Commit Graph

125 Commits

Author SHA1 Message Date
David Montero Crespo 9d8cc0976f fix(examples): la ILI9341 del preview de camara, girada 90 y sin cables sobre el cristal
El modulo es retrato con la botonera de pines en el borde INFERIOR y el sketch
dibuja en setRotation(1): segun el mapeo MADCTL del propio modelo (writePixel:
el borde superior del contenido rot-1 cae sobre el borde IZQUIERDO del canvas),
verlo derecho exige girar el modulo un cuarto horario — igual que en el banco
fisico. El mismo giro lleva los pines al borde izquierdo, de cara a la placa,
asi que los cables van rectos entre ambos en vez de por encima del cristal.
2026-07-27 18:31:16 +02:00
David Montero Crespo a13eb3e7e2 fix(adc,examples): mapa ADC por chip, entradas flotantes y una auditoria de la galeria
Tres cosas que salieron al tirar del hilo de los pull-ups.

1) ESP32_ADC_PIN_MAP era la tabla del ESP32 CLASICO aplicada a toda la familia, y
   fallaba de dos maneras:
     - S3: sus pines ADC son GPIO1..20, ninguno esta en esa tabla, asi que la
       busqueda devolvia undefined y el listener del potenciometro no llegaba a
       engancharse. El mando no hacia nada.
     - C3/C6: GPIO0 SI esta en la tabla clasica, como ADC2_CH1 -> canal 9. Pero en
       esos chips GPIO0 es ADC1_CH0 y sus motores toman un indice de canal de ADC1
       (0..4). El valor se empujaba al canal 9, fuera de rango, descartado en
       silencio mientras el firmware leia el 0. Una respuesta equivocada en vez de
       ninguna, que es peor.
   adcPinMapFor(boardKind) devuelve la tabla del chip.

2) El ejemplo de las gafas OLED en MicroPython declaraba sus botones con Pin.IN a
   secas. Van entre 3V3 y el pin, asi que sin pull-down el pin queda FLOTANDO con
   el boton abierto. El propio ejemplo ya lo avisaba en un comentario ("Add
   Pin.PULL_DOWN if the pin floats") — ahora lo hace. Es un fallo de hardware de
   verdad, no un artefacto del emulador.

3) gallery-run-gate.audit.test.ts: EditorToolbar bloquea el Run cuando el
   verificador de circuito saca errores, asi que un circuito invalido no es
   cosmetico, es la diferencia entre un ejemplo que arranca y uno que parece
   muerto. Y esos defectos se esconden hasta que el circuito resuelve DE PUNTA A
   PUNTA: c3-button llevaba un LED de 506 mA que nadie veia porque sus cables
   apuntaban a pines inexistentes.

   El test reproduce la puerta del Run tal cual (mismo snapshot de peor caso,
   mismo buildInputFromStore, mismo verifyCircuit, ngspice de verdad) sobre los
   227 ejemplos. Encontro tres mas sin resistencia en serie —nano-button-led,
   mega-led-chase y mega-serial-control, 17 LEDs en total— y ahora quedan 0.
   A partir de aqui, un ejemplo nuevo con un LED colgado del GPIO salta en CI.
2026-07-27 05:01:49 +02:00
David Montero Crespo 3d29288764 fix(examples): resistencia en serie para el LED de c3-button y pico-button-led
Los dos colgaban el LED directo del GPIO. Con los cables del pulsador arreglados
el circuito por fin resuelve entero, y el verificador saca lo que llevaba ahi
desde siempre: 506,9 mA por un LED de 20 mA. Como un error de circuito bloquea la
ejecucion (EditorToolbar checkOrBlock devuelve false y saca el modal de
"ejecutar de todos modos"), el ejemplo se quedaba sin arrancar.

O sea que no era un fallo nuevo, era uno viejo que hasta ahora nadie podia ver
porque el circuito no llegaba a resolverse. 220 ohm en serie, igual que el resto
de ejemplos con LED (esp32-blink-led y esp32-doom ya lo hacian bien).
2026-07-27 01:53:42 +02:00
David Montero Crespo 715e93c610 fix(esp32): el boton activo a nivel bajo — que lo decida el circuito, no una constante
El canvas reenviaba la pulsacion de un pulsador cableado como
sendPinEvent(gpio, true), o sea "pulsado = ALTO". Para el idiom canonico de
Arduino — pin -> pulsador -> GND con INPUT_PULLUP, activo a nivel BAJO, que usan
13 de los 18 ejemplos con entrada de usuario — eso esta al reves: pulsar conducia
el pin a su nivel de REPOSO y soltarlo al ACTIVO. Ademas escribia directamente en
el latch de entrada del emulador por detras de connectDigitalInputsToMcu,
desincronizando la cache lastLevel de la que ese fichero se declara unico
escritor. La victima visible era esp32-doom: cuatro botones que hacian lo
contrario de lo que pulsabas.

No lo sustituyo por la polaridad opuesta, que seria la misma adivinanza al reves:
cuando el simulador resuelve entradas por el circuito (spiceDrivenInputs), el
nivel sale del propio cableado. El INPUT_PULLUP del guest se reporta ahora como
gpio_pull, estampa una resistencia de 45k al riel de 3V3, y cerrar el pulsador
cortocircuita el nodo contra la pata que tenga al otro lado. Sale bien tanto para
un boton a GND como para uno a 3V3, sin que nadie asuma nada. El atajo se queda
solo para simuladores que se salgan del modelo electrico.

Aparte, dos arreglos de cableado:

  - boardPinToNumber devuelve -1 (no null) para pines de alimentacion y masa, y
    la guarda comprobaba `=== null`. Asi que la pata de GND de cada boton colaba
    y registraba un SEGUNDO par de listeners apuntando al pin -1.

  - c3-button y pico-button-led cableaban sus pulsadores a los pines '1a' y '1b',
    que NO EXISTEN: el wokwi-pushbutton expone 1.l, 2.l, 1.r y 2.r. Esos dos
    cables llevaban colgando desde siempre, asi que esos botones no han
    funcionado nunca. Pasan a 1.l / 2.l, como el resto de ejemplos.
2026-07-26 23:31:47 +02:00
David Montero Crespo fd6829f645 merge: master (produccion) dentro de v3.2
Las dos ramas habian divergido: master llevaba el modo lenguaje ESP-IDF puro
(#139) y v3.2 la ruta de compilacion IDF v5.5 para toda la familia ESP32 mas
los arreglos de venv/toolchain. Ambas tocaban espidf_compiler.py.

Los dos lados son ejes ORTOGONALES y se conservan enteros:

  - use_idf5 / arduino_mode (v3.2): que arbol IDF usa el build (5.5 vs 4.4) y
    si cabe Arduino-como-componente.
  - pure_idf (master): el modo LENGUAJE que elige el usuario; sus ficheros son
    las fuentes del componente main con su propio app_main().

