revert(boards): undo spice-driven digital inputs for AVR/RP2040/STM32

The spiceDrivenInputs change (e81450e + f4401cc) fixed plain-INPUT-wired-to-rail
reads but BROKE the far more common INPUT_PULLUP + button-to-GND pattern: the
internal pull-up is not modeled in the netlist, so the input floated LOW and read
as permanently pressed (verified live on the stm32-bluepill-button example).
Revert all the spice-driven-input changes to the pre-fix part-seed behaviour,
which handles INPUT_PULLUP correctly. Proper fix (model the internal pull-up per
board so BOTH patterns work) is a follow-up. Keeps the Pi LED fix.
This commit is contained in:
David Montero 2026-06-26 18:51:06 +02:00
parent f4401cc2dd
commit c11c1954e1
8 changed files with 3 additions and 77 deletions

View File

@ -295,15 +295,6 @@ const MEGA_PORT_CONFIGS = [
];
export class AVRSimulator {
// Digital input pins are driven from the SPICE solve
// (connectDigitalInputsToMcu) for nets backed by a real source/element, so
// `digitalRead()` reflects the real wiring (a pin wired to 5V reads HIGH, a
// button to 5V reads HIGH when pressed) instead of a hardcoded part seed.
// The connector skips floating nets, so event-driven parts with no SPICE
// model (rotary encoder, keypad, dialer, dip-switch, stepper) keep driving
// their pins via the part layer. Input-control parts (button / slide-switch)
// check this flag and skip their direct seed — see BasicParts.spiceDriven().
readonly spiceDrivenInputs = true;
private cpu: CPU | null = null;
/** Peripherals kept alive by reference so GC doesn't collect their CPU hooks */
private peripherals: unknown[] = [];

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@ -145,12 +145,6 @@ export class IdleSpinDetector {
export type RP2040I2CDevice = I2CDevice;
export class RP2040Simulator {
// Digital inputs are driven from the SPICE solve (connectDigitalInputsToMcu)
// for source-backed nets, so digitalRead reflects real wiring (a GP pin wired
// to a rail / button reads the right level). Floating nets are left to the
// part layer, so event-driven parts (encoder/keypad/…) keep working. Mirrors
// the AVR fix; the connector + sourcedNets gating are board-agnostic.
readonly spiceDrivenInputs = true;
private rp2040: RP2040 | null = null;
private running = false;
private animationFrame: number | null = null;

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@ -67,9 +67,6 @@ export interface ElectricalSnapshot {
timeWaveforms?: TimeWaveforms;
/** Convergence warnings from the solver. */
warnings: string[];
/** Nets backed by a real source/element (see NetlistBuilder). Gates which
* MCU input pins connectDigitalInputsToMcu may drive from the solve. */
sourcedNets: Set<string>;
}
/** What the service needs from the scheduler. */
@ -133,7 +130,6 @@ export class CircuitSimulationService {
nets: string[];
voltageSources: string[];
analysisKind: 'op' | 'tran' | 'ac';
sourcedNets: Set<string>;
} | null = null;
/** Set by `stop()`. Once true, `tick()` and `handleMcuEdge()`
@ -306,7 +302,7 @@ export class CircuitSimulationService {
})),
};
const input = buildInputFromStore(snap as Parameters<typeof buildInputFromStore>[0]);
const { netlist, pinNetMap, nets, voltageSources, sourcedNets } = buildNetlist(input);
const { netlist, pinNetMap, nets, voltageSources } = buildNetlist(input);
// Tell the scheduler exactly which vectors we want — every net
// voltage + every branch current.
@ -330,7 +326,6 @@ export class CircuitSimulationService {
nets,
voltageSources,
analysisKind: input.analysis.kind,
sourcedNets,
};
this.publishFromLastResult();
}
@ -385,7 +380,6 @@ export class CircuitSimulationService {
analysisMode: ctx.analysisKind,
timeWaveforms,
warnings: result.warnings,
sourcedNets: ctx.sourcedNets,
});
}

