velxio/frontend/src/utils/loadExample.ts

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/**
* Shared utility to load an example project into the editor and simulator stores.
* Used by both ExamplesPage (gallery click) and ExampleLoaderPage (direct URL).
*/
import type { ExampleProject } from '../data/examples';
import type { BoardKind } from '../types/board';
import { useEditorStore } from '../store/useEditorStore';
import { useSimulatorStore, DEFAULT_BOARD_POSITION } from '../store/useSimulatorStore';
import { useElectricalStore } from '../store/useElectricalStore';
import { useVfsStore } from '../store/useVfsStore';
import { isBoardComponent } from './boardPinMapping';
import { getInstalledLibraries, installLibrary } from '../services/libraryService';
import { trackOpenExample } from './analytics';
export interface LibraryInstallProgress {
total: number;
done: number;
current: string;
}
/**
* Install any missing Arduino libraries required by an example.
* Calls onProgress for UI updates; silently continues on failure.
*/
export async function ensureLibraries(
libs: string[],
onProgress?: (progress: LibraryInstallProgress | null) => void,
): Promise<void> {
if (libs.length === 0) return;
try {
const installed = await getInstalledLibraries();
const installedNames = new Set(
installed.map((l) => (l.library?.name ?? l.name ?? '').toLowerCase()),
);
const missing = libs.filter((l) => !installedNames.has(l.toLowerCase()));
if (missing.length === 0) return;
onProgress?.({ total: missing.length, done: 0, current: missing[0] });
for (let i = 0; i < missing.length; i++) {
onProgress?.({ total: missing.length, done: i, current: missing[i] });
await installLibrary(missing[i]);
}
onProgress?.(null);
} catch {
onProgress?.(null);
}
}
/**
* Load an example project into the editor + simulator stores.
* Does NOT navigate the caller is responsible for navigation.
*/
export async function loadExample(
example: ExampleProject,
onLibraryProgress?: (progress: LibraryInstallProgress | null) => void,
): Promise<void> {
trackOpenExample(example.title);
// Loading a new example always starts unpaused — otherwise the canvas
// would open with every LED frozen at the previous example's state.
useElectricalStore.getState().setPaused(false);
// Auto-install required libraries
if (example.libraries && example.libraries.length > 0) {
await ensureLibraries(example.libraries, onLibraryProgress);
}
const {
setComponents,
setWires,
setBoardType,
setBoardLanguageMode,
activeBoardId,
boards,
addBoard,
removeBoard,
setActiveBoardId,
recalculateAllWirePositions,
} = useSimulatorStore.getState();
if (example.boards && example.boards.length > 0) {
// ── Multi-board loading ───────────────────────────────────────────────
const currentIds = boards.map((b) => b.id);
currentIds.forEach((id) => removeBoard(id));
example.boards.forEach((eb) => {
addBoard(eb.boardKind as BoardKind, eb.x, eb.y);
});
// Match addBoard's deterministic ID rule (useSimulatorStore.addBoard):
// 1st board of a kind → id = boardKind
// 2nd board of a kind → id = `${boardKind}-2`
// Nth board of a kind → id = `${boardKind}-N`
// This is what wires reference, so the loader must compute the same IDs
// when loading per-board code/vfs.
const kindCount = new Map<string, number>();
const boardIds: string[] = example.boards.map((eb) => {
const n = (kindCount.get(eb.boardKind) ?? 0) + 1;
kindCount.set(eb.boardKind, n);
return n === 1 ? eb.boardKind : `${eb.boardKind}-${n}`;
});
const { boards: newBoards } = useSimulatorStore.getState();
example.boards.forEach((eb, idx) => {
const boardId = boardIds[idx];
const board = newBoards.find((b) => b.id === boardId);
if (!board) return;
if (eb.code) {
// Arduino-style boards (AVR, RP2040, ESP32, …) all need the `.ino`
// extension so arduino-cli auto-includes <Arduino.h>. Only the Pi 3B
// uses a different toolchain (Python via VFS or g++ for `.cpp`).