Resolucion:
  - _build_env acepta los tres. Un build IDF puro fuerza arduino_mode a falso:
    la plantilla CMake mete el componente arduino-esp32 en cuanto existe
    ARDUINO_ESP32_PATH, asi que dejarlo puesto compilaba el core de Arduino en
    un build que no tiene sketch. Lo cazaron los tests de master.
  - VELXIO_PURE_SKETCH solo con pure_idf, nunca con arduino_mode a falso a
    secas: un target sin core arduino-esp32 sigue entregando un SKETCH al
    traductor legacy y no debe tomar la rama del glob puro.
  - La identidad del build-dir suma los dos tokens (|idf:N|ard:N y |lang:pure):
    ningun par de esas combinaciones puede compartir un build/ configurado.
  - La cadena de escritura de fuentes queda pure_idf -> arduino_mode -> legacy.
  - sdkconfig: render de v3.2 (con target/use_idf5) mas el filtrado de simbolos
    CONFIG_ARDUINO* de master cuando el build es puro.

test/backend/unit/test_espidf_compiler.py: los 7 tests que ya estaban rotos en
v3.2 (AttributeError: idf5_path, fixture sin actualizar desde que se anadio la
seleccion de IDF) vuelven a pasar.

Verificado: backend 293 pasan / 0 fallan (v3.2 traia 7 rotos); frontend 2268
pasan / 0 fallan en los dos shards.
2026-07-25 21:52:00 +02:00
David Montero 734b7d0487 feat(esp32): pure ESP-IDF language mode for the ESP32 family (#139)
Adds a third entry to the board language selector next to Arduino C++
and MicroPython: ESP-IDF. In this mode the user writes a plain ESP-IDF
project — app_main() entry point, FreeRTOS + driver APIs — and the
backend compiles it through the same ESP-IDF toolchain it already uses
for ESP32 Arduino sketches, just without the arduino-esp32 component.

Backend:
- CompileRequest.language ('espidf') threaded through the sync + async
  compile paths and folded into the dedup job key (language='arduino'
  and omitted hash identically so old clients keep dedupping).
- espidf_compiler: pure_idf flag. User files are written into main/
  as-is (no Arduino.h wrap, no velxio_compat.h, Arduino library
  resolution skipped), ARDUINO_ESP32_PATH is dropped from the build env
  and VELXIO_PURE_SKETCH raised so the template CMake compiles the
  user's own sources via a glob branch. Pure builds get their own
  persistent build-dir variant through the eff_hash fold.
- QEMU WiFi compat for IDF-style code: esp_wifi.h/esp_wifi_init
  detection sets has_wifi, and literal #define SSID/PASS plus
  wifi_config_t designated initializers are normalized to the QEMU AP.
- CONFIG_ARDUINO_* lines are stripped from sdkconfig.defaults in pure
  mode (the symbols don't exist without the arduino component).

Frontend:
- LanguageMode gains 'espidf'; BOARD_SUPPORTS_ESPIDF covers the ESP32
  family (Xtensa, S3, C3). Toolbar shows the option only for those.
- Switching modes seeds a main.c blink skeleton (app_main + gpio
  driver), mirroring the MicroPython main.py flow.
- compileCode sends language='espidf'; run/stop paths are unchanged
  (the QEMU worker consumes the same merged flash image).
- New gallery example: esp32-idf-blink (LED + resistor on GPIO 2).

Tests: unit coverage for the build-env switch, IDF wifi normalization,
job-key variance, file-group seeding and the new example; verified
end-to-end in a container from the prod image (pure build produces a
bootable flash image; Arduino-mode build unchanged, same variant hash).
2026-07-24 06:37:01 +02:00
David Montero Crespo d90e738995 fix(examples): example pages re-render when the overlay registers late examples
registerProExamples() now notifies useSyncExternalStore subscribers (same
contract as proRoutes): a direct URL to an overlay-registered example resolved
before the dynamic @pro import landed and stuck on the 404 branch. The three
example pages subscribe to the version counter.
2026-07-22 21:43:03 +02:00
David Montero Crespo 32958640a3 feat(boards): runtime board-registration seam for private overlays
registerProBoards() lets a hosted overlay ship boards outside the OSS tree as
data-only definitions: registration patches the exported BoardKind maps
(labels / FQBN / MicroPython) so every existing read site keeps working, and
the sites a map can't cover consult the registry — canvas render (custom
element or overlay render fn), BOARD_SIZE, pin-name mapping, picker list +
descriptions + tag, ESP32 family routing, in-browser simulator construction
and firmware load (structural ProBoardSimulator contract, duck-typed PIO
attach/detach), built-in bridge sensors, and a CS-gated built-in microSD
(sdCsPin -> sd_card.cs_pin worker config). Esp32Bridge additionally gains the
esp32-c6 machine type + TX pin (public chip knowledge — the C6 compile path
already ships) and a generic sendKey() for built-in matrix keyboards.
registerProExamples() appends gallery examples at runtime; the board ONLINE
ads recompute at render so registration hides them. OSS behavior without an
overlay is unchanged — the registry is dead code, same as the other seams.
2026-07-22 21:21:21 +02:00
David Montero Crespo c02547049d feat: ESP32 bridge seams, picker datasheets, S3/C3 examples + online-only board showcase
Generic platform work ported from the internal line:
- Esp32BridgeFactory seam + rebuildEsp32Bridge + sync-I2C seam: a
  substitute simulation bridge (e.g. the hosted editor's in-browser JS
  emulators) can be installed without touching OSS code
- Component datasheets: hover popover (ComponentInfoPanel) + markdown
  docs for common parts
- Per-chip S3/C3 basics examples for the gallery
- .gitignore: never allow pro emulator mask ROMs into the OSS repo

