318 lines
12 KiB
TypeScript
318 lines
12 KiB
TypeScript
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/**
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* NewProjectDialog — starter-template picker.
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*
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* Shown (a) on a pristine `/editor` visit, instead of silently dropping the
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* user into the hardcoded Arduino Uno + LED starter, and (b) from the
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* "New workspace" button / File menu entry. Offers a blank workspace plus a
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* ready-to-run Blink starter per board family (Arduino, ESP32, Seeed XIAO,
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* STM32, Raspberry Pi).
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*
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* Selecting a board loads its gallery Blink example when one exists (full
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* wiring: 220Ω resistor + LED); boards without one get a fresh board whose
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* default sketch blinks the on-board LED. Pro-gated boards (STM32 + QEMU
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* Raspberry Pi) carry the same PRO pill as the component picker and go
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* through the same `boardGateDecision` seam before anything is created.
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*/
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import React, { useEffect, useMemo, useSyncExternalStore } from 'react';
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import { createPortal } from 'react-dom';
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import { useTranslation } from 'react-i18next';
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import type { BoardKind } from '../../types/board';
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import { BOARD_KIND_LABELS } from '../../types/board';
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import {
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boardGateDecision,
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isProBoardKind,
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proBoardFeatureName,
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triggerProUpgradePrompt,
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} from '../../lib/proBoardGate';
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import {
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listProBoards,
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subscribeProBoards,
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getProBoardsVersion,
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} from '../../lib/proBoardRegistry';
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import { useSimulatorStore, DEFAULT_BOARD_POSITION } from '../../store/useSimulatorStore';
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import { useProjectStore } from '../../store/useProjectStore';
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import { getLocaleFromPath, localizedPath } from '../../i18n/path';
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import { loadExample } from '../../utils/loadExample';
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import type { ExampleProject } from '../../data/examples';
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import { trackSelectBoard } from '../../utils/analytics';
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import './NewProjectDialog.css';
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interface NewProjectDialogProps {
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isOpen: boolean;
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onClose: () => void;
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}
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/** Card blurbs (same voice as the component picker's board descriptions). */
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const BOARD_BLURBS: Record<string, string> = {
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'arduino-uno': '8-bit AVR, 32KB flash, 14 digital I/O',
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esp32: 'Xtensa LX6 dual-core, WiFi+BT, 38 GPIO (QEMU)',
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'esp32-devkit-c-v4': 'ESP32 DevKit C V4, official Espressif (QEMU)',
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'esp32-cam': 'ESP32 + 2MP camera, microSD (QEMU)',
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'wemos-lolin32-lite': 'Compact ESP32, LiPo battery support (QEMU)',
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'esp32-s3': 'Xtensa LX7 dual-core, WiFi+BT, AI accel (QEMU)',
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'arduino-nano-esp32': 'Nano form-factor, ESP32-S3, RGB LED (QEMU)',
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'esp32-c3': 'RISC-V single-core, WiFi+BLE, 22 GPIO (QEMU)',
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'aitewinrobot-esp32c3-supermini': 'ESP32-C3 SuperMini (QEMU)',
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'xiao-esp32-s3': 'Seeed XIAO tiny form, 8MB flash+PSRAM (QEMU)',
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'xiao-esp32-c3': 'Seeed XIAO ESP32-C3 mini board (QEMU)',
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'stm32-bluepill': 'STM32F103C8 Cortex-M3, 64KB flash, 37 GPIO (QEMU)',
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'stm32-blackpill': 'STM32F411CE Cortex-M4, 512KB flash, 50 GPIO (QEMU)',
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'stm32-bluepill-f103cb': 'STM32F103CB Cortex-M3, 128KB flash, 37 GPIO (QEMU)',
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'stm32-blackpill-f401': 'STM32F401CE Cortex-M4, 512KB flash, 50 GPIO (QEMU)',
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'stm32-f4-discovery': 'STM32F407VG Cortex-M4, 1MB flash, 4 onboard LEDs (QEMU)',
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'stm32-olimex-h405': 'Olimex STM32-H405, F405RG Cortex-M4, 1MB flash (QEMU)',
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'stm32-netduino-plus2': 'Netduino Plus 2, STM32F405 Cortex-M4 (QEMU)',
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'stm32-netduino2': 'Netduino 2, STM32F205 Cortex-M3 (QEMU, serial)',
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'raspberry-pi-pico': 'RP2040 dual-core Cortex-M0+',
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'raspberry-pi-3': 'