fix: improve session ID handling in Esp32Bridge and update WebSocket close logging
chore: mark subprojects as dirty in QEMU, RP2040, and Wokwi elements libraries
- Added board-agnostic sensor registration methods in RP2040Simulator.
- Enhanced ComplexParts to handle LEDC PWM duty updates for ESP32.
- Updated ProtocolParts to check if the simulator handles sensor protocols natively, delegating to backend if applicable.
- Introduced pre-registration of sensors in useSimulatorStore for ESP32 to prevent race conditions.
- Added tests for ESP32 DHT22 sensor registration flow, ensuring proper delegation and fallback mechanisms.
- Created tests for ESP32 Servo and Potentiometer interactions, verifying PWM subscriptions and ADC handling.
- Implemented SensorControlPanel component to allow real-time adjustments of sensor values during simulation.
- Introduced SensorUpdateRegistry for communication between UI and simulation.
- Added configuration for various sensors including sliders and buttons for user interaction.
- Enhanced existing sensor parts to support updates from SensorControlPanel.
- Created CSS styles for the SensorControlPanel layout and controls.
- Implemented a simple LED blink program in C for the ESP32-C3, targeting RV32IMC architecture.
- Created a linker script to define memory layout for the ESP32-C3.
- Added build script to compile the blink program using the riscv32-esp-elf-gcc toolchain.
- Developed Esp32C3Simulator to emulate ESP32-C3 behavior in the browser, including GPIO and UART functionality.
- Implemented utility functions to parse ESP32 flash images and handle loading of binary data.
- Included disassembly output for debugging purposes.
- Added necessary test fixtures for the blink example.
- Introduced ArduinoMega component for rendering in the simulator.
- Updated SimulatorCanvas to handle Arduino Mega board type.
- Enhanced AVRSimulator to support ATmega2560 architecture, including PWM pin mapping and port management.
- Modified PinManager to accommodate Mega's non-linear pin mapping.
- Updated boardPinMapping utility to include Mega analog pins.
- Adjusted Wokwi import/export functionality to recognize and handle Arduino Mega.
- Updated useSimulatorStore to initialize AVRSimulator with the correct board variant.
- Added LogicGateParts.ts for simulating various logic gates (AND, NAND, OR, NOR, XOR, NOT).
- Introduced ProtocolParts.ts for simulating I2C and SPI components including SSD1306 OLED, DS1307 RTC, MPU6050 IMU, DHT22 sensor, HX711 load cell, IR receiver, IR remote, and MicroSD card.
- Implemented BasicParts.ts with a membrane keypad and rotary dialer simulations.
- Enhanced SensorParts.ts with a single NeoPixel and PIR motion sensor.
- Updated index.ts to include new parts for logic gates and protocols.
- Modified vite-env.d.ts to declare new custom elements for the added components.
- Introduced new SensorParts.ts to handle various sensors including tilt switch, temperature sensor, gas sensor, flame sensor, heart beat sensor, and sound sensors.
- Implemented stepper motor simulation with full-step decoding.
- Added utility functions for ADC voltage injection in partUtils.ts, supporting both AVR and RP2040.
- Updated BasicParts.ts to avoid re-registering the 7-segment display.
- Enhanced ComplexParts.ts by removing unused ADC helper functions.
- Updated index.ts to include the new SensorParts module.
- Updated Vite environment definitions to include new custom elements for sensors and stepper motors.
- Simplified serial data handling in `useSimulatorStore` for both AVR and RP2040 simulators.
- Introduced `boardPinMapping.ts` to map wokwi-element pin names to simulator GPIO/pin numbers for Arduino Uno and Nano RP2040.
- Added `compilationLogger.ts` to parse compile results into structured log entries for better console output.
- Implemented a comprehensive backend test suite in `test_compilation.py` to validate the Arduino CLI installation, AVR core presence, compilation service, and API endpoint functionality.
- Created a frontend test suite in `simulation.test.ts` to test the `PinManager` and `AVRSimulator` components, ensuring proper functionality and integration.
- Introduced new components for wire management in the simulator, including `PinOverlay`, `WireInProgressRenderer`, `WireLayer`, and `WireRenderer`, enhancing the visual wiring system.
- Developed utility functions for pin position calculations and wire color management, ensuring accurate connections and visual representation.
- Added types for wire management in `wire.ts`, defining structures for wire endpoints, control points, and signal types.