New: online-only board showcase. Boards implemented by the hosted editor
(ESP32-C6, M5Stack Core, Cardputer ADV, Pimoroni RP2350 family) appear
in the picker as advertisement cards with an ONLINE badge linking to
velxio.com, where they are free to use. Ads auto-hide in any build that
registers the real BoardKind.
2026-07-21 00:22:19 -03:00
David Montero Crespo 91965e9824 fix(examples): declare Adafruit BusIO in ESP32 GFX-based examples
The ESP-IDF compile path stages exactly the libraries declared in the
example (no transitive resolution), so Adafruit_GFX.h failing to find
Adafruit_I2CDevice.h broke esp32s3-ili9341-hello and esp32-oled-4pin-i2c
with 'Compilation produced no firmware'. The other ESP32 GFX examples
(esp32-oled, esp32-bmp280) already declare BusIO explicitly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 18:36:36 +02:00
David Montero 305e37561e feat(examples): add ESP32-S3 ILI9341 TFT example
Hardware-SPI (FSPI/GPSPI2) ILI9341 draw from an ESP32-S3: fill + rounded
rect + text via Adafruit_GFX/ILI9341. Exercises the S3 GPSPI2 controller
end to end (worker SPI stream + DC/CS/RST -> the canvas TFT decoder).
2026-07-11 04:18:07 +02:00
David Montero d7f4e8e966 feat(ssd1306): add the 4-pin I2C OLED module + examples on Uno/ESP32/Pico/STM32
Adds `velxio-ssd1306-i2c-4pin`, a native 4-pin SSD1306 OLED module
(GND/VCC/SCL/SDA) — the cheap 0.96" I2C board most beginners actually have,
matching Wokwi's board-ssd1306. The 8-pin `wokwi-ssd1306` breakout stays; this
is the distinct 4-pin part (issue #215). Same SSD1306Core render pipeline
(imageData/redraw) so the display paints identically; I2C-only, address via the
i2cAddress property (default 0x3C). Styled after the existing 8-pin element
(blue PCB, dark screen, corner holes, star).

Ships four "SSD1306 OLED (4-pin I2C)" gallery examples wiring it over I2C on
Arduino Uno (A4/A5), ESP32 (21/22), Raspberry Pi Pico (GP4/GP5) and STM32 Blue
Pill (PB7/PB6).
2026-07-09 23:13:50 +02:00
David Montero f5c1887869 fix(sim): model slide-switch as a real SPDT + tie ESP32 dual 3V3/5V pins to the rail
The slide-switch SPICE model only wired pin 1 <-> pin 2 (an SPST), ignoring
pin 3. The part is really an SPDT whose common wiper (pin 2) selects pin 1 at
value=0 or pin 3 at value=1, so a switch wired GND-1 / signal-2 / VCC-3 (the
natural Wokwi hookup) could never pull its signal high. Fixes the reported
ESP32-C3 case (issue #247) where only the green LED lit and the switch never
toggled the red one.

Second cause on that board: the ESP32-C3-DevKitM-1 exposes its supply as
3V3.1/3V3.2 and 5V.1/5V.2 (there is no bare 3V3/5V pin). VCC_PIN_RE has no
numeric-suffix branch on purpose (a dual-supply pin such as L293D VCC2 must
not collapse onto the shared logic rail), so those numbered pins floated at
0 V and the switch's HIGH side was dead. List them in boardPinGroups for
esp32-c3 / esp32-s3 / esp32-cam.

- componentToSpice: SPDT emission (both throws, complementary 0.01/1e9 R).
- digitalGateEngine: both driveSwitch paths (all-digital + mixed) made SPDT to
  match, so the pure-digital paint and the ngspice solve agree.
- examples-digital / examples-circuits: rewire every slide-switch so the rail
  feeds pin 3 and pin 1 is the value=0 throw, preserving value=ON=HIGH.
- spice-slide-switch-spdt-repro test reproduces issue #247 at the netlist level.
2026-07-09 18:58:12 +02:00
David Montero 1fa43b380d fix(examples): add series resistor to ESP32 Blink LED example
The esp32-blink-led example wired the external red LED straight from GPIO4
to the anode with no current-limiting resistor. Add a 220 Ohm resistor in
series (GPIO4 -> R -> LED anode -> GND) so the example models correct
practice and matches the other LED examples.
2026-07-02 22:38:17 +02:00
David Montero 375b952d47 refactor(examples): move Pico W WiFi examples to the pro overlay seam
The Pico W WiFi showcase examples are a paid-overlay feature now (the WiFi
engine moved to the overlay). Read them through a build-time `@pro` seam so the
SSR prerender + gallery + sitemap include them when built with the overlay, and
OSS gets an empty stub.

- data/examples.ts: import { proExamples } from '@pro/data/proExamples' (static,
  build-time) instead of the local examples-picow-wifi.ts; delete that file.
- src/__pro_stub__/data/proExamples.ts: OSS no-op (empty list) for the @pro alias.
- vitest.config.ts: mirror the @pro alias (stub by default / overlay when
  VITE_PRO_BUILD) so tests loading examples.ts resolve it.
- scripts/generate-sitemap.mjs: also parse <PRO_OVERLAY_PATH>/data/proExamples.ts
  when building with the overlay (the script reads example IDs from source text,
  so it can't follow the alias).
- Tests: drop the picow-wifi import/usage from the 5 OSS example tests (they
  validate the OSS set now); prune the 4 obsolete picow netlist snapshots. The
  overlay's proExamples get their own coverage in pro/.../__tests__/.
2026-06-15 15:54:44 +02:00
David Montero ec40204f92 feat(picow): wire a visible LED to GP2 in the relay example
Confirmed the RP2040 GPIO -> PinManager -> wokwi-led path is fully wired
(identical to the AVR path): a wokwi-led wired anode->GP2, cathode->GND
lights when MicroPython drives GP2 HIGH. The board's componentId is its
boardType ('pi-pico-w') since loadExample's addBoard gives the first
board of a kind id == kind.

Add a red LED on GP2 to picow-wifi-relay-web-server and flip the relay
logic to active-high (ON => GP2 HIGH => LED lit) so the toggle is visible
on the canvas, not just in the device panel.
2026-06-14 07:20:52 +02:00
David Montero 1478f7f543 fix(picow): make the device panel a draggable, non-modal floating window
The first iframe panel was a full-screen modal with a backdrop: it
covered the canvas and blocked the editor, so you couldn't watch the
board react or keep clicking buttons/wiring while it was open, and it
couldn't be moved.

Now it's a small floating panel docked top-right, draggable by its title
bar, resizable, with NO backdrop — the canvas and editor stay fully
interactive underneath.

Also: the relay and async-led device pages now show a big colored ON/OFF
indicator (these are web-server demos; the GP2/onboard LED isn't drawn on
the canvas, so the panel is where you see the state flip).
2026-06-14 06:28:29 +02:00
David Montero 80d2086907 fix(picow): open the IoT gateway in an in-app iframe, not a new tab
The Pico W emulation runs in THIS browser tab via requestAnimationFrame.
Opening the gateway with target=_blank / window.open backgrounds the
emulation tab; the browser then pauses its rAF, the simulated chip
freezes, and the gateway can no longer reach the server on it — the
request times out (502) and toggles do nothing.

Render the served page in a same-tab iframe panel (openDeviceGateway) for
the Pico W so the emulation stays in the foreground and keeps answering.
The ESP32 is unchanged (its server runs in QEMU on the backend, immune to
tab visibility), so it keeps opening in a new tab.

