The project save/load pipeline only persisted a single `board_type`, so
multi-board workspaces silently lost every board except the active one
on save, and wires referencing the dropped boards' IDs orphaned to the
canvas corner on reload. An audit of the production backup found 74/306
projects (24%) with at least one orphaned wire and 174/301 non-trivial
projects whose code was still the default Blink template — strong signal
that users save once and never re-save.
Backend
- Add `boards_json` column on `projects` with idempotent ALTER TABLE in
the lifespan migration list.
- New `FileGroup` schema + `file_groups` array on
ProjectCreate/Update/Response. Legacy `files`/`code` kept for back-compat.
- `project_files.py` now uses `{pid}/{groupId}/{filename}` subdirs via
`read_groups`/`write_groups`. Legacy flat layouts are auto-promoted on
read; legacy single-list `files` only updates the active group, leaving
other boards' files intact.
- `_persist_files_from_body` honors file_groups → files → code priority.
Frontend
- `useSimulatorStore.addBoard` accepts an optional `explicitId` so
saved board IDs can be restored verbatim (wires reference IDs literally).
- New `loadProjectState({boards, fileGroups, components, wires,
activeBoardId})` action: tears down current boards, recreates from the
payload, restores file groups atomically, recalculates wire positions
on the next frame, and refreshes the Interconnect.
- `useEditorStore.replaceFileGroups` for atomic multi-group restore.
- `SaveProjectModal` and `ProjectByIdPage`/`ProjectPage` now go through
`buildSavePayload` / `buildLoadPayload` (handles pre-backfill projects
by synthesising a default board from `board_type`).
Auto-save (#useAutoSaveProject hook)
- 2.5s debounced silent PUT triggered ONLY when an authenticated user
has a `currentProject` with a UUID. State hash detects real changes
vs. UI-only churn; baseline is reset on project load so the just-loaded
state isn't immediately re-saved.
- `beforeunload` flush via `fetch keepalive: true` (supports PUT +
credentials, survives unload).
- Compact status indicator in `AppHeader` (idle/dirty/saving/saved/error).
Backfill script (one-off, idempotent)
- `backend/scripts/backfill_boards_2026_05.py` populates `boards_json`
for legacy projects. Heuristic per project, based on which board IDs
the wires reference:
Case A — wires only ref 'arduino-uno' but board_type ≠ uno:
rename id→board_type and rewrite wire endpoints.
Case B — single-board normal: keep verbatim.
Case C — multi-board: recreate one board per distinct ref, infer
kind by stripping trailing -N suffix.
Also moves any flat files into the active board's group subdir.
Stdlib-only, runs from host or `docker exec`.
Docker
- `Dockerfile.standalone` now copies `backend/scripts/` into the image
so the backfill is callable via `docker exec velxio-app python
/app/scripts/backfill_boards_2026_05.py --apply`.
Verified locally on the restored production backup (363 projects):
33 Case A, 316 Case B, 14 Case C, 135 wire endpoints renamed, 0 orphans.
Re-running the script after apply skips all 363 (idempotent).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Docker multi-arch:
- Dockerfile downloads arch-specific QEMU .so via TARGETARCH
- docker-publish.yml adds setup-qemu-action and platforms: linux/amd64,linux/arm64
- qemu-lcgamboa submodule updated (matrix build for both architectures)
LED fix:
- LEDs now require cathode wired to GND (or LOW GPIO) to light up
- Previously LEDs turned on with anode HIGH regardless of cathode connection
- Updated tests to verify anode+cathode behavior
- Dockerfile: download pre-built .so + ROM from velxio public release
instead of building from private qemu-lcgamboa source
- espidf_compiler: normalize any WiFi SSID → "Velxio-GUEST" for QEMU
compatibility (channel 6, open auth)
- docker-compose.yml: unified dev/prod using Dockerfile.standalone
- .dockerignore: exclude qemu-lcgamboa source from Docker context
- .gitignore: ignore prebuilt/ binaries, keep .gitkeep
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ESP-IDF 4.4.x requires specific package versions (reedsolo<=1.5.4,
bitstring<4, pyparsing<2.4.0, kconfiglib==13.7.1, etc.) that conflict
with newer defaults. Installing requirements.txt after copying ESP-IDF
ensures the correct versions are used and cmake configure succeeds.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- git is required by ESP-IDF cmake to resolve submodules and version info
- packaging Python package is required by ESP-IDF Python dependency checks
during cmake configure step
Without these, ESP32 compilation fails at cmake configure with:
"Some Python dependencies must be installed"
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- cmake and ninja are required by ESP-IDF compilation pipeline but were
missing from the final stage, causing all ESP32 compilations to fail
- libusb-1.0-0 fixes the openocd-esp32 shared library warning on startup
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace arduino-cli with ESP-IDF 4.4.7 for ESP32 compilation — Arduino-compiled
firmware crashes in QEMU (9-28 reboots) while ESP-IDF boots cleanly (0 reboots).
The new espidf_compiler translates Arduino WiFi/WebServer sketches to native
ESP-IDF C code, compiles with cmake+ninja, and merges into 4MB flash images.
Key changes:
- ESP-IDF compiler: translates WiFi.begin/WebServer to esp_wifi/esp_http_server
- ESP-IDF project template with QEMU-optimized sdkconfig (DIO, 40MHz, no WDT)
- WiFi status parser for ESP-IDF serial logs (wifi_status, ble_status events)
- IoT Gateway HTTP reverse proxy for ESP32 web servers
- WiFi/BLE auto-detection from sketch content + visual status icons
- Static IP 192.168.4.15 matching slirp DHCP first-client range
- Docker: new espidf-builder stage with ESP-IDF 4.4.7 toolchain
- 157 tests covering WiFi/BLE for both ESP32 (Xtensa) and ESP32-C3 (RISC-V)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Updated components-metadata.json with new generated timestamp.
- Refactored Esp32C3Simulator.ts to remove unnecessary debug variables and logging, and added support for additional ROM functions.
- Modified useSimulatorStore.ts to clarify bridge usage for ESP32 boards.
- Updated submodules for QEMU and other libraries to indicate dirty state.
- Added test_esp32c3_emulation.py for end-to-end testing of ESP32-C3 emulation, including compilation, flash image merging, and GPIO event checking.
Mount ./data:/app/data in both compose files and set DATABASE_URL to
the absolute path /app/data/velxio.db so the database survives container
restarts and updates. Create /app/data in Dockerfile.standalone.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add LoginPage and RegisterPage for user authentication.
- Create UserProfilePage to display user projects.
- Implement ProjectPage for viewing and editing individual projects.
- Introduce authService for handling user login, registration, and session management.
- Add projectService for managing project data retrieval and manipulation.
- Enhance EditorPage with file management capabilities and save prompts.
- Introduce Zustand stores for managing authentication, editor state, and project state.
- Add reserved usernames utility to prevent certain usernames during registration.
- Update compilation service to handle multiple files for Arduino sketches.