Commit Graph

66 Commits

Author SHA1 Message Date
David Montero Crespo 0fcd6221b5 fix(canvas): use lucide-react Undo2/Redo2 for the toolbar icons
The two hand-rolled curved-arrow SVGs I drew in bd5fd18 looked off — the
arrowheads were misaligned and the curve clipped at the bottom of the
viewBox. Swapped both for the canonical lucide-react icons (Undo2 /
Redo2), which match the visual weight + alignment of the rest of the
toolbar.

lucide-react was already in the OSS deps (added when other parts of the
app started using it). No new dependency.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 12:19:50 -03:00
David Montero Crespo bd5fd18756 feat(canvas): keyboard shortcuts + toolbar undo/redo buttons
UI-facing half of the undo/redo feature. Combined with the previous two
commits, Ctrl+Z (or the toolbar button) now reverses every canvas
mutation: add/remove component, move, rotate, set property, add/remove
wire.

EditorPage.tsx:
- New window-keydown effect for Ctrl+Z / Ctrl+Y / Ctrl+Shift+Z (and the
  Cmd equivalents). Uses the same input/textarea/contenteditable guard
  as the existing Ctrl+S handler — Monaco's per-file undo and the AI
  chat composer keep their own behaviour.

SimulatorCanvas.tsx:
- Two icon buttons (undo + redo) added to the canvas header, between
  the board selector and the Serial Monitor toggle. Tooltip surfaces
  the next command's description ("Undo: Add LED (Ctrl+Z)") so the
  user knows exactly what's about to revert. Buttons disable when the
  stack is empty in that direction.
- New `canvas-icon-btn` CSS class for square 32×32 icon-only buttons
  (matches the visual weight of the existing Serial button without
  the label).
- Subscribes to history / historyIndex via store selectors so the
  buttons re-render reactively as commands are pushed/undone.

No new tests — the store-level coverage from 99ed22b already exercises
undo/redo round trips. UI affordances are wired pass-through to those
store APIs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 12:11:53 -03:00
David Montero Crespo df8e666aa3 feat(canvas): SimulatorCanvas routes mutations through record* actions
Wires every user-initiated canvas mutation in SimulatorCanvas to the
recorded variants added in 99ed22b, so Ctrl+Z (next commit) can roll
each one back as a single step.

Routed through record*:
- handleSelectComponent (picker → add) → recordAddComponent
- Delete keyboard handler (selectedComponentId branch) → recordRemoveComponent
- handleRotateComponent → recordRotate (still mutates live via
  updateComponent so the rotation visually applies; record stores the
  prev/next angles for undo)
- Drag → recordMove on mouseup. Captures component.x/y at mousedown in
  a new dragStartPosRef and only records on actual drag-end (skips the
  click branch that just opens the property dialog).
- Pin-click "finish wire" path → calls finishWireCreation (which
  atomically appends the wire) then pushes a CanvasCommand for that
  wire with applyNow:false (state is already at post-add).
- Selected-wire delete (keyboard + SelectionActionBar + PinPickerDialog)
  → recordRemoveWire
- Selection action bar component delete → recordRemoveComponent
- Pin picker dialog component delete → recordRemoveComponent
- ComponentPropertyDialog onPropertyChange → updateComponent applies
  live, then recordSetProperty captures prev/next so Ctrl+Z reverts the
  value without re-running the raw mutation.

Cleaned up unused destructures of addComponent / removeComponent /
removeWire from the original useSimulatorStore() call — every call site
now uses the record* equivalents.

No new keyboard shortcuts or toolbar buttons in this commit; that's
landing next.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 12:09:20 -03:00
David Montero Crespo c20a7498fc feat: add touch-friendly components for improved mobile usability
- Implemented PinPickerDialog for selecting pins on touch devices.
- Added SelectionActionBar for managing selected items with touch actions.
- Created WireModeBanner to provide feedback during wire creation.
- Introduced useTouchDevice utility for detecting coarse pointer input.
- Refactored WireLayer to utilize useIsCoarsePointer for touch detection.
2026-05-08 11:12:26 -03:00
David Montero Crespo 70cc8c2e11 feat(editor): view-mode toggle, agent-chat slot, toolbar polish
Changes that ship to OSS — all benign for self-hosters, but most are
extension points the velxio-prod overlay (and any private fork) needs to
plug an in-editor AI chat into the page.