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@ -67,18 +67,6 @@ export interface BuildNetlistResult {
* request branch currents (`i(v_<name>)`).
*/
voltageSources: string[];
/**
* Nets that are backed by a real electrical source/element a power rail
* ('0' / 'vcc_rail'), a board GPIO V-source, an internal pull resistor, or
* any net a componentToSpice mapper emitted a card for (resistor, button
* switch, divider, etc.). Excludes purely-floating nets (which only get the
* step-7 auto-pull-down). `connectDigitalInputsToMcu` drives an MCU input pin
* from the solve ONLY when its net is in here, so event-driven parts with no
* SPICE model (rotary encoder, keypad, dialer, dip-switch, stepper) keep
* driving their own pins via the part layer instead of being forced LOW by a
* floating-net read.
*/
sourcedNets: Set<string>;
}
export function buildNetlist(input: BuildNetlistInput): BuildNetlistResult {
@ -150,11 +138,6 @@ export function buildNetlist(input: BuildNetlistInput): BuildNetlistResult {
const cards: string[] = [];
const modelLines = new Set<string>();
const dominantVcc = boards[0]?.vcc ?? 5;
// Nets backed by a real source/element (see BuildNetlistResult.sourcedNets).
// Rails are always sourced; component + GPIO-source + pull nets are added
// below. Deliberately NOT populated from the step-7 auto-pull-down cards,
// since those mark FLOATING nets.
const sourcedNets = new Set<string>(['0', 'vcc_rail']);
for (const comp of components) {
const localLookup = (pinName: string) => netLookup(comp.id, pinName);
@ -162,11 +145,6 @@ export function buildNetlist(input: BuildNetlistInput): BuildNetlistResult {
if (!emission) continue;
cards.push(...emission.cards);
for (const m of emission.modelsUsed) modelLines.add(m);
// Every net this component connects to now has a real SPICE element on it.
for (const pinName of pinsReferencedByWires(comp.id, wires)) {
const n = netLookup(comp.id, pinName);
if (n) sourcedNets.add(n);
}
}
// ── 5. Board GPIO sources ─────────────────────────────────────────────────
@ -196,7 +174,6 @@ export function buildNetlist(input: BuildNetlistInput): BuildNetlistResult {
cards.push(
`R_pull_${sanitizeSpiceId(board.id)}_${sanitizeSpiceId(pinName)} ${net} ${rail} 45000`,
);
sourcedNets.add(net); // weak pull to a rail → determinate idle level
}
continue;
}
@ -204,7 +181,6 @@ export function buildNetlist(input: BuildNetlistInput): BuildNetlistResult {
if (net === '0' || net === 'vcc_rail') continue; // already served
const v = state.type === 'digital' ? state.v : state.duty * board.vcc;
cards.push(`V_${sanitizeSpiceId(board.id)}_${sanitizeSpiceId(pinName)} ${net} 0 DC ${v}`);
sourcedNets.add(net); // board GPIO V-source drives this net (e.g. cross-board input)
}
}
@ -227,8 +203,6 @@ export function buildNetlist(input: BuildNetlistInput): BuildNetlistResult {
const b = netLookup(w.end.componentId, w.end.pinName);
if (!a || !b) continue;
cards.push(`R_wire_${w.id} ${a} ${b} ${ohms}`);
sourcedNets.add(a);
sourcedNets.add(b);
}
// ── 7. Auto pull-downs for floating nets ─────────────────────────────────
@ -305,7 +279,6 @@ export function buildNetlist(input: BuildNetlistInput): BuildNetlistResult {
pinNetMap,
nets,
voltageSources,
sourcedNets,
};
}

