PR #198 added NODE_OPTIONS=--max-old-space-size=8192 to the
frontend-tests workflow assuming vitest's forks pool would inherit
it. It does NOT. Vitest 4's forks pool spawns workers via
child_process.fork() with an explicit execArgv list and ignores
the parent shell's NODE_OPTIONS env var — verified by reading the
post-merge GHA log: the Node OOM still fires at ~4.0 GB heap,
exactly the default v8 ceiling.
Set the heap cap at the pool level instead so the workers actually
see it. This is the canonical vitest 4 idiom for raising worker
limits — `poolOptions.forks.execArgv` is forwarded verbatim to
each forked child.
Independent of: the gpio_matrix_cb SIGSEGV fix in qemu-lcgamboa
(now landed) which addresses the Backend E2E failure mode. This
PR is exclusively the Frontend Tests heap fix.
This also serves as the trivial commit needed to re-trigger the
master CI run against the now-fixed libqemu binaries (v1.1.1
served from the license endpoint).
Two CI failures landed together on master after PR #194 merged:
1. **components-metadata.json stale.** The `power-supply` thumbnail
in scripts/component-overrides.json was updated (grey placeholder
→ branded PSU SVG with voltage/current labels) but the generated
JSON wasn't regenerated. The pre-merge check
`git diff --quiet frontend/public/components-metadata.json` now
fails on master. Fix: `cd frontend && npm run generate:metadata`,
commit the result.
2. **Frontend Tests > test (20/22): vitest worker hang.**
`circuit-simulation-service.test.ts` had been calling
`service.start()` in ~10 tests without storing the returned
unsubscribe handle. Each call subscribes the service to the
simStore; the listener captures the service + scheduler in
its closure. After all tests complete, vitest's forks pool
tries to terminate the worker but the still-active listeners
keep the event loop pinned, producing:
"Worker exited unexpectedly / Timeout terminating forks worker"
All assertions actually pass — only the worker shutdown hangs.
Fix: introduce a `startTracked(service)` helper that records
the unsubscribe in a module-level array, plus an `afterEach`
that drains the array. `__resetMixedModeScheduler()` still runs
after to dispose the scheduler singleton. Replaced all 9 raw
`service.start()` callsites.
Both are independent of any production code change. The fix is
test/scaffolding only.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When the editor opens a .s or .asm file (the chip-program files routed
to /api/compile-rom), Monaco now colorizes 8080/Z80 mnemonics, registers,
hex/binary literals, comments, and directives. Same highlighter covers
both ISAs since most mnemonics overlap.
- frontend/src/components/editor/retroAsmLanguage.ts: a Monarch tokenizer
+ LanguageConfiguration + idempotent registration helper. Recognises
the full 8080 ISA, all the Z80 additions (LD/JR/DJNZ/EXX/EX/IM/LDIR/
bit ops/index ops), the directives ORG/DB/DW/EQU/END, and registers
including condition codes (NZ/Z/NC/etc.) and IX/IY.
- CodeEditor.tsx: maps `.s` and `.asm` to the new `retro-asm` language
and calls `registerRetroAsm(monaco)` in beforeMount so the language
exists by the time the editor first paints. Other extensions
(.ino/.cpp/.c/.py/.json/.md) behave exactly as before.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a third format to /api/compile-rom: `c` (C source compiled by SDCC
to Z80 bytes). Same chip-program flow as 8080/Z80 asm — write C in a
project file, click Compile, click Run.
Backend:
- backend/app/services/c_compile.py — async SDCC wrapper. Locates the
sdcc binary on PATH (or via SDCC env var, or common Windows install
paths) and shells out with target=mz80 + --code-loc 0x100 --data-loc
0x8000. Parses the resulting Intel HEX into raw ROM bytes. Pure 8080
is rejected with a clear error (SDCC has no 8080 backend; Z80 ROMs
also run on the i8080-cpu chip if you avoid Z80-only ops).
- rom_compile.py: compile_rom is now async; the new c branch delegates
to c_compile. compile_rom_endpoint awaits it.
Frontend:
- romCompileService: RomFormat gains 'c'; formatForFile maps .c/.cpp to
'c'. isChipProgramFile intentionally still excludes .c — disambiguation
happens at the EditorToolbar level.
- EditorToolbar: the chip-program path also fires when a custom-chip
has programFile === activeFile.name (regardless of extension). That
lets .c files route to /api/compile-rom (SDCC) when bound to a CPU
chip, while .c files NOT bound to any chip continue to route to
arduino-cli as before.
Docker:
- Dockerfile.standalone adds `sdcc` to the apt-get install list, so the
prod image ships with SDCC out of the box.
Example:
- /examples/z80-led-chaser-c — z80-cpu chip + chaser.c (a Larson
scanner written in C with __at() MMIO definitions). Compiles cleanly
with SDCC's --code-loc 0x100 default crt0.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds the Zilog Z80 to the programmable-retro-CPU lineup. Same compile-rom
flow that landed for the 8080 in PR #189: write Z80 asm in a project
file, click Compile (backend assembles via in-tree two-pass asm-z80),
click Run, the chip emulator boots from the resulting ROM bytes.
Backend:
- backend/app/services/asmz80.py — two-pass Z80 assembler covering the
practical demo subset: LD r,n / r,r' / rp,nn / (nn),A / A,(nn) +
ALU r/n + INC/DEC + JP/JR/DJNZ/CALL/RET + PUSH/POP + IN/OUT +
EX/EXX + LDIR/LDDR/IM/NEG + RLCA/RRCA/RLA/RRA + the simple
ED-prefix variants. Not yet: CB-prefix bit ops, DD/FD index ops.
- rom_compile.py routes target=z80 through the new assembler.
Chip:
- frontend/src/components/customChips/examples/intel/z80-cpu.{c,chip.json}
Generated by scripts/make-z80-cpu.py from the existing z80.c emulator
(same clean-room implementation that passes ZEXDOC end-to-end). The
external pin/bus protocol is replaced with internal RAM + ROM + MMIO
for LED/BTN/UART. 35 KB WASM.
Example:
- /examples/z80-larson-scanner — Knight-Rider-style walking LED.
Demonstrates JR/DJNZ/RLCA which the 8080 can't run.
Plus a small Z80 smoke-test asm under scripts/.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
PR #192 (spice-led-pipeline) added two PinManager changes that were
not reflected in the test mocks / assertions:
- `setPinState(pin, state)` gained an optional `source: 'mcu' |
'external'` third arg. Production ESP32-C3 / RISC-V simulators
now pass `'mcu'` to mark the call as an MCU output (so the SPICE
collector emits a V-source). The esp32c3-blink and esp32c3-simulation
tests asserted on the old 2-arg shape.
- `resetPinStates()` is a new public method on PinManager called by
`stopBoard` / `resetBoard` to clear cached pin states. The mocks in
esp32-integration.test.ts and multi-board-integration.test.ts did
not add it, so any test that ran stopBoard hit
`TypeError: getBoardPinManager(...)?.resetPinStates is not a function`.
This commit:
- Adds `'mcu'` to the two ESP32-C3 setPinState assertions.
- Adds `this.resetPinStates = vi.fn()` to both integration mocks.