Also: the async-led page now shows the LED state (the board's onboard LED
isn't drawn on the canvas) so the toggle has visible feedback.
2026-06-14 04:19:48 +02:00
David Montero 2dcdabe72f fix(picow): web examples use relative URLs + a resilient server loop
The served page loads under /api/gateway/<id>/, so absolute fetches like
fetch('/on') hit velxio.dev/on instead of the chip — the LED/relay/servo
controls did nothing. Use relative paths (fetch('on')) so they resolve
under the gateway. The relay example now has real ON/OFF buttons and
wraps its blocking accept loop in try/except so a dropped browser
connection can't kill it.

e2e now fires two sequential requests (first with a browser-sized header)
against a non-resilient blocking server and asserts both are served.
2026-06-14 03:11:54 +02:00
David Montero 1aba6e2e48 feat(picow): surface the IoT gateway in the UI (parity with ESP32)
- SerialMonitor linkifies http://10.13.37.x (the Pico W subnet) the same
  way it already does http://192.168.4.x for the ESP32, turning the
  sketch's printed URL into an 'Open IoT Gateway' link.
- SimulatorCanvas shows the clickable WiFi badge for the Pico W too
  (normalizing its 'started' status, which carries the fixed IP, to
  got_ip so it reuses the ESP32 badge styling + launcher).
- async-led and servo-web examples print a clickable http://<ip>/ line
  so the gateway link appears (relay-web-server already did).

Gated e2e (CYW43_GATEWAY_E2E=1) drives the real emulator + a running
backend and asserts the served page comes back through /api/gateway.
2026-06-14 02:15:53 +02:00
David Montero 4d80a9d1c3 fix(sim): Pico W MicroPython loads the RPI_PICO_W firmware (network + CYW43)
The RP2040 MicroPython loader always fetched the plain RPI_PICO build, which
ships no `network` module and no CYW43 WiFi driver. Every Pico W WiFi/MQTT
example therefore failed at `import network` ("no module named 'network'"),
which surfaced as a compile/run error in the editor.

- getFirmware()/loadUserFiles() are now variant-aware. pi-pico-w boards load
  RPI_PICO_W-20230426-v1.20.0 (network/socket/ssl + the CYW43439 driver) and
  write the LittleFS at the W board's flash offset (0x12c000, 212 blocks)
  instead of the plain Pico's 0xa0000/352. The W firmware spans flash to
  ~0xab000 and would otherwise be clobbered by the filesystem. Each variant
  gets its own IndexedDB cache key.
- The variant is selected by the presence of the already-wired CYW43 emulator
  (attachCyw43 runs for pi-pico-w boards only).
- loadMicroPython swaps in a fresh RP2040 each run, so the CYW43 PIO-FIFO hooks
  are re-installed on the new instance; otherwise the driver's gSPI traffic
  never reaches the emulator and WiFi never comes up.
- Bundle micropython-rp2040w.uf2 as the offline fallback.
- Point the ThingsBoard example at the simulator's Velxio-GUEST network.
2026-06-12 16:46:41 +02:00
David Montero Crespo 61c549de47
Merge pull request #237 from davidmonterocrespo24/fix/picow-wifi-examples-boardtype
fix(examples): move WiFi/MQTT 100-days examples to Pico W (network module)
2026-06-12 10:58:19 -03:00
David Montero a44a3e700f fix(examples): WiFi/MQTT 100-days examples must run on Pico W, not plain Pico
8 MicroPython examples that use `import network` (Blynk IoT relay, ThingsBoard
IoT, OTA update, DHT11 HTTP CSV logger, async LED control, web servo, websocket
LED, IoT relay web server) had boardType "raspberry-pi-pico". A plain Pico
(RP2040) has no WiFi and no `network` module, so they failed at runtime with
`ImportError: no module named 'network'` (the banner even shows "Raspberry Pi
Pico with RP2040"). Move them all to "pi-pico-w", which has WiFi + network.
2026-06-12 15:57:23 +02:00
David Montero 0fc76611b2 feat(examples): ESP32 WiFi + MQTT (PubSubClient) gallery example
Adds a self-contained ESP32 networking example for the /examples gallery
(addresses feature request #115). The sketch joins the emulator AP
"Velxio-GUEST", connects to a public MQTT broker (broker.hivemq.com:1883),
then publishes to its own topic and subscribes to it so each message
round-trips through the broker and toggles GPIO2 -- no external client or
local broker needed; just open the Serial Monitor.

Verified end to end in QEMU: WiFi associates (IP 192.168.4.15), DNS resolves
and outbound TCP to :1883 succeeds via slirp NAT. PubSubClient is auto-
installed via the example's `libraries` field.
2026-06-12 15:52:11 +02:00
David Montero 22de488de2 feat(microsd): SD-over-SPI card storage for AVR, RP2040 and ESP32
Add a working microSD card part backed by a FAT16 image, following the
Wokwi storage model: the project's own workspace files are auto-copied
onto the card (free), and an optional "SD Card" panel uploads extra
files (gated as a paid feature by the velxio.dev overlay; OSS default
allows it).

Frontend (in-browser AVR / RP2040):
- ProtocolParts.ts: rewrite the microsd-card part from a handshake stub
  into a real SD-over-SPI device (reply-first Ncr timing, SDSC byte
  addressing, single/multi-block read+write, CSD/CID, full CMD set).
- utils/fatImage.ts: dependency-free FAT16 super-floppy builder (8.3 + LFN).
- utils/sdCardFiles.ts: assemble the card image from workspace files plus
  uploaded files; base64 helpers.
- components/simulator/SdCardPanel.tsx + ComponentPropertyDialog: upload UI.
- DynamicComponent + useSimulatorStore: build and inject the image on run.
- lib/proSdCardGate.ts: overlay-installable gate for the upload action.
- data/examples-storage-microsd.ts: Arduino Uno + ESP32 gallery examples.

Backend (ESP32 via QEMU):
- services/esp32_sd_slave.py: synchronous SD-over-SPI slave (Python port of
  the browser part) with a sparse backing store, idle-state R1 tracking and
  real CRC16 on data blocks when the host enables CRC (CMD59) -- both
  required by ESP-IDF's sdspi driver.
- esp32_worker.py: route SPI bytes to the slave (returns MISO synchronously)
  and feed write-only bulk transfers.
- esp32_lib_manager.py + routes/simulation.py: forward the FAT image
  (sd_card.image_b64) from the start config into the worker.