const filename = eb.boardKind === 'raspberry-pi-3' ? 'main.cpp' : 'sketch.ino';
useEditorStore.getState().setActiveGroup(board.activeFileGroupId);
useEditorStore.getState().loadFiles([{ name: filename, content: eb.code }]);
}
if (eb.vfsFiles && eb.boardKind === 'raspberry-pi-3') {
const vfsState = useVfsStore.getState();
const tree = vfsState.getTree(boardId);
for (const [nodeId, node] of Object.entries(tree)) {
if (node.type === 'file' && eb.vfsFiles[node.name] !== undefined) {
vfsState.setContent(boardId, nodeId, eb.vfsFiles[node.name]);
}
}
}
});
const firstArduinoIdx = example.boards.findIndex(
(eb) =>
eb.boardKind !== 'raspberry-pi-3' &&
eb.boardKind !== 'esp32' &&
eb.boardKind !== 'esp32-s3' &&
eb.boardKind !== 'esp32-c3',
);
if (firstArduinoIdx !== -1) {
setActiveBoardId(boardIds[firstArduinoIdx]);
}
const componentsWithoutBoard = example.components.filter(
(comp) =>
!comp.type.includes('arduino') &&
!comp.type.includes('pico') &&
!comp.type.includes('raspberry') &&
!comp.type.includes('esp32'),
);
setComponents(
componentsWithoutBoard.map((comp) => ({
id: comp.id,
metadataId: comp.type.replace(/^(wokwi|velxio)-/, ''),
x: comp.x,
y: comp.y,
properties: comp.properties,
})),
);
setWires(
example.wires.map((wire) => ({
id: wire.id,
start: { componentId: wire.start.componentId, pinName: wire.start.pinName, x: 0, y: 0 },
end: { componentId: wire.end.componentId, pinName: wire.end.pinName, x: 0, y: 0 },
color: wire.color,
waypoints: [],
})),
);
recalculateAllWirePositions();
} else {
// ── Single-board loading ─────────────────────────────────────────────
// Analog-only and digital-only SPICE examples are board-less. Remove every
// existing board so the canvas opens with just the circuit (boards are now
// optional — you can have 0, 1, or many at any time).
const filter = (example as any).boardFilter;
const isBoardless = filter === 'analog' || filter === 'digital';
if (isBoardless) {
const currentIds = boards.map((b) => b.id);
currentIds.forEach((id) => removeBoard(id));
} else {
const targetBoard = example.boardType || 'arduino-uno';
// If boards[] is empty (e.g. a previous analog example removed every
// board), setBoardType can't work — it only maps over existing entries.
// Add a fresh board instead.
if (useSimulatorStore.getState().boards.length === 0) {
const newId = addBoard(
targetBoard as BoardKind,
DEFAULT_BOARD_POSITION.x,
DEFAULT_BOARD_POSITION.y,
);
setActiveBoardId(newId);
} else {
setBoardType(targetBoard);
}
}
// ── MicroPython + multi-file payloads ────────────────────────────────
// When the example specifies languageMode='micropython' or ships a
// files[] array, we go through setBoardLanguageMode + loadFiles instead
// of the legacy setCode() path so the editor opens the right file
// (main.py) with the right language mode.
const liveBoardId = useSimulatorStore.getState().activeBoardId;
const liveBoard = useSimulatorStore
.getState()
.boards.find((b) => b.id === liveBoardId);
if (example.languageMode === 'micropython' && liveBoard) {
setBoardLanguageMode(liveBoard.id, 'micropython');
}
if (example.files && example.files.length > 0 && liveBoard) {
// Re-resolve the file group ID — setBoardLanguageMode replaces it.
const updatedBoard = useSimulatorStore
.getState()
.boards.find((b) => b.id === liveBoard.id);
const groupId = updatedBoard?.activeFileGroupId ?? liveBoard.activeFileGroupId;
const editorStore = useEditorStore.getState();
editorStore.setActiveGroup(groupId);
editorStore.loadFiles(example.files);
} else {
useEditorStore.getState().setCode(example.code);
}
const componentsWithoutBoard = example.components.filter(
(comp) =>
!comp.type.includes('arduino') &&
!comp.type.includes('pico') &&
!comp.type.includes('esp32'),
);
setComponents(
componentsWithoutBoard.map((comp) => ({
id: comp.id,
metadataId: comp.type.replace(/^(wokwi|velxio)-/, ''),
x: comp.x,
y: comp.y,
properties: comp.properties,
})),
);
// After possibly removing every board, re-read activeBoardId.
const liveActiveBoardId = useSimulatorStore.getState().activeBoardId;
// For analog (board-less) examples we leave any 'arduino-uno' references
// in wires untouched — there shouldn't be any, but if there are we'd
// rather emit a dangling endpoint than silently graft them onto a board
// that no longer exists.
const remapBoardId = (id: string) =>
isBoardComponent(id) && liveActiveBoardId ? liveActiveBoardId : id;
setWires(
example.wires.map((wire) => ({
id: wire.id,
start: {
componentId: remapBoardId(wire.start.componentId),
pinName: wire.start.pinName,
x: 0,
y: 0,
},
end: {
componentId: remapBoardId(wire.end.componentId),
pinName: wire.end.pinName,
x: 0,
y: 0,
},
color: wire.color,
waypoints: [],
})),
);
recalculateAllWirePositions();
}
}