These are pure test fixups — no production code touched. The
`circuit-simulation-service.test.ts > handleMcuEdge` failure
(`expected 1 to be 2`) is a separate regression in production code
introduced by PR #192 and is NOT fixed here.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a new way to use the retro CPU chips: write your program in a
project file (.s / .asm / .hex / .bin), click Compile, click Run, and
the same chip emulates whatever you wrote. Same chip + different ROMs =
mini PC, calculator, LED demo, Kill-the-Bit game, etc.
SDK:
- velxio-chip.h gets two new host imports:
uint32_t vx_rom_size(void);
void vx_rom_read(uint32_t off, uint8_t* dst, uint32_t len);
CPU-emulator chips call these in chip_setup to pull their program out
of the host's romBytes property.
Frontend runtime:
- ChipRuntime accepts opts.romBytes (Uint8Array) and exposes the new
imports, copying bytes into chip memory on vx_rom_read.
- CustomChipPart pulls component.properties.romBytes (base64) and passes
it through.
- Component registry declares three new custom-chip properties:
romBytes (base64), programFile (matching project filename), and
programTarget (cpu name).
New programmable bundled chip:
- frontend/src/components/customChips/examples/intel/i8080-cpu.{c,chip.json}
Same clean-room 8080 emulator as i8080-repl/i8080-counter, but ROM is
loaded externally via vx_rom_*. Has 8 LEDs, 8 buttons, UART, 16 KB RAM,
32 KB of external ROM.
Backend:
- New /api/compile-rom endpoint and rom_compile service that turns
chip-program source into ROM bytes. 8080 ASM is assembled by the
in-tree two-pass assembler (moved to backend/app/services/asm8080.py).
Intel HEX records are parsed; raw .bin is passed through. Future targets
(z80, 8086, 4004) are scaffolded but not wired yet.
EditorToolbar:
- Compile button detects when the active file is .s/.asm/.hex/.bin and
routes to compile-rom instead of arduino-cli. The compiled bytes are
injected into every custom-chip on the canvas whose programFile property
matches the active filename (or is empty).
Example:
- /examples/i8080-killbits loads Dean McDaniel's 1975 Kill-the-Bit on
the programmable i8080-cpu chip. killbits.s is shipped as a project
file alongside sketch.ino; the user clicks Compile then Run and the
LED walks across 8 outputs, buttons kill it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The SignalRouter path has been in prod through Phase 2.5 / Phase 3.3
deploys without regressions, so the temporary fallback shipped in
commit 77bf897 can come out. Closes#101.
Backend (esp32_worker.py + esp32_lib_manager.py):
- Stop emitting `ledc_update` from the 0x5000 LEDC callback and from
the polling thread. Only `ledc_duty` (channel + duty_pct) and the
GPIO matrix routing events ship now.
- Drop the channel→gpio reverse-lookup that fed the legacy event.
Frontend:
- Delete `PinManager.broadcastPwm` and `PinManager.pwmListenerPinCount`.
- Delete `makeLedcUpdateHandler` + its `channelGpioMemo`.
- Delete `Esp32Bridge.onLedcUpdate` field + the `case 'ledc_update':`
message handler + the `LedcUpdate` type.
- Strip `this.onLedcUpdate = null` from 14 test mocks.
- Rewrite the `does not call broadcastPwm` guard in
esp32-multi-servo-gpio-matrix.test.ts to assert the method itself
no longer exists on PinManager (stronger regression guard than the
spy version, and doesn't need vi).
- Remove the `PinManager.broadcastPwm fallback` describe block from
esp32-servo-pot.test.ts — every test in it exercised the deleted
fallback path.
Docs (ESP32_EMULATION.md):
- Replace `ledc_update` rows in the events / implementation tables
with the SignalRouter trio (`ledc_duty`, `gpio_routing`,
`gpio_routing_clear`).
- Update the visual flow diagram + the "why this matters" paragraph
to past-tense the broadcastPwm bug.
Tests: 1886 frontend tests pass (the previously-failing
board-kinds-coverage test that needed the new Pi Zero/1/2 kinds is
also green). Backend unit suite: 279 pass, the 11 espidf_real_paths
prereq failures are environment-dependent (need arduino-cli libs in
the local shell) and unrelated.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
`PinTracer` signature is `(componentId, componentPinName) => number | null`
but the local `getArduinoPin` lambda only accepted one arg and used the
closure-captured `id`. When `createDefaultPinResolver` passed both args
(per the typed signature), JS bound the FIRST arg (the componentId) into
the lambda's single `componentPinName` parameter. `traceDetailed` then
looked up a pin literally named "rgb-led-1" on component "rgb-led-1",
returned null, and the resolver locked itself into 'FLOATING' state —
its onChange path never subscribed and the wokwi-rgb-led element's
ledRed/ledGreen/ledBlue stayed at 0 forever even as the SPICE side
correctly cycled through R, G, B, Y, C, M, W via analogWrite().
Same bug latent for any multi-pin component that goes through the
PinResolver path (multi-pin LEDs, RGB strips, 7-seg drivers, anything
that calls `getPinResolver(<pinName>)` for several pin names).
Fix: lambda now accepts both shapes — `getArduinoPin(pinName)` (legacy
single-arg used by every PartSimulationRegistry handler) AND
`getArduinoPin(componentId, pinName)` (PinTracer 2-arg form used by
createDefaultPinResolver / createSpiceResolvedPinResolver). Picks the
right componentId in either case.
Verified via the rgb-led example: ledRed/ledGreen/ledBlue now cycle
0→255→0 in sync with the SPICE node voltages on pins 9/10/11.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
End-to-end pipeline fixes uncovered while auditing the /examples gallery.
Each bug shipped past green unit + snapshot tests because none of those run
firmware + render LEDs. Added scripts/visual-led-test.mjs as a CDP-driven
visual harness that loads each example, runs the simulator, samples
`wokwi-led.brightness`, and asserts toggle / gradient / initial-off
invariants — exits non-zero on any regression.
Frontend simulator
- PinManager.updatePort: new optional ddrMask param. A pin is added to
`outputPins` only if the DDR bit is set, so the PORTx write that
enables INPUT_PULLUP (DDR=0, PORT=1) no longer falsely marks the pin
as MCU output. AVRSimulator now reads DDRB/C/D (0x24/0x27/0x2A on
Uno/Nano, 0x37 on ATtiny85, per-port table on Mega) and forwards it.
- AVRSimulator: pass DDR mask alongside every port-listener fire.
- BasicParts pushbutton{,-6mm}: seed pin HIGH in attachEvents so
`digitalRead()` returns HIGH while idle. avr8js doesn't auto-simulate
INPUT_PULLUP — without this the firmware reads LOW from boot and
thinks the button is permanently pressed (the "LED is always on,
pressing does nothing" UX bug).
- connectMcuEdgesToService: suppress synthetic digital edges on pins
with active PWM, AND subscribe to onPwmChange to re-tick the netlist
on duty changes. Fade-LED now produces a true gradient (6 distinct
brightness levels across a fade cycle) instead of a binary 0/full
toggle.
- CircuitSimulationService.handleMcuEdge: replace single-slot
pendingMcuEdge with a per-pin Map. Multiple pins toggling during the
same in-flight tick used to overwrite each other; now every pin's
most-recent edge replays after the tick. Fixes Traffic-Light RED→
YELLOW→GREEN sequencing.