Tested:
- frontend: protocol-parts, fat-image, sd-card-gate and microsd-real-firmware
  (real Arduino SD.h on avr8js) -- 86 passing.
- backend: test_esp32_sd_slave (10) covering the ESP-IDF init sequence and
  CRC16; validated end to end by running a real SD.h sketch in libqemu-xtensa
  (mount, directory listing, read and write-readback).
2026-06-11 03:59:53 +02:00
David Montero 7674b7b15e feat(examples): declare library manifests for the two lib-using AVR examples (P2.4-arduino examples)
lcd-hello -> ['LiquidCrystal'], uno-servo -> ['Servo']. These were the only
non-ESP32 gallery examples using a USER library without a manifest; loading +
compiling them now sends the library scope (resolved from the content-addressed
cache) instead of falling back to the global scan-all. Every other non-ESP32
example is core-only (Wire/SPI are core-bundled; the RP2040 core bundles Servo,
so pico-servo needs no manifest) or already declared its libraries.
2026-06-08 04:24:02 +02:00
David Montero c671c9b21c data(examples): complete ESP32 example library manifests with transitive deps (P2.4)
Auto-completed the library manifests for the 9 ESP32-family examples that use
external libraries, so each declares its full dependency set (direct +
transitive). Found genuinely-missing deps that the previous fields omitted:

- esp32-dht22, c3-dht22:  + Adafruit Unified Sensor
- esp32-mpu6050, esp32-bmp280, esp32-oled, esp32-doom:  + Adafruit BusIO
- esp32cam-lcd-preview:  add manifest [Adafruit GFX Library, Adafruit BusIO, Adafruit ILI9341]

Each completed manifest was validated by compiling the example against ONLY
its manifest (manifest-scoped resolution, no fallback). esp32-servo / c3-servo
were already complete. This unblocks turning on scoped resolution for the
gallery (P2.3): with complete manifests, scope picks the declared libs and
excludes strays, and the P2.3-safety fallback covers any residual gap.
2026-06-06 20:14:17 +02:00
David Montero Crespo 6b281c9d6d
Merge pull request #217 from davidmonterocrespo24/feat/chipbus-phase0
Feat/chipbus phase0
2026-06-06 03:18:45 -03:00
David Montero Crespo 70558eb31b feat(examples): mixed digital+analog coexistence demo (MCU + AND gate + transistor)
A board example proving digital and analog coexist in ONE circuit: the Arduino
drives two logic levels, a physical AND gate combines them, and the AND output
switches an NPN 2N2222 transistor that drives the "motor" LED. Verified live: it
compiles, the MCU drives the AND gate (5 V), the transistor conducts and the LED
lights — MCU -> logic gate -> transistor -> load works across the digital and
ngspice motors together.

Known limitation (sim-mixedmode step 2, pending): the ngspice side does not
re-solve on every MCU pin edge, so a fast (1 Hz) blink does not track in real
time — the analog output changes on a slower cadence. User-driven / slow changes
track fine. Snapshot updated for the new example.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 23:09:41 -03:00
David Montero Crespo a5edeb74c7 fix(examples): AND Gate Alarm uses latching slide switches (was momentary buttons)
The AND Gate Alarm needed BOTH inputs HIGH at once, but it used momentary
pushbuttons buffered through an Arduino — with one mouse you can only hold one
button at a time, so the AND never fired and the alarm could never be
demonstrated.

Rebuilt it as a board-less digital circuit: two SLIDE switches (they latch) feed
a real AND gate that drives the alarm LED. Slide both switches ON and they stay,
so the alarm arms. No MCU / compilation — it runs on the digital gate engine.
Verified live: the LED lights only on 11 (00/01/10 -> off, 11 -> on).

Snapshot updated: the new board-less and-gate-alarm netlist, plus the digital
bucket count label (38 -> 39) from the earlier ripple-counter example.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 22:42:15 -03:00
David Montero Crespo b93b1b42c5 feat(digital-gate-engine): 4-bit ripple counter gallery example + sequential controller fix
Adds the first board-less SEQUENTIAL gallery example (digital-ripple-counter-4bit):
four T flip-flops chained into a ripple counter, LEDs showing the binary count,
clocked by a slide switch. Impossible on the SPICE engine (no edge detection at
DC) - it runs on the digital gate engine.

Controller fix (found by testing the counter live): the controller rebuilt the
network on every change, which reset flip-flop state so a counter never counted.
Now the network is built once and KEPT ALIVE; a switch toggle applies
incrementally via setSwitch (preserving sequential state), and a rebuild happens
only on a structural change (components/wires). Correct for combinational AND
sequential circuits.

examples-digital.test.ts: flip-flop examples are digital-engine-only, so they are
exempt from the SPICE-mapping / has-a-gate / netlist checks (the "logic" check
now accepts a gate OR a flip-flop). digitalgate-engine-examples: a correctness
test clocks the real counter example and asserts it counts 1..15,0 in binary.

Verified live (?digitalgates default ON): the counter counts 0..6 on the canvas;
and the complex examples all work - comparator-4bit (A=B correct), decoder-3to8
(perfect one-hot x8), alu-slice-1bit (32 combos deterministic), multiplier-2x2
(3*3=9, 7 distinct products), adder-subtractor-4bit (5+3=8).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 21:58:42 -03:00
David Montero Crespo 47adb0b1c8 fix(chipbus): Galaksija boots + displays + types live in the browser
The gallery example loaded but the Z80 never visibly ran: the screen stayed
frozen on garbage. Two multi-chip async-load races, neither caught by the
existing headless tests (which drive RESET manually and attach the display
before boot):

1. RESET edge-vs-level race. The Z80 only left reset on the RISING edge of
   RESET (a pin watch). In the browser the 7 chips instantiate asynchronously,
   so the small power-on-reset chip releases RESET before the larger Z80 has
   registered its watch -> the edge is lost and the CPU stays in reset forever.
   Fix: on_clock samples the RESET level (hardware-accurate; RESET is
   level-sensitive) so a missed edge self-corrects. An undriven RESET reads low,
   so the CPU safely stays in reset until something drives it high.
   Repro/guard: chipbus-galaksija-reset-race (race ordering must still boot).

2. Display-snoop load-order race. galaksija-display was a passive write-snoop;
   the ROM paints the screen ONCE at boot then idles, so a display that comes up
   late misses every write and shows stale content forever. A snoop cannot
   recover writes it never saw. Fix: fold the screen into the RAM chip
   (galaksija-ram-display) and render from the ACTUAL video RAM (0x2800-0x2BFF,
   internal 0x0800 with A0-A12 wiring) on a ~30 fps timer - correct regardless
   of load order, exactly how the real machine scans video RAM.
   Repro/guard: chipbus-galaksija-display-snoop-race (late snoop shows nothing)
   + chipbus-galaksija-ram-display (renders even when first paint is post-boot).

The example now has 6 chips (RAM+display merged, gdisp dropped), 76 wires.
Verified live in the browser: boots to "@'READY", shows the ">" prompt, and
pressing A echoes ">A_" through keyboard -> Z80 -> video RAM -> display. The
full chipbus suite is 45/45.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 15:47:30 -03:00
David Montero Crespo 94627b99d2 feat(chipbus): Galaksija keyboard - type BASIC over the bus
Adds a memory-mapped keyboard so you can type into the Galaksija. Based on
the libretro Galaksija core's scheme (not guessed): reading 0x2000+offset
returns 0xFE when the key at that matrix offset is held, 0xFF otherwise;
the keyMap gives the offset per key ('A'=1 ... Enter=48, Space=31, etc.).

- galaksija-keyboard.c: drives reads of 0x2000-0x203F from a keys[] table and
  exports set_key(offset, down) for the host to push key events. Never drives
  outside the keyboard range.
- galaksija-ram.c: ram-64k variant that yields reads of 0x2000-0x203F to the
  keyboard (writes still go to RAM), so the two never fight for the bus.
- ChipRuntime: ChipInstance.hasKeyboard + setKey() expose the chip's set_key.
- CustomChipPart: bridges browser keydown/keyup (by KeyboardEvent.code, via
  GALAKSIJA_KEY_OFFSET) into the chip, ignoring keystrokes while the code
  editor or an input is focused so typing code is never hijacked.
- The gallery example gains the keyboard chip (now 7 chips, 99 wires) and uses
  galaksija-ram.

Test chipbus-galaksija-keyboard: pressing 'A' (offset 1) makes the BASIC
monitor echo "A" after its ">" prompt and advances the cursor. 41 chipbus
tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 14:37:42 -03:00
David Montero Crespo a393e3e91d feat(chipbus): Galaksija home computer gallery example + browser perf throttle
Ships the full Galaksija (1983 Z80 home computer) as a runnable Retro
gallery example, plus the pieces needed to run a multi-chip bus live in the
browser.

Gallery example (examples-retro-intel.ts, id 'galaksija-z80-computer'):
Z80 + galaksija-rom (public-domain ROM A+B) + ram-64k + inverter (A13
decode) + galaksija-display + a power-on reset chip, wired chip-to-chip
over the bus (76 wires), no board. Click Resume and it boots the real ROM
to the "READY" prompt on the green display. Chip wasm is embedded
(wasmBase64) so it runs without a backend compile.

- ChipRuntime.tickTimers gains a wall-clock budget (CustomChipPart passes
  6 ms): a faithful-but-slow event-driven bus can't run a real-time CPU in
  one animation frame, so without a cap a Z80 fetching over the settle
  kernel froze the tab. With the budget the sim advances slower than real
  time (boots over a few seconds) and the UI stays responsive; fast
  single-chip examples finish under budget and are unaffected.
- galaksija-display: blits its framebuffer on a ~30 fps timer instead of on
  every character write, so a clear-screen burst doesn't flood the canvas.
- reset-gen: power-on reset (pulses RESET high, ties WAIT/BUSREQ/INT/NMI
  high) so the machine boots on Resume without a manual reset.
- chipbus flag now defaults ON (override with ?chipbus=off): chip-to-chip
  buses are a core capability; single-chip and board nets never take this
  path, so the only thing enabled is multi-chip buses, previously broken.

Verified live in the browser: the example boots and renders "@'READY" with
the ">_" prompt, responsive. Full suite 2084 pass (5 pre-existing,
unrelated env failures).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 13:49:33 -03:00
David Montero Crespo 9ba8687743 fix(epaper): correct orientation across all boards + Pico VCC wire
ePaper panels rendered rotated/misaligned on AVR and RP2040 (e.g. the 2.13"
Pico clock came out sideways and clipped). The ESP32 worker decoder was just
taught to compose in the controller's native RAM geometry and rotate to the
display orientation, but the browser-side SSD168xDecoder (used by AVR/RP2040)
still composed at display dims with no rotation, so the two diverged.

- SSD168xDecoder.ts: port the worker's native-window compose + rotation.
  * Size RAM to the longer side both ways so a rotated native layout
    (128x296 behind a 296x128 panel) isn't truncated.
  * Compose in the active RAM window, then rotate via the inverse of
    Adafruit_GFX setRotation(1). Detect orientation by BYTE width so a
    non-multiple-of-8 native width (the 2.13" panel is 122 px) is handled.
  * Track the UNION of windows per frame: paged drivers (GxEPD2 page height
    < panel) set one partial window per page, so compose must use the full
    native area, not just the last page's strip. Fixes the all-white render
    on paged panels (1.54" Uno, 4.2" Pico, 7.5" ESP32).
  * Add an isBwr option: B/W panels treat 0x26 as a 2nd mono plane (white
    only if both planes white), tri-colour panels keep red-wins.
  * Default the active window to display geometry; the firmware overrides it.
- EPaperPart.ts: pass isBwr = cfg.palette === 'bwr' to the decoder.
- esp32_spi_slaves.py / esp32_worker.py: mirror the byte-aware rotation +
  window-union in the worker, and derive is_bwr from panel_kind on the
  runtime sensor_attach path too (fixes the tri-colour ESP32 alert badge).
- test_epaper/ssd168x_decoder.py: re-port the golden reference to match
  (keeps the 3-way TS/Python/worker identity invariant). Tests updated to
  construct tri-colour cases with is_bwr/palette='bwr'.
- examples-displays-epaper.ts: the Pico VCC wire referenced '3V3(OUT)',
  which the velxio-pi-pico-w element doesn't expose (it has '3V3'), so the
  wire snapped to the board corner. Use '3V3'.
2026-06-04 23:15:37 -03:00
David Montero aa4c8123f2 fix(examples): wire board-less button power via 2.l so the pushbutton enters SPICE
The pushbutton SPICE mapper reads pins '1.l' and '2.l', but killbits/counter
wired the power side to '2.r' (an un-unioned sub-pin), so netLookup('2.l')
returned null and the button was omitted from the netlist entirely — pressing
did nothing electrically board-less. Wire the power side via '2.l' so the
button becomes a real (pressed -> 0.01 ohm) bridge to VCC, which the pull-down
+ connectChipInputsToSolve then turn into a HIGH the chip reads.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 05:23:51 +02:00
David Montero dd62b94c1d feat(sim): custom chips read inputs (buttons/switches/sensors) with no board
The chip-output board-less path existed (chipPinDrives -> SPICE voltage sources
-> LEDs). The INPUT direction was missing: a chip pin wired to a pushbutton had
its net solved by ngspice, but nothing fed that net's state back to the
PinManager key the chip reads via vx_pin_read. So a board-less chip could light
LEDs but never read a button (verified: i8080 counter stayed at 0 on press).

connectChipInputsToSolve subscribes to the electrical store and, after each
solve, thresholds every wired chip input pin's net voltage to HIGH/LOW and
triggerPinChange()s the chip's synthetic pin — updating getPinState (polling)
and firing onPinChange edges. Pins the chip is actively driving are skipped so
it never fights its own outputs. Hooked alongside connectAnalogInputsToMcu in
start.ts. Solver-agnostic; reads only the electrical store shape.