Editor:
- 3-way view-mode toggle (code / both / circuit) in the unified toolbar.
  Lets users hide a pane to give a right-docked sidebar (e.g. the AI
  chat overlay) more breathing room. Persisted in useEditorStore.
- Default file explorer narrower (210 → 165 px); min 110.
- Removed the redundant `tb-board-pill` (icon + "Editing: X" tooltip);
  the BoardSelector dropdown elsewhere already shows the active board.
- Inlined Import/Export/Upload-firmware buttons; the 3-dot overflow
  menu gave up too much discoverability. Removed dead overflow state.

Simulator:
- Fix: global Delete/Backspace handler in SimulatorCanvas no longer
  fires when the event target is an INPUT/TEXTAREA/SELECT/contentEditable
  — affected any in-page text field, not just the chat overlay.

Overlay extensibility:
- New `data-velxio-slot="agent-chat"` at the bottom of EditorPage so
  pro overlays can portal a chat panel into the editor without
  forking the page.
- vite.config.ts: preserveSymlinks=true when VITE_PRO_BUILD is set.
  Lets local-dev junctions (overlay tree → frontend/src/pro) resolve
  bare imports back to the OSS node_modules without resolving symlinks.

Deps:
- Added react-markdown + remark-gfm (rendered chat output) and
  @google/genai + zod (overlay agent loop). Tree-shaken from the OSS
  bundle when no pro code imports them.

gitignore:
- Ignore backend/app/pro/ and frontend/src/pro/ junctions used by
  developers running a private overlay against the OSS dev server.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 00:56:51 -03:00
David Montero Crespo e73c1d341c feat: ESP32-CAM emulation with webcam frame bridge
First open-source end-to-end emulation of the AI-Thinker ESP32-CAM
in QEMU, paired with a browser webcam → firmware bridge so users can
develop camera sketches without hardware. Status: esp_camera_init()
returns ESP_OK; OV2640 chip-id verifies (PID/VER/MIDH/MIDL exactly
match the datasheet); GPIO 25 VSYNC NEGEDGE interrupt enabled by
the upstream driver. Final piece (cam_task accepting frames) is in
progress — descriptor walker fix landed in this commit.

Backend (Python/FastAPI):
- simulation.py: camera_attach/frame/detach WS handlers
- esp32_worker.py: ctypes binding to velxio_push_camera_frame +
  feature-detection fallback for older DLLs
- esp32_lib_manager.py: forward camera commands to the worker stdin
- esp-idf-template/main/CMakeLists.txt: esp32-camera headers added
  via add_prebuilt_library + REQUIRES driver (resolves i2c_master_*
  symbols). LED_BUILTIN=2 fallback for sketches that hardcode it.

Frontend (React/TS):
- EditorToolbar.tsx: ESP32-CAM (and the rest of the ESP32 family)
  added to isQemuBoard list — Run button now starts the QEMU bridge
  for these boards instead of falling through to the AVR path
- useWebcamFrames.ts: getUserMedia → OffscreenCanvas →
  toBlob('image/jpeg') → base64 → WS at ~10 fps
- CameraToggle.tsx: header button with status colors + frame counter
- SimulatorCanvas.tsx: render CameraToggle for esp32-cam boards
- Esp32Bridge.ts: sendCameraAttach/Frame/Detach + chunked btoa
- useSimulatorStore.ts: diagnostic log on compileBoardProgram
- components-metadata.json: regen including esp32-cam component

Submodule pointer:
- wokwi-libs/qemu-lcgamboa → ff8eee0 (camera devices commit on
  davidmonterocrespo24/qemu-lcgamboa branch picsimlab-esp32)

Investigation + tests in test/test-esp32-cam/:
- 13 autosearch markdown docs (overview, SOTA, OV2640 spec, DVP/I2S
  spec, build blueprint, blockers resolved, descriptor walker fix)
- 5 sketches (camera_init, sccb_probe, dma_smoke, frame_roundtrip,
  webcam_demo) + 8 live + WS regression tests
- README with the user-facing flow

.gitignore:
- libqemu-*.dll.{pre-camera,new,bak} (rollback points, regenerated)
- wokwi-libs/esp32-camera/ (clone consumed by arduino-esp32 path,
  not part of this repo)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 19:29:01 -03:00
David Montero Crespo a9b48a3cc6 feat: implement EditorPage with file explorer and simulator canvas components 2026-04-30 15:27:58 -03:00
David Montero Crespo 641ac8c1de Add comprehensive tests for Cyw43Emulator functionality and lifecycle
- Implemented handshake tests to validate initial bus state and register responses.
- Created end-to-end tests for Pico W LED blinking using MicroPython firmware.
- Added SDPCM framing tests to ensure proper encoding and decoding of control frames.
- Developed IOCTL tests to verify command responses and state changes in the emulator.
- Established a full lifecycle test for WiFi operations, including scanning, connecting, and packet handling.
- Introduced TypeScript configuration for test files to ensure compatibility and strict type checking.
2026-04-29 00:21:26 -03:00
David Montero Crespo 7f2014bef7 Add ESP32 chip demos and comprehensive tests for I2C, SPI, and UART interactions
- Implemented `esp32_spi_chip_demo.ino` to demonstrate SPI communication with a 74HC595 shift register.
- Created `esp32_uart_chip_demo.ino` for UART loopback testing with ROT13 transformation.
- Added Python tests for compiling chips and sketches, ensuring valid WASM output and successful compilation for various board families.
- Developed end-to-end tests for ESP32 with custom chips using I2C and SPI, validating synchronous communication through the backend.
- Introduced GPIO bridge tests to verify serial communication and GPIO state changes.
- Ensured all tests validate the expected behavior of the custom chips and their interaction with the ESP32 firmware.
2026-04-28 19:24:39 -03:00
David Montero Crespo fa170a082a Add shared validators and test configurations for Velxio projects
https://github.com/kritishmohapatra/100_Days_100_IoT_Projects
- Introduced `_lib.py` containing shared validators for board support and static source analysis for MicroPython projects.
- Added `conftest.py` to configure pytest for the test suite, simplifying import paths.
- Created `NOT_SUPPORTED.md` files for two projects indicating they cannot be emulated in Velxio due to lack of source code.
- Implemented unit tests for the unsupported projects to verify the presence of the NOT_SUPPORTED marker and source preservation.
2026-04-28 00:36:05 -03:00
David Montero Crespo 692af00258 style: update ESLint rules and clean up code formatting across multiple files 2026-04-21 17:14:27 -03:00
David Montero Crespo 212ecd1bcb refactor: rename components and update prefixes to 'velxio-' for consistency
- Modified the index file to reflect the new naming convention for Velxio components.
- Changed JSX declarations to use 'velxio-' prefix for various components.
- Updated component overrides to replace 'wokwi-' with 'velxio-' for logic gates and other components.
- Adjusted SVG generation script to use 'velxio-' prefix for BMP280 and Raspberry Pi components.
- Marked submodules as dirty in QEMU and RP2040 libraries.
- Added .prettierignore and .prettierrc.json for consistent code formatting.
- Introduced InstrumentComponent with support for Voltmeter and Ammeter, including pin information handling.
2026-04-21 16:45:45 -03:00
David Montero Crespo eaf3fffd36 Refactor code structure for improved readability and maintainability 2026-04-21 12:59:59 -03:00
David Montero Crespo 9ce4ad0147 refactor: remove PinSelector component and associated styles 2026-04-21 11:16:11 -03:00
David Montero Crespo b152cb1919 Refactor property synchronization in simulation parts; introduce emitPropertyChange event
- Replaced syncStoreProperty function with emitPropertyChange to decouple parts from Zustand store.
- Updated relay component mapping to ensure proper handling of coil and contact states.
- Added new test cases for half-wave rectifier and relay-controlled LED to ensure correct functionality.
- Introduced InlineComponentSVGs for schematic-style icons of various components.
- Updated submodule references for qemu-lcgamboa, rp2040js, and wokwi-elements to indicate dirty state.
2026-04-21 10:56:20 -03:00
David Montero Crespo dcb8a92b79 feat: enhance electrical simulation and testing framework
- Decoupled electrical simulation from the simulator store, ensuring SPICE is always active for accurate circuit analysis.
- Removed feature flag for electrical simulation, simplifying the state management.
- Preloaded SPICE engine at app start to eliminate latency during the first solve.
- Added comprehensive tests for MOSFET PWM LED behavior and NPN transistor switch functionality, ensuring correct current flow and response to pin states.
- Implemented diagnostics for floating input nodes in RC low-pass filter circuits, addressing singular matrix issues in SPICE simulations.
- Introduced active semiconductor metadata registry for better component management and simulation fidelity.
- Updated Vite configuration to force re-bundling of local wokwi-elements after component additions.
2026-04-20 16:38:31 -03:00
davidmonterocrespo24 ed9911dcc3 feat: electrical simulation via ngspice-WASM (eecircuit-engine)
Adds full SPICE-accurate electrical simulation to Velxio, behind a lazy-
loaded  toolbar toggle. Arduino / ESP32 / RP2040 sketches now co-simulate
with real analog behaviour: correct voltages on wires, real I–V curves on
LEDs, working potentiometers, NTC thermistors read by analogRead(), PWM
driving RC filters, transistors, op-amps, diodes, MOSFETs, etc.