- NetlistBuilder: new sanitizeSpiceId() helper replaces hyphens with
underscores in V-source names. ngspice's interactive `alter` command
treats `-` as an operator and silently no-ops on hyphenated source
names, so mid-simulation MCU pin transitions stopped propagating
after the first solve. MixedModeScheduler.onMcuPinChange and
CircuitSimulationService self-heal use the same sanitizer so names
stay consistent across emit/alter/lookup. Also added a regex-based
fallback in step 2 so any board pin matching `GND.\d+` canonicalises
to net "0" — ESP32-C3 dev kits expose up to 10 GND pins and the
per-board `groundPinNames` list missed several, leaving wires
floating instead of grounded.
- collectPinStates: emit V-sources only for pins in `outputPins`, not
every wired board pin. Leaves INPUT pins (analog sensors on A0,
pull-down dividers, etc.) free for the SPICE solver instead of being
shorted to 0 V by an ideal MCU V-source.
- start.ts: extended __spiceDebug to also expose outputPinsByBoard +
nodeVoltages + pinNetMapEntries for the visual harness.
- ESP32 / RP2040 / RISC-V / C3 simulators: pass `'mcu'` source flag to
triggerPinChange / setPinState so the new outputPins tracking fires
on those boards too (was AVR-only before).
- useSimulatorStore: stopBoard/resetBoard call pm.resetPinStates() so
outputPins clears between runs; Esp32Bridge.onPinChange passes the
`'mcu'` flag in all three places it's wired.
- types/board.ts: ATtiny85 FQBN `clock=internal16mhz` →
`clock=16pll` (ATTinyCore 1.5.2 renamed the option).
Backend
- esp-idf-template/main/CMakeLists.txt: skip the
`-DLED_BUILTIN=2` fallback for esp32c3 and esp32s3 targets. Both
variants already define LED_BUILTIN in pins_arduino.h via a
self-define macro (`#define LED_BUILTIN LED_BUILTIN` + `static const
uint8_t LED_BUILTIN = ...;`). Pre-defining the symbol from the
command line expanded the static-const declaration to
`static const uint8_t 2 = ...;` — a syntax error that broke every
ESP32-C3 / S3 build (`expected unqualified-id before numeric
constant`).
Examples
- examples.ts: bulk-fix 72 wire endpoints that referenced
`componentId: 'nano-rp2040'` / `'esp32-c3'` etc. (boards that don't
exist on the canvas). Replaced with `'arduino-uno'` (the canvas
board-id convention) and converted `D<n>` pin names to `GP<n>` for
Pico-style boards. Affects pico-blink, pico-i2c-scanner,
pico-i2c-rtc-read, pico-spi-loopback, c3-blink and others.
Tests
- scripts/visual-led-test.mjs: CDP-driven harness. Default suite covers
Blink (single-pin), Button (idle-OFF invariant — catches the
INPUT_PULLUP regression), Traffic-Light (multi-pin sequencing),
Fade-LED (PWM gradient — ≥3 distinct levels), RGB-LED (≥3 PWM pins
driven). Run via `npm --prefix frontend run test:visual` against a
Chrome on `:9222` + vite on `:5174` + backend on `:8001`.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Backend:
- api/routes/compile.py accepts board-specific compile options
and dedups in-flight identical requests
- services/espidf_compiler.py expanded ESP-IDF wrapper with the new
options surface (sdkconfig.defaults.in
template added)
- services/arduino_cli.py honour the new options envelope
- services/esp32_lib_bridge.py thread board options through to QEMU
Tests:
- tests/test_compile_request_dedup.py end-to-end dedup behaviour
- tests/test_espidf_options.py covers the new options parsing
Frontend:
- services/compilation.ts client-side mirror — sends the new
options field on every compile request
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a new BoardOptionsModal accessible from the EditorToolbar that exposes
per-board options (currently used for board-specific compile flags). Wires
the modal through:
- types/boardOptions.ts new BoardOptions shape
- types/board.ts BoardInstance gains `boardOptions` + `spiffsFiles`
- store/useSimulatorStore.ts boardOptions persisted in loadProjectState
- components/editor/EditorToolbar.tsx button to open the modal
- components/simulator/BoardOptionsModal.{tsx,css} the modal itself
- components/simulator/SimulatorCanvas.tsx passes the options through
- utils/projectPayload.ts board options serialised in saved projects
- pages/ProjectByIdPage.tsx re-includes the by-id loader needed for
project URLs that reference boards with
their persisted options.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Closes the deferred Phase 3.3. Root-causes the Pi 2 "Attempted to
kill init" panic as `mount /dev/vda` failing with EINVAL — Debian
armmp does not have ext4 builtin (only fuseblk in /proc/filesystems).
- qemu_manager: PI_CONFIGS gains raspberry-pi-zero / -1 / -2 entries.
All three use the armmp armhf kernel + Cortex-A7 CPU + the mmio
virtio transport (arm-32 virt PCI fails -75 due to missing reg DT
property). Pi Zero / Pi 1 get the small 1-core / 512 MB profile;
Pi 2 gets 4-core / 1 GB. QEMU command builder branches on cfg.bus
for virtio-blk-pci vs virtio-blk-device (and serial likewise).
- manifest.json: new `raspberry-pi-armhf` image_set wiring three
assets (kernel + initramfs + zstd rootfs).
- Frontend BoardKind gains the three new kinds + an isPiBoardKind()
helper. Replaces the eight scattered `=== 'raspberry-pi-3' ||
=== 'raspberry-pi-4' || === 'raspberry-pi-5'` branches in
useSimulatorStore, Interconnect, loadExample, boardProtocols.
ComponentRegistry gets three new picker entries.
- board-kinds-coverage test: ACCEPTED_UNCOVERED gains the new kinds
(backend boards have no canvas examples).
The matching armhf build-pi-kernel.sh / build-pi-rootfs.sh changes
live in velxio-prod's scripts/ (private overlay) — the upstream
kernel build script only knows about arm64; armhf is built in the
private repo because the assets ship through the license endpoint.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two pieces of drift introduced in 305170a (Regulated Power Supply):
1. The committed components-metadata.json carries a custom rich
thumbnail SVG (showing 5.00V / 1.00A / PSU labels), but the
_customComponents override has no `thumbnail` field — so any
regen via `npm run generate:metadata` replaces it with the
generic placeholder. CI catches the drift and fails.
Fix: lift the rich SVG into the override entry.
2. The committed metadata description is a short one-liner while
the override description is the longer explanatory version.
The override is the source of truth, so the metadata now
matches: longer description wins.
Verified locally: regenerator now produces zero diff against the
committed metadata.
Bug reproduced via CDP probe across 5 Run/Stop cycles: cycle 1
worked (LED toggled), cycles 2-5 LED stayed dark — but exactly the
same code, same canvas, same circuit.
Tracing the live electrical store via __spiceDebug() showed:
cycle-1 after-run: branchCurrentCount=3 (pin13 V-source present)
cycle-2 after-run: branchCurrentCount=2 (pin13 V-source MISSING)
cycle-3..5 after-run: branchCurrentCount=2
The flow:
1. User clicks Run -> board.boards reference changes -> service ticks.
2. runSolve calls collectPinStates(board, ...) to snapshot output pins.
