ATtiny85 (AVRSimulator + collectPinStates + connectAnalogInputsToMcu + SimulatorCanvas + Attiny85Element + examples):
- Add attiny85AdcConfig with correct register addresses (ADMUX=0x27,
ADCSRA=0x26, ADCSRB=0x23, ADCL=0x24, ADCH=0x25, DIDR0=0x34, adcInterrupt=0x08).
Without this, analogRead() polled the wrong address forever and the
firmware hung on first ADC read.
- Add attiny85Timer0Config + instantiate AVRTimer so OVF fires at the
ATTinyCore-expected ~1.024 ms cadence. delay() advance is still blocked
on avr8js TIFR auto-clear semantics (separate upstream issue, see
ATTINY85_TIMER0_UPSTREAM_ISSUE.md in velxio-prod test plan).
- Map ATtiny85 ADC channels to PB-style pin names (PB5/PB2/PB4/PB3 -> 0..3)
in connectAnalogInputsToMcu so SPICE node voltages reach the right ADC
channel.
- Recognise /^PB\d+$/ in collectPinStates.pinNameToArduinoPin so wires
named "PB1" emit v_attiny85_pb1 V-source and the LED responds to MCU
writes. Previously every PB-wire returned -1 and SPICE saw no source.
- SimulatorCanvas: subscribe pin 1 (PB1) for the built-in LED on the
attiny85 board kind (Digispark convention), instead of falling through
to the pin-13 default.
- Attiny85Element: remove the hand-drawn "yellow LED" circle that was
floating above the chip. The bare DIP-8 has no on-board LED; examples
wire a real wokwi-led + resistor instead.
- examples.ts: add a real wokwi-led + 220 Ohm wokwi-resistor + wires to
attiny85-blink, and add missing series resistors to attiny85-button-led
and attiny85-ntc-sensor. attiny85-pwm-fade was already correct.
Custom-chip pipeline (CustomChipPart + simulatorBridges):
- Add a requestAnimationFrame loop that calls instance.tickTimers() every
frame in CustomChipPart. Chips that register vx_timer_create (e.g. an
i8080 stepping its core, or a sensor publishing samples) had timers
added to the queue but nothing fired them; tickTimers was dead code.
- Gate the ESP32 backend path with detectSimulatorKind(sim)==='esp32'.
The previous `typeof sim.registerSensor === 'function'` check matched
AVR and RP2040 simulators too (they expose registerSensor for I2C
sensor proxies), routing client-side chips to a non-existent ESP32
worker on those boards.
- Replace direct simulator.usart.writeByte calls in avrUartTx with a
JS-level FIFO + setTimeout(1ms) drainer. avr8js writeByte drops bytes
under burst load (a chip emitting print_string lost ~99% of bytes via
non-immediate, or kept only the last byte via immediate). The drainer
attempts one non-immediate write per tick and retries on RXC busy /
RXEN off. Added a guard for ATtiny85 (no USART -> would queue forever).
End-to-end verified: i8080-banner-streamer now prints the boot banner
followed by "uptime ticks: 0xNN" lines stepping every ~50 ms, executing
real Intel 8080 instructions inside the WASM chip.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds a new way to use the retro CPU chips: write your program in a
project file (.s / .asm / .hex / .bin), click Compile, click Run, and
the same chip emulates whatever you wrote. Same chip + different ROMs =
mini PC, calculator, LED demo, Kill-the-Bit game, etc.
SDK:
- velxio-chip.h gets two new host imports:
uint32_t vx_rom_size(void);
void vx_rom_read(uint32_t off, uint8_t* dst, uint32_t len);
CPU-emulator chips call these in chip_setup to pull their program out
of the host's romBytes property.
Frontend runtime:
- ChipRuntime accepts opts.romBytes (Uint8Array) and exposes the new
imports, copying bytes into chip memory on vx_rom_read.
- CustomChipPart pulls component.properties.romBytes (base64) and passes
it through.
- Component registry declares three new custom-chip properties:
romBytes (base64), programFile (matching project filename), and
programTarget (cpu name).
New programmable bundled chip:
- frontend/src/components/customChips/examples/intel/i8080-cpu.{c,chip.json}
Same clean-room 8080 emulator as i8080-repl/i8080-counter, but ROM is
loaded externally via vx_rom_*. Has 8 LEDs, 8 buttons, UART, 16 KB RAM,
32 KB of external ROM.
Backend:
- New /api/compile-rom endpoint and rom_compile service that turns
chip-program source into ROM bytes. 8080 ASM is assembled by the
in-tree two-pass assembler (moved to backend/app/services/asm8080.py).
Intel HEX records are parsed; raw .bin is passed through. Future targets
(z80, 8086, 4004) are scaffolded but not wired yet.
EditorToolbar:
- Compile button detects when the active file is .s/.asm/.hex/.bin and
routes to compile-rom instead of arduino-cli. The compiled bytes are
injected into every custom-chip on the canvas whose programFile property
matches the active filename (or is empty).
Example:
- /examples/i8080-killbits loads Dean McDaniel's 1975 Kill-the-Bit on
the programmable i8080-cpu chip. killbits.s is shipped as a project
file alongside sketch.ino; the user clicks Compile then Run and the
LED walks across 8 outputs, buttons kill it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Implemented `esp32_spi_chip_demo.ino` to demonstrate SPI communication with a 74HC595 shift register.
- Created `esp32_uart_chip_demo.ino` for UART loopback testing with ROT13 transformation.
- Added Python tests for compiling chips and sketches, ensuring valid WASM output and successful compilation for various board families.
- Developed end-to-end tests for ESP32 with custom chips using I2C and SPI, validating synchronous communication through the backend.
- Introduced GPIO bridge tests to verify serial communication and GPIO state changes.
- Ensured all tests validate the expected behavior of the custom chips and their interaction with the ESP32 firmware.