Engine: eecircuit-engine (ngspice compiled to WebAssembly). Main bundle
stays at 2.4 MB; the 20 MB SPICE chunk only loads when the user activates
electrical mode. Disabled at build time via VITE_ELECTRICAL_SIM=false.

Frontend additions:
- simulation/spice/: SpiceEngine wrapper + lazy entry, NetlistBuilder with
  UnionFind over wires, componentToSpice mapping (24 metadataIds incl.
  real part numbers: 2N2222, 2N3055, BC547, IRF540, 2N7000, 1N4148,
  1N4007, 1N4733, LEDs, NTC, op-amp ideal), CircuitScheduler with
  debounced coalescing, AVRSpiceBridge for quasi-static co-simulation.
- store/useElectricalStore: Zustand slice, feature-flag aware.
- components/analog-ui/:  toolbar toggle + SVG voltage overlay.
- components/components-instruments/: Voltmeter, Ammeter probes.
- 62 tests (spice-*, netlist-builder, component-to-spice, instruments).

Sandbox (test/test_circuit/): 47-test validation sandbox that proved
the approach (hand-rolled MNA baseline + ngspice pipeline) before
porting to the app. Kept as reference.

Docs: docs/wiki/circuit-emulation-*.md (13 engineering pages covering
architecture, solvers, components, AVR bridge, gotchas, performance,
integration plan, API reference, appendix) + electrical-simulation-
user-guide.md (end-user facing).