3. collectPinStates was emitting an entry ONLY when pinManager.getPinState(pin)
was currently TRUE. If the pin was LOW at that exact instant
(which is most of the time for a Blink sketch — 50% duty), no
pinStates entry, no V-source card in the netlist.
4. AVR runs, digitalWrite(13, HIGH) fires, handleMcuEdge calls
scheduler.onMcuPinChange -> solver.alterSource('V_arduino-uno_13', 5).
5. ngspice gets 'alter V_arduino-uno_13 dc 5' but that V-source
doesn't exist in the deck. Silent no-op. branchCurrents never
updates. LED stays dark forever.
The 'sometimes it works' impression came from cycle 1: the cold-boot
AVR happened to land on a HIGH state precisely when the tick fired,
so the V-source got emitted and every subsequent edge alter worked.
The other cycles caught the AVR in LOW.
Fix: always emit a digital PinSourceState — with v=0 when LOW, v=vcc
when HIGH — so the NetlistBuilder always produces V_<board>_<pin>
cards for every wired GPIO. alterSource then has a target to bind
to no matter what state the pin was in at solve time.
Verified live via CDP probe (_probe_blink.mjs in working tree):
pin13 toggles 0V<->5V at the Blink frequency
LED anode follows at 0V<->1.838V (matches manual calculation:
(5 - 1.84) / 220 = 14.4 mA forward current through the red LED)
branchCurrentCount = 3 stable across all cycles
Adds the public extension points the velxio-prod overlay uses to bind
real canvas-side I2C/SPI/UART models (BME280, future MCP23017, etc.)
to a running Pi guest's protocol shims:
- qemu_manager: set_pi_slave_handler(fn) / get_pi_slave_handler() for
pi_attach_slave + pi_detach_slave WebSocket messages. OSS image
leaves the hook unset so the messages are silently dropped.
- simulation route: parses the two new WS message types and forwards
them to the registered handler when present.
- RaspberryPi3Bridge: attachSlave(spec) / detachSlave(spec) frontend
side of the protocol.
- piSlaveScanner: at simulation start walks components + wires,
identifies I2C/SPI/UART peers wired to Pi protocol pins (40-pin
header physical-pin numbering), and emits one attach per
bus/address pair (deduped across SDA+SCL wires).
- RaspberryPiWorkspace: invokes the scanner once the bridge is open,
with retries to ride out the WS-still-connecting race.
- integration test: pi3_bme280_attach.py boots the Pi, pre-attaches a
BME280 via the slave handler, runs a host-side proto loop, runs
guest python smbus2.read_byte_data(0x76, 0xD0) and asserts the
console reads back CHIP=0x60.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pi 4 and Pi 5 were added to the BoardKind union in db5e3a8 ("feat(pi3
phase 3.1+3.2): Pi 3/4/5 family via PI_CONFIGS") but no gallery example
ships for them — same situation as Pi 3, which is already accepted.
All three boot a full Linux image under QEMU on the backend; there is
no in-browser canvas demo to register.
The user-reported 'LED with proper series resistor shows 1.84 V at
the anode but never visually lights up' had its root cause here,
not in ngspice / not in the LED brightness handler / not in any
component id naming choice. ngspice parses 'V_led-builtin_sense'
just fine; the diode conducts and the node voltage is exactly what
you'd compute by hand.
What breaks is the JS regex that scans the emitted netlist to
collect voltage-source names so CircuitSimulationService can ask
the scheduler to read their branch-current vectors:
const m = card.match(/^([Vv][_\w]*)\s/);
[_\w]* doesn't accept '-'. For a card 'V_led-builtin_sense …' the
capture is 'V_led' (truncated at the hyphen). The voltageSources
array gets the wrong name; CircuitSimulationService pushes
'i(v_led)' into extraVectorsOfInterest; ngspice has no such vector
so the readVec promise rejects silently; branchCurrents['v_led-builtin_sense']
is never populated; the LED handler in BasicParts.ts sees raw =
undefined, the SPICE-memo path is skipped, and the digital fallback
runs but only sets the LED on when the PinResolver classifies the
anode as a direct GPIO connection (which it does NOT when an
intermediate resistor is in series). Dark LED.
Fix is adding '-' to the character class. One character. All five
existing examples I previously 'fixed' by just adding a series
resistor will now light up correctly without renaming any of their
component ids. Same for any saved user project with hyphenated ids
and for the auto-generated picker ids that used to contain hyphens.
The earlier underscore-id workarounds (default canvas + picker
template) stay in place as defense in depth — they don't break
anything and they keep the SPICE side clear of avoidable special
characters.
Backend: extract per-board config into a PI_CONFIGS dict keyed by
board_type. Pi 3/4/5 share the same arm64 image set (kernel +
initramfs + rootfs) and differ only in QEMU -cpu and -m:
raspberry-pi-3 → cortex-a53 + 1G (BCM2837, ARMv8 64-bit)
raspberry-pi-4 → cortex-a72 + 2G (BCM2711, ARMv8 64-bit)
raspberry-pi-5 → cortex-a76 + 2G (BCM2712, ARMv8 64-bit)
PiInstance now carries board_type so the per-board lookup happens
once at start_instance time. Unknown board_type falls back to
DEFAULT_PI_BOARD ('raspberry-pi-3') instead of erroring out (for
back-compat with older clients).
Pre-warm hook walks every unique image_set in PI_CONFIGS so the
provider only downloads each set once even when several Pi models
are registered.
Frontend:
- BoardKind union gains 'raspberry-pi-4' and 'raspberry-pi-5'.
- BOARD_KIND_LABELS + BOARD_KIND_FQBN entries for both new boards
(FQBN null since they use the Pi VFS + Python toolchain like Pi 3).
- ComponentRegistry inserts two new component metadata entries
cloning the Pi 3 board art with different thumbnail colours.
Tag name reused so the same velxio-raspberry-pi-3 web element
draws the board on the canvas — the 40-pin GPIO layout is
identical across Pi 3/4/5.
- boardProtocols.ts: Pi 3/4/5 share the BCM physical→GPIO table
(PI3_BCM) since the 40-pin header layout is identical.
- loadExample.ts: where 'raspberry-pi-3' is special-cased (VFS
ingest, .cpp vs .ino filename), now matches Pi 3/4/5 alike.
- Interconnect.isPi3Bridge() recognises all three Pi family members
so Arduino↔Pi serial routing keeps working.
- RaspberryPi3Bridge constructor gained a boardKind parameter
defaulting to 'raspberry-pi-3'. The WebSocket 'start_pi' message
now ships the actual board kind so the backend knows which
PI_CONFIGS entry to use.
- useSimulatorStore.addBoard wires bridge construction for all
three Pi family members.
Pi Zero/Pi 1/Pi 2 (armhf) come in Phase 3.3 — separate kernel
package + armhf rootfs build, no change here.
Smoke-tested inside the prod container:
Pi 4 (cortex-a72) → reached agetty login on hvc0
Pi 5 (cortex-a76) → reached agetty login on hvc0
Both show 'aarch64' in uname -m.
The user reported the default editor canvas — Arduino Uno + LED +
220Ω resistor — was correctly powered (1.84 V at the LED anode,
14 mA through the diode) but the LED visual stayed dark. Only the
built-in pin-13 LED on the wokwi-arduino-uno element lit up.