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@ -21,8 +21,6 @@
*/
import { useSimulatorStore, getBoardSimulator, getBoardPinManager } from '../../store/useSimulatorStore';
import { useElectricalStore } from '../../store/useElectricalStore';
import { isStm32BoardKind } from '../../types/board';
import { stm32PinNameToLinear } from '../Stm32Bridge';
// 3.3 V LVCMOS thresholds with a hysteresis band so a node hovering near the
// midpoint doesn't chatter. A pulled-up idle input sits at ~3.3 V and a
@ -45,7 +43,7 @@ export function connectDigitalInputsToMcu(): () => void {
const lastLevel = new Map<string, boolean>();
function injectDigitalInputs() {
const { nodeVoltages, pinNetMap, sourcedNets } = useElectricalStore.getState();
const { nodeVoltages, pinNetMap } = useElectricalStore.getState();
const { boards } = useSimulatorStore.getState();
for (const board of boards) {
const sim = getBoardSimulator(board.id) as
@ -55,23 +53,11 @@ export function connectDigitalInputsToMcu(): () => void {
const pm = getBoardPinManager(board.id);
const driven = pm ? pm.getOutputPins() : new Set<number>();
const prefix = `${board.id}:`;
// STM32 names pins PA0/PC13/… and its PinManager + setPinState key on the
// linear pin (port*16+pin); every other board uses plain GPIO numbers.
const isStm32 = isStm32BoardKind(board.boardKind);
for (const [key, net] of pinNetMap) {
if (!key.startsWith(prefix)) continue;
const pinName = key.slice(prefix.length);
const gpio = isStm32 ? stm32PinNameToLinear(pinName) : gpioFromPinName(pinName);
const gpio = gpioFromPinName(key.slice(prefix.length));
if (gpio < 0) continue;
if (driven.has(gpio)) continue; // the MCU drives this pin (digitalWrite)
// Only drive pins whose net is backed by a real source/element (rail,
// pull, button switch, divider, cross-board output, …). A net that is
// only floating (an event-driven part like a rotary encoder / keypad
// that has no SPICE model) is left to the part layer, which seeds the
// pin directly — otherwise its ~0 V floating read would force it LOW
// and fight the part. This is what makes it safe to enable
// spiceDrivenInputs on the AVR (which has many such part-driven pins).
if (!sourcedNets.has(net)) continue;
const v = nodeVoltages[net];
if (v == null) continue;
const stateKey = `${board.id}:${gpio}`;

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@ -50,7 +50,6 @@ function createElectricalStorePort(): ElectricalStorePort {
error: snapshot.warnings[0] ?? null,
lastSolveMs: 0,
submittedNetlist: '',
sourcedNets: snapshot.sourcedNets,
});
},
};

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@ -25,10 +25,6 @@ export interface ElectricalSnapshot {
error: string | null;
lastSolveMs: number;
submittedNetlist: string;
/** Nets backed by a real source/element (rail, GPIO V-source, pull, or any
* component card). connectDigitalInputsToMcu only drives MCU input pins
* whose net is here, so floating event-part pins aren't forced LOW. */
sourcedNets: Set<string>;
}
interface ElectricalState extends ElectricalSnapshot {
@ -55,7 +51,6 @@ const EMPTY: ElectricalSnapshot = {
error: null,
lastSolveMs: 0,
submittedNetlist: '',
sourcedNets: new Set(),
};
export const useElectricalStore = create<ElectricalState>((set) => ({

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@ -600,12 +600,6 @@ function makePinPullHandler(boardId: string) {
// minus the ESP32-only WiFi / proxy-resync machinery. ──────────────────────
class Stm32BridgeShim {
pinManager: PinManager;
// Digital inputs are driven from the SPICE solve (connectDigitalInputsToMcu)
// for source-backed nets — digitalRead reflects the real wiring instead of a
// part seed. The connector maps STM32 pin names (PA0, PC13) to the linear pin
// setPinState expects via stm32PinNameToLinear. Floating nets stay with the
// part layer. Mirrors the AVR / RP2040 fix.
readonly spiceDrivenInputs = true;
onSerialData: ((ch: string) => void) | null = null;
onPinChangeWithTime: ((pin: number, state: boolean, timeMs: number) => void) | null = null;
onBaudRateChange: ((baud: number) => void) | null = null;