Reference plan: test/test_circuit/plan/phase_8_velxio_implementation.md

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-15 12:11:54 +00:00
David Montero Crespo 9e117ee5c7 feat: enhance wire connection handling and GND checks for components 2026-04-07 13:08:15 -03:00
David Montero Crespo 4f3236437a feat: implement component metadata overrides and enhance property controls 2026-04-07 11:33:34 -03:00
David Montero Crespo 97f8f6cd52 feat: add protocol selection and editable properties in component dialogs 2026-04-07 03:58:17 -03:00
David Montero Crespo f495a2ce3a feat: implement ESP32 QEMU backend manager and frontend simulation interface 2026-04-01 22:41:52 -03:00
David Montero Crespo 4b8e342a71
Merge pull request #88 from davidmonterocrespo24/feature/wifi-esp32
Feature/wifi esp32
2026-04-01 01:40:09 -03:00
David Montero Crespo 54f8f2782b feat: add ESP32 WiFi/BLE emulation with ESP-IDF compilation pipeline
Replace arduino-cli with ESP-IDF 4.4.7 for ESP32 compilation — Arduino-compiled
firmware crashes in QEMU (9-28 reboots) while ESP-IDF boots cleanly (0 reboots).
The new espidf_compiler translates Arduino WiFi/WebServer sketches to native
ESP-IDF C code, compiles with cmake+ninja, and merges into 4MB flash images.

Key changes:
- ESP-IDF compiler: translates WiFi.begin/WebServer to esp_wifi/esp_http_server
- ESP-IDF project template with QEMU-optimized sdkconfig (DIO, 40MHz, no WDT)
- WiFi status parser for ESP-IDF serial logs (wifi_status, ble_status events)
- IoT Gateway HTTP reverse proxy for ESP32 web servers
- WiFi/BLE auto-detection from sketch content + visual status icons
- Static IP 192.168.4.15 matching slirp DHCP first-client range
- Docker: new espidf-builder stage with ESP-IDF 4.4.7 toolchain
- 157 tests covering WiFi/BLE for both ESP32 (Xtensa) and ESP32-C3 (RISC-V)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-31 20:53:56 -03:00
David Montero Crespo 5dac9bca5c feat: allow removing boards from workspace
Closes #14