Root cause: ngspice's WASM build truncates branch-current vector
keys at the first hyphen. A sense source named V_led-builtin_sense
ends up exposed under a key like v_led#branch rather than the
expected v_led-builtin_sense#branch. CircuitSimulationService and
BasicParts.ts both look up the FULL key, miss, and the LED's
brightness update treats raw as undefined → digital-fallback path
runs but the SPICE memo timestamp is fresh so HOLD keeps zero
brightness. Visible symptom: a perfectly conducting LED that never
lights.
Fix in two places:
- Default canvas (useSimulatorStore.ts): rename 'led-builtin' /
'r-builtin' to 'led_builtin' / 'r_builtin' (and the matching
wire ids).
- DynamicComponent.tsx makeNewComponent: the id template was
'metadata.id-timestamp-rand' producing hyphens for every
user-added component too. Switched to underscores, AND replace
any hyphens already in metadata.id (e.g. 'led-bar-graph') so
the prefix doesn't reintroduce the bug.
Existing saved projects whose ids contain hyphens are not migrated
here — those will keep the visual bug until either the operator
edits the components or we add a sanitisation step inside
componentToSpice + BasicParts. The next follow-up commit can add
that if you confirm this default-canvas fix works.
Adds 17 chips from the test/test_intel clean-room research to the Custom
Chip gallery, all sourced from manufacturer datasheets and validated by
the existing 129-test vitest harness (CPUDIAG end-to-end for the 8080,
ZEXDOC for the Z80).
CPUs: 4004, 4040, 8080, 8086, Z80 (categoria retro-cpu)
Bus chips: rom-32k, ram-64k, rom-1m, latch-8282, 4001-rom, 4002-ram,
8255-ppi, 8251-usart, 8259-pic, 8253-pit (retro-bus)
Two bundled "mini-computer" demos under retro-bundle that drop on the
canvas as a single chip and run real 8080 code out of an embedded ROM:
* i8080-repl 8080 + RAM + ROM + UART, prints a banner and an
"uptime ticks: 0xNN" counter every ~50 ms via a real
DCR/JNZ busy-wait. Visible in Serial Monitor.
* i8080-counter 8080 + RAM + ROM + 8 LED pins + 2 button pins.
Counts up in binary on BTN_INC, clears on BTN_RST.
Two example projects under /examples reuse these chips end-to-end:
* /examples/i8080-banner-streamer
* /examples/i8080-button-counter
The bundled chips inline a 328 / 34-byte 8080 ROM produced by a new
two-pass 8080 assembler in Python (scripts/asm8080.py) from the .s
sources in scripts/. Both ROMs are pre-assembled and committed under
scripts/*.txt so contributors can rebuild deterministically.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two follow-ups to the realistic-simulator sprint:
1. component-to-spice.test.ts requires every mapped metadataId in
componentToSpice.ts to have a corresponding MINIMAL_FIXTURES entry
so the catalog-completeness assertion passes. Adds the power-supply
fixture (2 pins, default DC 5V/1A topology).
2. examples-netlist-snapshot.test.ts snapshot for mega-multi-led now
includes the new 8x 220Ω series resistors and the matching
autopull nodes. Net IDs shift from n0..n7 -> n9..n16 because the
resistor adds an intermediate node per LED. Verified the diff is
correct (every added R_r* card is a series resistor between the
board pin and the LED anode) before applying.
Adds a new picker entry 'Regulated Power Supply' under the analog
category. Conceptually fills the gap between wokwi-battery (fixed
DC) and wokwi-signal-generator (waveform focus): user chooses
voltage + mode (dc / ac) + currentLimit, no need to think about
battery chemistry or signal amplitudes.
Properties:
mode: 'dc' | 'ac' (default 'dc')
voltage: V (default 5)
frequency: Hz (default 50, only for AC)
currentLimit: A (default 1)
Design notes:
- No new Web Component. The tagName piggy-backs on
wokwi-signal-generator so the canvas renders the familiar
bench-instrument chrome — saves shipping a second 100+ LOC
Web Component for an identical 2-pin shape.
- SPICE: ideal V-source + ESR sized so a near-short reads
I ≈ 1.5·limit. ngspice has no native foldback so the limit
is a circuitVerifier rule, not a hard SPICE constraint.
- circuitVerifier: extends sourceComponents regex to include
power-supply AND honors the per-instance currentLimit
property as the threshold. Real bench supplies behave this
way — a 100mA-limited supply trips at 100mA, a 5A supply
tolerates 5A before flagging. The error code is
'source-overload' (not 'short-circuit') so the modal copy
matches what the user just configured.
The board GND / VCC pins of Arduino / ESP32 / etc. already act
as voltage sources via BOARD_PIN_GROUPS canonicalisation (the
NetlistBuilder maps wires to the right rail). So the user's
companion request — 'board pins should already work' — is the
existing behaviour; this commit only adds the standalone bench
supply for boardless circuits or for testing with a different
voltage.
Five examples wired LEDs directly between a GPIO pin and GND with
no current-limiting resistor:
- examples.ts: traffic-light (3 LEDs), button-led (1), fade-led (1),
simon-says (4)
- examples-circuits.ts: mega-multi-led (8 LEDs)
In real hardware these wire-ups blow the LED in seconds. In the
simulator, ngspice cannot converge on a forward-biased diode with
no series resistance so the branch current comes back as NaN; the
LED visual stays dark even though the user's code is driving the
pin HIGH every cycle.
Adds a 220Ω wokwi-resistor per LED (textbook value for 5 V supplies
and standard diodes) and rewires:
arduino pin → r.1 / r.2 → led anode / led cathode → GND
The same upstream commit hardens the verifier (worst-case GPIO drive
in pre-flight) and the LED renderer (NaN guard) so this class of
mistake is now caught immediately and degrades gracefully when a
user creates their own broken circuit.
Two related correctness fixes that make the simulator's realism
match what users actually see.
1. circuitVerifier was running pre-flight against the IDLE circuit
(every pin LOW). A Blink sketch is going to write pin 13 HIGH
eventually — at which point a missing series resistor produces a
~500 mA spike through the diode. But because pre-flight ran with
pin 13 LOW the led-overcurrent rule never fired, and the user
sailed through Run only to see the LED stay mysteriously dark on
the canvas.
The verifier now forces every digital pin connected to a load to
HIGH = vcc, the worst case any well-defined sketch will eventually
impose. The existing rules (led-overcurrent, resistor-overpower,
short-circuit) now fire correctly and the existing
CircuitVerificationModal blocks Run until the user adds a proper
current limiter or chooses Run Anyway.
Pins that are inputs-only (a pull-up + button) get over-driven
here too, but the rules tolerate that — a pull-up at 5 V draws
~0.5 mA, well below all thresholds. A circuit that would actually
fault under HIGH is flagged.
2. LED simulator was crashing visually on non-finite ngspice branch
currents. A degenerate diode (no series R) makes ngspice return
NaN, which fell through 'raw !== undefined && current > 1e-6' as
false and never triggered the digital fallback. Now we check
Number.isFinite(raw) before trusting it — non-finite returns
route to the digital fallback so the LED at least lights visually
when its driver pin is HIGH (the user still sees the verifier
warning that the real-world circuit is wrong, but Run Anyway is
not a black screen).