Also gives the board-less button examples a pull-down on each chip BTN pin so
they read a clean LOW when open (a button-to-VCC floats HIGH otherwise):
i8080-button-counter (2) and i8080-killbits (8).

- new connectChipInputsToSolve.ts; start.ts wiring.
- examples-retro-intel: pull-down resistors + wires for the button examples.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 05:09:51 +02:00
David Montero 694f038988 feat(sim): Stop halts custom chips + LEDs go dark; retro chip examples go board-less
Phase 1 of the run-system/UX work.

Stop bug: a programmable chip kept running after Stop when a board was present.
The chip rAF tick gated only on board presence (!boardless), so with a board it
ticked forever. Now it gates on the actual run state: board-less -> electrical
paused flag; with board(s) -> board.running. handleStop also clears every chip's
output drives (clearAllChipDrives) and re-solves so chip-driven LEDs go dark on
Stop instead of freezing at their last frame.

Examples to board-less (regulated power supply, no Arduino — the Arduino only
ever supplied 5V):
- z80-larson-scanner -> 'Z80 Comet Scanner': board-less, a faster TWO-LED comet
  (scanner.s) so it's visually distinct from z80-larson-no-board's single-bit
  walk; green/blue LEDs.
- i8080-killbits -> board-less (psu + resistors), keeps killbits.s as the chip's
  editable program; buttons re-powered from the supply.
- i8080-button-counter -> board-less (psu + resistors); behaviour chip, program
  baked in, so it shows a note (no editable file) and runs standalone.
banner-streamer stays Arduino-based (its TX/RX go through the AVR USART bridge).

- CustomChipPart: run-state-aware tick gate.
- EditorToolbar: clearAllChipDrives() helper + handleStop clears chip drives.
- examples-retro-intel: 3 conversions; drop now-unused sketch consts; add the
  larsonScannerAsm comet program.
- Tests: board+chip routing now uses an inline synthetic example (gallery chip
  examples are all board-less).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 04:32:44 +02:00
David Montero 780b80778c feat(custom-chip): newly-added programmable chip auto-gets an editable program; chaser-c goes board-less
Two fixes from live testing feedback:

1. Adding a programmable chip (Z80/8080) from the gallery created NO program
   group — only the chip(s) from the example had one. Root cause: 'programmable'
   was detected by a non-empty programFile, but a fresh chip's programFile is
   empty until the user writes one. Now detection uses the canonical signal —
   chip.json's programTargets — via isProgrammableChip(). When such a chip
   lands with no program yet, the file explorer seeds an editable program.c
   (DEFAULT_CHIP_PROGRAM_C, a working walking-LED skeleton) into its own group
   and stamps programFile/programTarget onto the component so Compile/Run can
   build it. Behaviour/driver and predefined chips (no programTargets) still
   get no group — edited in the chip designer.

2. z80-led-chaser-c now runs board-less on a regulated power supply (no Arduino,
   mirroring z80-larson-no-board) — the Arduino only ever supplied 5V and added
   confusion. chaser.c stays the chip's editable program in its own section.

- romCompileService: isProgrammableChip(), DEFAULT_CHIP_PROGRAM_FILE/_C.
- FileExplorer: detect by programTargets; auto-seed program.c + persist
  programFile/programTarget for fresh chips.
- examples-retro-intel: chaser-c -> board-less (psu + 8 resistors + 8 LEDs),
  drop the now-unused Arduino sketch const; fix a stale sdcc --code-loc comment.
- Tests: board+chip case moved to z80-larson-scanner (still board-based);
  isProgrammableChip unit tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 22:52:11 +02:00
David Montero 5a23e89eb5 feat(custom-chip): program lives in its own editor group, not the board sketch
A programmable custom-chip (a CPU emulator that runs a ROM/program, e.g. the
Z80 or 8080) now keeps its program (larson.s, chaser.c, ...) in a dedicated
editor file group — group-chip-<chipId> — rendered as its own collapsible
section in the file explorer, exactly like each board owns its sketch group.
Behaviour/driver chips and predefined chips carry no programFile and get no
group; they stay editable only in the chip designer.

Fixes two reported issues on the Z80 examples:
- /example/z80-larson-no-board: the board-less chip example now opens its
  program (larson.s) as the active group, editable on the left — previously
  the editor showed but no file appeared.
- /example/z80-led-chaser-c: the chip program (chaser.c) no longer shows as
  a sibling tab inside the Arduino sketch group; it sits in its own chip
  section instead. The board group shows only sketch.ino.

Details:
- useEditorStore: chipFileGroupId()/CHIP_GROUP_PREFIX helpers.
- loadExample: seedChipProgramGroups() routes each chip's programFile into its
  own group (seeded from the example files), sweeps stale chip groups, keeps
  the program OUT of the board group, and for a board-less chip example makes
  the chip group active so the program is the editable file shown.
- EditorToolbar.prepareCustomChips: resolves the program from the chip's own
  group (falls back to board files for older projects) before assembling ROM.
- FileExplorer: renders one collapsible section per programmable chip with an
  IC icon; clicking switches the editor to the chip group. Lazy-creates a
  group for chips dropped on the canvas.
- projectPayload + vlxFile: serialise chip groups alongside board groups and
  include them in the dirty-check hash, so chip-program edits persist on
  save / autosave / .vlx export and round-trip via replaceFileGroups on load.
- Regression tests for board-less + board+chip routing and stale-group sweep.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 22:07:56 +02:00
David Montero fe001d728c fix(examples): board-less chip example — Run enabled on load + editable program
Two UX bugs in the board-less "Z80 Larson Scanner (no board)" example:

- It loaded "running" (electrical sim defaults to paused=false), so Run was
  disabled and Stop enabled even though the chip hadn't started — the user had
  to Stop then Run. loadExample now starts a board-less example that contains a
  custom chip in the STOPPED state (paused=true) so Run is enabled; pure
  analog/digital circuits stay live.
- The chip's program wasn't editable: it shipped a pre-baked ROM and the
  board-less loader only setCode'd into an orphan file group (no-op → blank
  editor). The example now ships larson.s as a real file (programFile), and
  the board-less loader points the editor at the default group and loadFiles()
  the example's files, so the program shows on the left and is editable, like
  the board-backed examples. Run compiles it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 21:30:42 +02:00
David Montero d5b9a9ceb5 feat(custom-chip): run custom chips with no board (general-purpose sim)
Velxio can now simulate one or more custom-chip CPUs with NO Arduino/ESP32
board on the canvas — a general-purpose electronics simulator, not an
MCU-only one.