- Right-click context menu on boards with "Remove board" option
- Delete/Backspace key removes the active board (when no component selected)
- Confirmation dialog before removal showing connected wire count
- Removing a board also removes all connected wires and cleans up
  file groups, simulators, bridges, and VFS
- Cannot remove the last remaining board (button disabled + guard)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-29 01:55:10 -03:00
David Montero Crespo 4e3d5090e2 feat: add zoom support for touch interactions and enhance pin hit targets 2026-03-28 00:31:00 -03:00
David Montero Crespo f127ef6cbe Enhance analytics tracking across the application
- Added tracking for simulation events: start, stop, and reset.
- Implemented tracking for library manager interactions, including library installations.
- Enhanced project management tracking with save and create project events.
- Integrated tracking for user authentication events: sign-up and login.
- Added tracking for CTA clicks on landing and SEO pages.
- Updated analytics utility functions to support new tracking events.
- Improved GitHub and Discord link tracking in the app header.
- Refactored existing components to utilize new tracking functions for better user engagement insights.
2026-03-25 03:06:38 -03:00
David Montero Crespo 005f50262f feat: enhance build scripts and add SEO prerendering; improve touch interactions for wire creation 2026-03-25 00:08:46 -03:00
David Montero Crespo dc5dfb8635 feat: enhance simulation accuracy and component interactions across various modules 2026-03-20 17:11:12 -03:00
David Montero Crespo f6fdae6b0e feat: enhance DHT22 and HC-SR04 simulations with cycle-accurate pin changes 2026-03-19 08:22:36 -03:00
David Montero Crespo 8ba11800e1 feat: add SensorControlPanel for interactive sensor controls
- Implemented SensorControlPanel component to allow real-time adjustments of sensor values during simulation.
- Introduced SensorUpdateRegistry for communication between UI and simulation.
- Added configuration for various sensors including sliders and buttons for user interaction.
- Enhanced existing sensor parts to support updates from SensorControlPanel.
- Created CSS styles for the SensorControlPanel layout and controls.
2026-03-19 01:52:46 -03:00
David Montero Crespo 220346f220 feat: enhance ESP32 emulation with SYSTIMER and interrupt handling, update GPIO pin mapping for power/GND 2026-03-17 10:08:06 -03:00
David Montero Crespo c19a6cb848 feat: update PWM handling in SimulatorCanvas and enhance I2C Scanner example with SSD1306 OLED integration 2026-03-16 22:15:52 -03:00
David Montero Crespo d35ad2d2f7 Refactor code structure for improved readability and maintainability 2026-03-16 18:31:46 -03:00
David Montero Crespo 20ccd87d1b feat: enhance ESP32 emulation with GPIO mapping and ADC support 2026-03-16 13:11:59 -03:00
David Montero Crespo bc31ee76c1 feat: enhance oscilloscope and simulator functionality
- Added `onPinStateChange` method to `ChipParts` for handling pin state changes in 7-segment displays.
- Updated `useOscilloscopeStore` to allow independent monitoring of multiple boards by adding `boardId` to channels and modifying `addChannel` method.
- Modified `getOscilloscopeCallback` in `useSimulatorStore` to filter channels based on `boardId` and pin number.
- Adjusted component and board position calculations in `useSimulatorStore` to account for wrapper offsets.
- Updated submodule references for `qemu-lcgamboa`, `rp2040js`, and `wokwi-elements` to indicate dirty states.
2026-03-16 10:31:02 -03:00
David Montero Crespo 7ab0f132a3 feat: add visual components for ATtiny85, Raspberry Pi Pico W, and RISC-V Board
- Implemented ATtiny85 visual component with DIP-8 layout and built-in LED.
- Added Raspberry Pi Pico W web component using official SVG and pin mapping.
- Created RISC-V Board visual component with SOP-20 style and built-in LED.
- Introduced RiscVCore class for minimal RV32I ISA interpreter with memory model.
- Developed RiscVSimulator class for CH32V003-compatible simulator with UART and GPIO support.
- Updated subproject commits for qemu-lcgamboa, rp2040js, and wokwi-elements to dirty state.
2026-03-15 15:39:26 -03:00
David Montero Crespo c69094e7d7 feat: Implement Virtual File System for Raspberry Pi 3 with context menu and upload functionality
- Add VirtualFileSystem component for managing files and directories.
- Integrate useVfsStore for state management of the virtual file system.
- Implement context menu for file operations: New File, New Folder, Rename, Delete.
- Add upload functionality to send files to Raspberry Pi.
- Create default file structure for new Raspberry Pi boards.
- Enhance editor with board-aware features and compile/run orchestration.
- Introduce CompileAllProgress component for tracking compilation status across boards.
- Redesign SerialMonitor to support multiple boards with tabbed interface.
- Establish Raspberry Pi specific workspace with terminal and file system integration.
2026-03-15 14:04:01 -03:00
David Montero Crespo fe89d06787 feat: implement segment dragging functionality in simulator canvas 2026-03-14 23:09:32 -03:00
David Montero Crespo 405ff1f017 Refactor wire management and rendering logic
- Updated wire structure to replace control points with waypoints for better handling of wire paths.
- Introduced new utility functions for wire hit detection and rendering segments.
- Enhanced wire creation process to support dynamic waypoints and color assignment.
- Implemented a new ESP32 worker for improved simulation handling.
- Added utility functions for generating orthogonal paths and auto-coloring wires based on pin names.
- Improved compatibility with existing projects by ensuring backward compatibility with wire data structures.
2026-03-14 22:55:13 -03:00
David Montero Crespo b0b3a8763d V1 feat: Enhance ESP32 emulation support and logging
- Added detailed logging for GPIO changes, system events, and errors in simulation websocket.
- Improved ESP32 firmware handling by merging individual binaries into a single 4MB flash image.
- Updated ESP32 bridge to handle serial output and GPIO changes with appropriate logging.
- Introduced integration test for ESP32 emulation, covering compilation, WebSocket connection, and event handling.
- Enhanced examples to include ESP32 projects and updated the examples gallery to reflect new board types.
- Refactored simulator store to manage ESP32 bridge and simulator instances more effectively.
- Updated requirements to include esptool for ESP32 firmware management.
2026-03-14 16:57:22 -03:00
David Montero Crespo 4a7c9e2e55 feat: enhance ESP32 emulation with GPIO pinmap and improved QEMU initialization handling 2026-03-14 12:05:35 -03:00
David Montero Crespo dc03c28fff feat: Enhance ESP32 support in simulator and QEMU management 2026-03-13 22:55:37 -03:00
David Montero Crespo 17b1a0f058 feat: add board types and mappings for Raspberry Pi 3B
- Introduced new BoardKind types for Raspberry Pi 3B and updated BoardInstance interface.
- Added BOARD_KIND_LABELS and BOARD_KIND_FQBN mappings for new board types.
- Implemented physical to BCM GPIO mapping for Raspberry Pi 3B in boardPinMapping utility.
- Updated BOARD_COMPONENT_IDS to include Raspberry Pi 3B.
- Enhanced isBoardComponent function to support new board type.
- Modified boardPinToNumber function to handle pin mapping for Raspberry Pi 3B.
2026-03-12 23:39:04 -03:00
David Montero Crespo b89f85e5f7 Merge branch 'feat/raspberryPi_emuation' of https://github.com/davidmonterocrespo24/wokwi_clon into feat/raspberryPi_emuation 2026-03-12 08:26:56 -03:00
David Montero Crespo 13997ff491 feat: add documentation page and Arduino serial integration test
- Created a new DocsPage component for project documentation with links to GitHub and Discord.
- Added Arduino sketch for serial communication test between Raspberry Pi and Arduino.
- Implemented avr_runner.js to emulate ATmega328P and bridge serial communication over TCP.
- Developed a Python test script to validate the serial integration between the emulated Raspberry Pi and Arduino.
2026-03-12 08:17:29 -03:00
copilot-swe-agent[bot] ad0656b1cc feat: add built-in oscilloscope / logic analyzer panel
- Add useOscilloscopeStore with ring-buffer sample storage and channel management
- Add onPinChangeWithTime callback to AVRSimulator (fires on every bit transition with cycle-derived timestamp)
- Add onPinChangeWithTime callback to RP2040Simulator (fires on GPIO state change)
- Wire oscilloscope callbacks in useSimulatorStore (initSimulator + setBoardType)
- Create Oscilloscope React component with canvas-based waveform rendering
- Add oscilloscope panel to EditorPage (resizable bottom panel, same as SerialMonitor)
- Add 'Scope' toggle button to SimulatorCanvas toolbar