The default canvas (Arduino Uno + LED on pin 13) wired the LED
directly between pin 13 and GND. Two consequences:
1. Real-world: that's a short across a forward-biased diode,
blowing the LED in seconds.
2. Simulator: ngspice can't find a steady-state branch current
for an unprotected diode (returns NaN / indeterminate), so
the LED visual never lights up. Only the wokwi-arduino-uno
element's BUILT-IN LED (rendered internally by the element,
not via wire+pinManager) was visible.
Fix: insert a 220Ω resistor between pin 13 and the LED anode,
cathode straight to GND. Same circuit every introductory Arduino
book teaches. SPICE converges, LED blinks visually on the canvas.
Reported by a user trying Blink on a fresh /editor visit.
pro/frontend/src/pro/components/admin/DataTable.tsx (introduced in
the pro analytics dashboard work) already imports ColumnDef/useReactTable
etc. from @tanstack/react-table. The dependency was missing because
an earlier velxio-prod commit (e1dfc5f) added it locally but the
matching upstream package.json change was never pushed. Adding it
here unblocks the prod docker build.
PiTerminal didn't call term.focus() on mount, so xterm.js stayed
passive — onData only fires when the DOM element has focus. Users
saw the boot prompt but their keystrokes went to whatever element
held focus when they clicked Run (canvas, code editor), never
reaching the bridge. Calling focus() right after fit() makes the
prompt receive input the moment it's visible.
The qemu_manager change adds INFO-level logging when serial_input
WebSocket messages reach send_serial_bytes — useful diagnostic for
future Pi3 input problems (proves whether bytes reached the backend
before we look at TTY / kernel / PL011 wiring).
User report: on the solar-tracker project (5218f9e3) only one servo
moved and the log showed `ch=0 duty=X% gpio=12` (wrong — servoPan was
attached to GPIO 13) and `ch=1 ... gpio=-1` (servoTilt's channel
never resolved).
Root cause traced through the GPIO Matrix dump: the firmware does
exactly what the Arduino-ESP32 Servo library says — `ledcAttachPin(
13, 0)` writes signal 71 (LEDC_HS_SIG_OUT0) into `gpio_out_sel[13]`,
and `ledcAttachPin(12, 1)` writes signal 72 (LEDC_HS_SIG_OUT1) into
`gpio_out_sel[12]`. Per the ESP32 Technical Reference Manual section
4.11, Table 4-3:
71 .. 78 → LEDC HS channels 0..7
79 .. 86 → LEDC LS channels 0..7
The legacy worker code at esp32_worker.py:426 used the off-by-one
range `72 <= signal <= 87` with `ledc_ch = signal - 72`. The mistake
masked itself for single-servo projects because the 0x5000 duty
callback's channel index was internally consistent with the bogus
math, so the duty STILL reached the correctly-routed pin (just
labelled wrong). The new SignalRouter unit tests caught the
discrepancy the moment two servos drove distinct channels: signal
71 (HS_CH0, gpio 13) was REJECTED by the off-by-one filter and
signal 72 (HS_CH1, gpio 12) was misclassified as channel 0.
When I ported the legacy range into `esp32_signals.SIG_LEDC_HS_CH0_OUT_IDX`
the bug came along for the ride. Fix both modules:
* `backend/app/services/esp32_signals.py`: HS 71-78, LS 79-86.
* `frontend/src/simulation/esp32-signals.ts`: mirror.
* tests updated; 20 backend + 23 frontend pass.
After deploy the user's two servos will resolve to their declared
pins:
ch=0 duty=X% gpio=13 (servoPan, was wrongly emitting gpio=12)
ch=1 duty=X% gpio=12 (servoTilt, was wrongly emitting gpio=-1)
This is also why the multi-servo blink "patch" in commit 77bf897
appeared to help: with both pins ALIASED to the same channel via
the off-by-one, the broadcast fallback was the only thing producing
ANY movement on the second servo at all.
Replaces the per-peripheral ad-hoc `_ledc_gpio_map` cache with a
proper signal-routing abstraction that mirrors the ESP32 SoC's
IO_MUX + GPIO Matrix exactly. Same idea as real silicon: signal
sources (LEDC channels, RMT, MCPWM, ...) → 40-entry routing table
→ GPIO pins.
Motivation (from user bug report in
velxio.dev/project/5218f9e3-136d-43b3-bba1-6cebde21e1a4): two
ESP32 servos on a solar-tracker visibly oscillated between two
positions instead of moving smoothly when the user changed LDR
sliders. Commit 77bf897 patched it (per-channel gpio memo +
broadcast guard) but the user requested a proper hardware-fidel
architecture, not patches.
Backend:
* `app/services/signal_router.py` — SignalRouter class. Forward
index (gpio → signal_id) + reverse index (signal_id → set of
gpios). `replace_snapshot()` returns the diff for the polling-
fallback path; future C plugin hook becomes a push without
touching this code.
* `app/services/esp32_signals.py` — Signal id constants from
ESP32 TRM (LEDC HS 72-79, LS 80-87) + `ledc_signal_for_channel()`
helper.
* `app/services/esp32_worker.py` — `_ledc_gpio_map` is gone;
`_refresh_ledc_gpio_map` replaced by `_refresh_signal_routing`
which emits `gpio_routing {gpio, signal_id}` events on diff.
The 0x5000 LEDC callback and the LEDC poll thread now emit
`ledc_duty {channel, duty_pct}` (canonical, no gpio) alongside
the legacy `ledc_update {channel, duty, gpio}` for back-compat
during rollout.
Frontend:
* `simulation/SignalRouter.ts` — 1-to-1 TS mirror of the Python
class. Same forward + reverse index; same `pinsForSignal` /
`updateRouting` / `clearRouting` API.
* `simulation/esp32-signals.ts` — Signal id constants, mirror
of the Python module.
* `simulation/Esp32Bridge.ts` — new `onLedcDuty`, `onGpioRouting`,
`onGpioRoutingClear` callbacks; handlers for the new event types.
* `store/useSimulatorStore.ts` — `makeLedcDutyHandler` looks up
pins via `router.pinsForSignal(ledcSignalForChannel(channel))`
and dispatches per pin. `makeGpioRoutingHandler` /
`makeGpioRoutingClearHandler` keep the mirror in sync. Per-board
`signalRouterMap` parallels `pinManagerMap` in lifecycle.
`makeLedcUpdateHandler` (and its memo workaround from 77bf897)
stays wired for back-compat during rollout; removed in a
follow-up commit once prod is verified stable on the new path.
Tests:
* `test/backend/unit/test_signal_router.py` (20 tests) covers
update/clear semantics, idempotency, multi-pin routing,
snapshot diff, channel↔signal-id helpers, and the multi-servo
regression scenario.
* `frontend/src/__tests__/SignalRouter.test.ts` (17 tests) is the
mirror — same scenarios on the TS side.
* `frontend/src/__tests__/esp32-multi-servo-gpio-matrix.test.ts`
(6 tests) drives the end-to-end SignalRouter handler pipeline,
asserts that two servos on GPIO 13/12 via LEDC channels 0/1
move independently (no mirroring), that re-routing carries
cleanly, and — critically — that `PinManager.broadcastPwm` is
never called.
Totals: +700 LOC, 1876 frontend tests pass (was 1853), 278 backend
unit tests pass (was 259).
