the ngspice solve agree.
- examples-digital / examples-circuits: rewire every slide-switch so the rail
feeds pin 3 and pin 1 is the value=0 throw, preserving value=ON=HIGH.
- spice-slide-switch-spdt-repro test reproduces issue #247 at the netlist level.
WebSocket-backed boards (ESP32, STM32, Raspberry Pi) reach the electrical
simulation only through PinManager.triggerPinChange, which updated the pin
state + notified listeners but never requested an electrical re-solve. AVR
and RP2040 already resolve at their own toggle sites. As a result an analog
part on an MCU-driven net (e.g. a resistor-less LED whose brightness comes
from the SPICE solve) stayed at its first solved value until unrelated
activity (such as serial output) forced a solve — so an ESP32 blink with no
Serial in loop() left the LED stuck on.
Request an electrical re-solve after an 'mcu'-sourced pin edge, in one place
(triggerPinChange), covering all WS boards. Gated to source==='mcu' so the
solver's own input feedback (triggerPinChange with the default 'external'
source) can't loop; requestElectricalResolve coalesces overlapping ticks so
a per-edge call is cheap.