Co-authored-by: davidmonterocrespo24 <47928504+davidmonterocrespo24@users.noreply.github.com>
2026-03-11 15:09:24 +00:00
copilot-swe-agent[bot] ad67e88320 feat: add mobile touch support to simulator canvas
- Single-finger pan on empty canvas background
- Single-finger drag for components and board
- Two-finger pinch-to-zoom centered on pinch midpoint
- Tap to open property dialog / deselect on mobile
- Add touch-action: none CSS to prevent browser scroll conflicts
- Add data-board-overlay attribute for touch target detection

Co-authored-by: davidmonterocrespo24 <47928504+davidmonterocrespo24@users.noreply.github.com>
2026-03-11 02:38:15 +00:00
David Montero Crespo 1018609ed4 feat: add Arduino Mega support to simulator
- Introduced ArduinoMega component for rendering in the simulator.
- Updated SimulatorCanvas to handle Arduino Mega board type.
- Enhanced AVRSimulator to support ATmega2560 architecture, including PWM pin mapping and port management.
- Modified PinManager to accommodate Mega's non-linear pin mapping.
- Updated boardPinMapping utility to include Mega analog pins.
- Adjusted Wokwi import/export functionality to recognize and handle Arduino Mega.
- Updated useSimulatorStore to initialize AVRSimulator with the correct board variant.
2026-03-09 10:08:14 -03:00
David Montero Crespo e488bed0df fix: remove clamping on board and component position updates for smoother dragging 2026-03-08 16:35:37 -03:00
David Montero Crespo 1206a34e64 feat: implement auto-pan feature for board visibility after project load and normalize pin names for component connections 2026-03-08 16:30:49 -03:00