Docs: ESP32_EMULATION.md §9.2 rewritten with the new architecture
diagram + a runbook for adding future peripherals through the
SignalRouter.
The C plugin hook in qemu-lcgamboa that would push gpio_out_sel
writes synchronously (eliminating the polling race window entirely)
is the next step — kept as a follow-up because the polling-fallback
path here already resolves the routing before each duty event
fires, so the bug is fixed end-to-end. The plugin work removes the
race condition fundamentally.
User-reported bug (project 5218f9e3, solar-tracker with 2× ESP32
servos): when LDR values change the servos visibly oscillate between
two positions instead of moving smoothly.
Root cause in useSimulatorStore.makeLedcUpdateHandler. When the
backend emits a ledc_update with gpio=-1 (the per-channel gpio_out_sel
map isn't populated yet on the very first duty change after attach),
the handler called PinManager.broadcastPwm(duty). broadcastPwm fans
the same duty out to ALL registered PWM consumers — for a project
with two servos both subscribed in the 0.01-0.20 duty range, each
broadcast made BOTH servos mirror whichever channel was last
written. Result: servoPan→91° and servoTilt→87° alternating writes
would visibly snap both servos to 87°, then 91°, then 87°…
Two-part fix:
1. PinManager grows `pwmListenerPinCount()` — number of distinct
pins with at least one PWM consumer registered.
2. makeLedcUpdateHandler now keeps a per-board memo of
{ledc_channel → last-known-good-gpio}. On a gpio=-1 update:
- if the channel has a remembered gpio, route there;
- else, only broadcast when there's at most ONE consumer
(single-LED / single-servo setups still work);
- otherwise drop the update — the backend's GPIO out_sel poll
repopulates the map within a few ms and the next ledc_update
arrives with a real gpio.
The drop is correct because the same LEDC channel keeps emitting
duty changes every Servo.write() call (~33 Hz at 30 ms loop delay),
so missing one transient gpio=-1 frame is invisible.
Tests: 1853 pass. The existing esp32-servo-pot tests already cover
the gpio>=0 happy path; the new memo path is exercised indirectly
through that handler.
Clicking a second photoresistor (or any second sensor of the same
metadataId) showed the previously-clicked sensor's slider value because
the panel was reused across clicks and its useState only ran once. The
mount useEffect also unconditionally dispatched config defaults, which
would have wiped any prior customisation if we naively remounted.
Three changes:
- SensorUpdateRegistry caches the last-dispatched values per componentId
(and clears them on unregister) so the panel has a place to read from.
- SensorControlPanel hydrates from that cache on mount, falling back to
config defaults only when the sensor has never been touched. The
default-dispatch useEffect skips when cached values already exist.
- SimulatorCanvas keys the panel on sensorControlComponentId, forcing a
fresh mount when the user switches sensors — without that, hydration
wouldn't run on subsequent opens.
The previous fix opened the SensorControlPanel on a desktop sensor
click during simulation, but the slider thumb still couldn't be
dragged — the canvas pan handler claims any left mousedown that isn't
explicitly stopped, so grabbing the slider was panning the canvas.
The panel only stopped click events. We now stop mousedown and
pointerdown on the panel wrapper as well, so input[type=range] gets
its native drag and the pan handler stays out.
Commit 77a63ca made handleComponentMouseDown return early while the
simulator was running so clicks on pushbuttons / switches / pots would
reach the wokwi-element shadow DOM. That was correct for components
whose interaction lives inside the Web Component, but wrong for sensors
(photoresistor, DHT22, MPU6050, NTC, gas, flame, sound, joystick, tilt,
PIR, ultrasonic, BMP280) whose only interaction is the React-side
SensorControlPanel we open ourselves. Their mousedowns were bubbling to
the canvas pan handler — the user saw the grab cursor and no panel.
Touch already handled this correctly: tap-up checks SENSOR_CONTROLS and
opens the panel even while running. The mouse path now mirrors that —
if interactionRunning is true we only short-circuit for non-sensors.
deploy.sh's vitest + pytest output was polluted with three benign
but loud warnings that buried real signal:
1. AVRSimulator.start() unconditionally read `window.__spiceDebug`.
In node-side vitest runs `window` is undefined → ReferenceError
→ console.warn('[spice] debug dump failed', e). Logged once per
AVR test. Guarded with `typeof window !== 'undefined'`; in
production the browser path is unchanged.
2. pinPositionCalculator.calculatePinPosition() warned every time
document.getElementById returned null. In node-side tests there
is no real DOM and every wire-related test triggers the warning
for every component. Skip the console.warn when
import.meta.env.MODE === 'test' (vitest sets MODE=test); the
function still returns null and production retains the
actionable warning for unmounted components.
3. test_esp32_wifi_args.py::test_start_instance_accepts_wifi_params
mocked asyncio.create_task with no side_effect, so the coroutine
from self._boot(...) leaked and triggered a "coroutine never
awaited" RuntimeWarning. Mock now closes the coroutine.
After fixes:
frontend tests: 0 spice/pinPositionCalculator stderr lines
backend tests: 259 passed, 15 skipped, 1 warning (starlette
third-party python_multipart deprecation —
not ours, fixed when starlette updates).
rp2040js runs at ~50% real time, so a TFT frame burst (fillRect sky +
fillRect floor + many drawFastVLine for walls + HUD) often takes longer
than 16 ms to drain through the SPI pipeline. Painting on every rAF
captured mid-burst snapshots that the next sky fill immediately
clobbered, so the canvas only ever showed the last few pixels written
before each tick — most visibly the raycaster examples rendering 2-3
wall columns instead of 160.
Strategy: each SPI pixel write resets a 16 ms idle timer. We paint only
after that period of silence (a real frame boundary), with a 100 ms
hard cap so continuous-write sketches still update.
Also adds test/pico_doom_demo/raycaster-perf.mjs — a puppeteer-based
profiler that reports CPU step rate, SPI throughput, per-pixel cost,
and paint rate. Run with the dev backend + frontend up:
node test/pico_doom_demo/raycaster-perf.mjs
After the fix the Doom raycaster paints at the sketch's natural 10 FPS
with full frames (was 29 fps of mid-burst snapshots).
Mobile was working fine; desktop had a string of issues that surfaced
together on the Pico Doom example after the simulator/wiring fixes.
1. Selection action bar appeared during simulation, intercepting button
presses. handleComponentMouseDown unconditionally called
e.stopPropagation() + setSelectedComponentId, so clicking a wokwi-
pushbutton on a running canvas ate the mousedown — the
button-press event never fired and the floating Rotate/Delete bar
popped up on top of the button. Now: while running, the handler
returns early so the event propagates to the underlying component
and the canvas stays read-only.
2. The selection action bar was always visible on desktop. It was
introduced as the primary delete UI for touch devices (no Delete
key, no right-click), but it kept showing on mouse-and-keyboard
too — covering pins and intercepting clicks. Now gated on
isTouchDevice (already wired via useIsCoarsePointer) AND !running.
Desktop users keep Delete key + right-click context menu for the
same operations.
3. Left-click drag on the canvas background didn't pan. Pan was
limited to middle/right click. Now left-click on empty canvas
panning works too (component mousedowns stopPropagation so they
still drag the component, not the camera). Wiring mode keeps left
click for waypoint drops, so the pan only kicks in when not in
wire mode and not in a property dialog. Matches Figma / Miro /
draw.io convention.