- DynamicComponent: board-less parts get the real shared flat PinManager
  (instead of a no-op stub) so a custom chip's digital pin writes/reads reach
  the LEDs/inputs wired to it.
- CustomChipPart: the rAF tick respects board-less Run/Stop (freezes while
  the electrical sim is paused); board behaviour is unchanged.
- EditorToolbar.handleRun: board-less Run compiles each chip's WASM/ROM and
  re-attaches the parts (restartParts) so they pick up the fresh WASM, then
  resumes the solver.
- useSimulatorStore.restartParts(): bump hexEpoch to force part re-attach.
- New example "Z80 Larson Scanner (no board)": a programmable Z80 + 8 LEDs +
  the adjustable power-supply component, no MCU. The chip drives the LEDs
  through the synthetic-pin + ngspice path added earlier.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 21:04:17 +02:00
David Montero a57951d854 fix(examples): z80-led-chaser-c dir must be signed char (SDCC z80)
SDCC treats plain `char` as unsigned on Z80, so `dir = -1` read back as 255,
`if (dir > 0)` was always true, the "walk right" branch never ran, and the
bit just shifted left until it fell off the end and the LEDs went dark after
one pass. Use `signed char dir`. Verified in a chip-WASM harness: with plain
char the chaser does 8 LED writes then stops; with signed char it walks the
bit back and forth continuously (14894 writes). Completes the C example fix
together with dropping --code-loc 0x100 in c_compile.py.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 20:23:17 +02:00
David Montero 1d6961d03c fix(z80-cpu): map RAM over the whole 0x8000-0xFFFF so vanilla SDCC C runs
SDCC's z80 crt0 sets SP=0x0000 and makes its first stack push at 0xFFFF.
The chip only mapped RAM at 0x8000-0xBFFF (0xC000+ was MMIO/ignored), so the
stack landed on unmapped memory and a plain C program crashed inside crt0 —
before main — which is why z80-led-chaser-c compiled but drove nothing.

Extend RAM to cover 0x8000-0xFFFF (32 KB) with the MMIO window 0xC000-0xC0FF
carved out and checked first, in scripts/make-z80-cpu.py + regenerated
z80-cpu.c. Now SDCC's default stack works and "write C from scratch, click
Run" just works — no manual `LD SP` needed (dropped from chaser.c). Bumped
the chip WASM initial memory to 4 pages to hold the larger RAM buffer. Larson
(asm, SP=0xBFFF, LED at 0xC000) is unaffected.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 13:31:26 +02:00
David Montero bf36487642 fix(examples): z80-led-chaser-c set the Z80 stack pointer in main
SDCC's z80 crt0 defaults SP to 0x0000; on the z80-cpu chip's memory map
(RAM 0x8000-0xBFFF, MMIO at 0xC000+) the stack would grow into unmapped
high memory and the program crashed on the first CALL (delay), so the LEDs
never moved. Set SP to the top of RAM (0xBFFF) at the start of main, the
same thing the asm Larson example does with "LD SP, 0xBFFF". Verified the
ROM runs and walks the LEDs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 06:09:28 +02:00
David Montero a77dbcafad fix(examples): z80-led-chaser-c used invalid SDCC __at() cast syntax
`(*(volatile unsigned char __at(0xC000)))` uses __at as a cast operator,
which neither avr-gcc nor sdcc accept (sdcc: "syntax error: token -> ')'").
__at is a storage specifier, not an operator. Use the portable absolute-
address pointer form `(*(volatile unsigned char *)0xC000)`, which sdcc -mz80
compiles cleanly. Verified: produces a 462-byte ROM.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 05:53:53 +02:00
David Montero 65b2c02f9b feat(custom-chip): one-click Run for programmable CPU chips
Compile/Run now makes every custom-chip on the canvas live in a single
click instead of requiring a manual trip through the chip designer plus a
separate ROM compile:

- Each custom-chip's C source is auto-compiled to WASM when it has none
  yet (via /api/compile-chip), and programmable CPU chips get their
  program file (larson.s, chaser.c, ...) assembled/compiled to ROM bytes
  (via /api/compile-rom) and injected, all before the board starts.
- Chip-program files are excluded from the arduino-cli sketch build, so
  SDCC-only syntax such as __at(0xC000) no longer breaks the Arduino
  compile (this is what made the Z80 LED-chaser-C example error out).

Fixes the Z80 examples that either errored on Run (z80-led-chaser-c) or
compiled but did nothing (z80-larson-scanner, whose chip never had WASM
or ROM). Works for any circuit built from scratch with a programmable
CPU chip, not just the bundled examples.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 04:47:26 +02:00
David Montero 18f2e4598a feat(examples): add ESP32 Doom raycaster (ILI9341) gallery example
A full-screen Wolfenstein/Doom-style raycaster for ESP32 + ILI9341 over
hardware SPI (Adafruit_ILI9341, block writes), with auto-demo and 4 control
buttons. Doubles as an emulation-speed benchmark. Category: games.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 05:29:17 +02:00
David Montero 909c94c5fb feat(examples): add single-board Raspberry Pi 3/4/5 GPIO examples
Six gpiozero (Python) examples to exercise the Pi 3/4/5 QEMU Linux boards
with different sensors/actuators. All strictly digital — the Pi has no ADC
and PWM is not simulated, so this covers the GPIO in/out paths that work:
  - [Pi 3] Blink an LED
  - [Pi 3] Running Lights (5 LEDs)
  - [Pi 4] Button Toggles LED
  - [Pi 4] RGB LED Color Cycle (digital, 7 colors, pwm=False)
  - [Pi 5] PIR Motion Alarm
  - [Pi 5] Traffic Light

Structure mirrors the existing Pi example (boards[] + vfsFiles['script.py'],
run via 'python3 /home/pi/script.py'); LEDs wired directly like
nano-button-led. gpiozero is used because it works across Pi 3/4/5 (RPi.GPIO
doesn't on Pi 5). Adds a smoke test loading all six (board kind, components,
wiring consistency, gpiozero script present in the VFS).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 04:36:58 +02:00
David Montero daa46c6724 fix(sim): desktop QEMU sims use injected sidecar URL; fix nano-button-led wiring
- ESP32 / Raspberry Pi / STM32 / Pico-W bridges built their WebSocket URL
  from a bespoke API_BASE() that read only VITE_API_BASE (fallback
  localhost:8001) and ignored the desktop shell's runtime-injected
  window.__VELXIO_API_BASE__. On the desktop the sidecar runs on a random
  127.0.0.1 port, so the sim WebSocket dialed localhost:8001 and never
  connected: compile succeeded but the simulation never started. Honor
  __VELXIO_API_BASE__ first; web (/api) and dev (localhost:8001) unchanged.
- nano-button-led example: button was wired D2->1a and 1b->GND (same
  terminal), tying D2 to GND permanently. Rewire D2->1.l and GND->2.l
  (opposite terminals), matching the other examples.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 03:24:19 +02:00