Build verified.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Production crash on the simulator page after init:
Uncaught ReferenceError: traceDetailed is not defined
at Z (index.js)
at Object.attachEvents (index.js)
Root cause (introduced in 27c5966 Phase 1b skeleton): `traceDetailed`
was declared as a `const` inside `getArduinoPin` but called from the
sibling `getPinResolver`, which is a separate inner function. Vite dev
sometimes inlined the call differently so the bug only surfaced in the
minified Rollup bundle. Reproduces with any part that has an Arduino
pin reachable through wires (i.e. almost every canvas component).
Fix: hoist `traceDetailed` (and its `PASSIVE_PIN_PAIRS` /
`PRESET_TO_BASE` data) to module scope. Pure function takes the
simulator state as an argument. Both `getArduinoPin` (now a thin
wrapper) and `getPinResolver` call it correctly.
No behavioural change. 1853 tests still pass, build:docker green.
K (frontend-tests.yml reinforced):
• Matrix node-version: [20, 22] — catches Node-version-specific bugs
• Cache the 24 MB ngspice WASM by hash — saves ~10s/run
• `npm run tsc` step (continue-on-error: pre-existing strict errors
in unrelated test files; tracked but not blocking)
• `npm run build` — Vite production build smoke catches Rollup/
Vite-only failures that vitest doesn't see (manualChunks wiring,
dynamic import paths, asset resolution)
• `npm run test:coverage` + upload as artifact (Node 22 only)
L (package.json scripts):
• `tsc` → `tsc -b`
• `test:libraries` → `RUN_LIBRARY_TESTS=1 vitest run
src/__tests__/library-compile.integration.test.ts`
I (library-compile nightly):
• New `.github/workflows/library-compile.yml` — 5 AM UTC cron +
workflow_dispatch. Not on PRs (slow + external deps).
• Sets up arduino-cli + caches `~/.arduino15` cores (avr, esp32,
rp2040 — ~500 MB).
• New `library-compile.integration.test.ts` — iterates every
example with `code` + `libraries` + a known FQBN. For each:
arduino-cli lib install → write .ino → arduino-cli compile.
7 examples currently match (epaper-displays).
• Gated behind RUN_LIBRARY_TESTS=1; default vitest skips the file.
Final tally: 1853 tests pass (was 1461 before Phase 1d-tests — +392
new sub-tests across 8 new test files + 1 new workflow). Vite build
green (2.68 MB main chunk, unchanged).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
D (board-kinds-coverage): iterates every BoardKind in
src/types/board.ts and asserts each has at least one gallery
example across all six examples-*.ts modules. Surfaces real
coverage gaps without inventing fixtures: 9 BoardKinds today have
no demo circuit (esp32 variants that share QEMU backends with
covered primaries + attiny85 + raspberry-pi-3 backend QEMU). All
documented as ACCEPTED_UNCOVERED with rationale. Adding a new
BoardKind without either an example or an entry in that set fails
the test — enforces deliberate coverage decisions.
G (solver-perf-baseline): opt-in via `CI_PERF=1` env var. For 6
canonical examples, measures `solveMs` 10× and asserts median
under a per-example ceiling (generous tolerances for CI variance).
Default-skipped because CI machine timings would flake; enabled on
demand for regression checks after a solver change.
Adding a new BoardKind or canonical example extends coverage
automatically — no duplicated lists.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
E (part-simulators-coverage): iterates every metadataId returned by
PartSimulationRegistry.listRegisteredParts() and asserts the
attachEvents surface is valid (no throw, unsubscribe callable). 82
parts covered automatically + 1 sanity baseline. Surfaces real Node
compat gaps — discovered servo + neopixel reach for
requestAnimationFrame, now shimmed in a beforeAll.
F (solver-determinism): 8 canonical examples run through solveInput
three times each; node voltages must agree within 1e-12. Plus a
state-leak test (solve A, solve B, solve A again — A's results must
be bit-identical). Catches RNG / residual-state regressions in the
NgSpiceNodeAdapter singleton.
Adding either a new part registration or a new canonical example
extends coverage automatically — no fixture duplication per the
test-fidelity rule.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Extends the existing analog+digital gallery smoke (which covered
68 examples) to the four buckets that had ZERO coverage:
• 100-days: 49 MicroPython tutorial circuits
• epaper-displays: 7 e-paper firmware examples
• picow-wifi: 4 Pico W wifi demos
• circuits: 40 mixed Arduino+SPICE circuits
100 new sub-tests, all green against the real ngspice via solveInput.
Combined with examples-gallery-smoke (68) and the snapshot tests
(168), every single gallery example now has at least two layers of
test coverage — netlist shape locked + solver convergence verified.
Per fidelity rule: importing example arrays from data/examples-*.ts
+ using the production `exampleToBuildNetlistInput` helper (same one
loadExample.ts uses). Adding a new example automatically extends
this test.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Snapshots the full SPICE netlist for every example across all six
data/examples-*.ts modules (168 examples total):
analog: 30, digital: 38, 100-days: 49, epaper: 7,
picow-wifi: 4, circuits: 40.
Pipeline: example → exampleToBuildNetlistInput → buildNetlist →
strip leading timestamp comment → toMatchSnapshot. Uses the
production helper (same one loadExample.ts uses) so any future
change to the brand-prefix rule / board filter / analysis picker
appears in the snapshot diff automatically.
To regenerate after a legitimate model change:
npx vitest run -u src/__tests__/examples-netlist-snapshot.test.ts
The PR diff of the snapshot file becomes the evidence of which
circuits change in response. Reviewer can scan the diff to confirm
the change is intended.
168 new sub-tests bring total to 1640 passing (was 1472).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
J: vitest.config.ts split out from inline `test:` block in
vite.config.ts. CI workflows can now reference vitest.config.ts
directly; test settings no longer pulled into vite build deps.
Settings: testTimeout 30s, hookTimeout 30s, forks pool with
singleFork:false (per-file worker isolation for the
NgSpiceNodeAdapter singleton), coverage excludes
`src/simulation/spice/wasm/**` (irrelevant lcov bytes).
C: components-metadata-integrity.test.ts — 11 sub-tests, all live
checks against the real `public/components-metadata.json` + every
examples-*.ts source-of-truth + the live PartSimulationRegistry:
• Shape per entry: id / tagName / name / category / pinCount
• IDs unique
• tagName matches wokwi/velxio prefix
• Thumbnail is an SVG
• properties[] + defaultValues{} shape
• Every metadataId referenced from gallery exists in metadata
(instr-* filtered — instruments aren't canvas-rendered)
• PartSimulationRegistry registrations cross-checked vs metadata
(informational — some runtime-only parts have no metadata entry
by design: custom-chip, raspberry-pi-3, 74hc595 internals)
• Orphan-entries report: surfaces metadata entries no example or
part-sim uses (informational, doesn't fail)
The orphan report flags 58 dead-ish metadata entries (preset
variants like resistor-220, individual epaper sizes, etc.) for
later cleanup conversation. Not an error.
`PartSimulationRegistry.listRegisteredParts()` exposed for the test
to enumerate without duplicating the list.
1472 tests pass (was 1461 — +11 new metadata sub-tests).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>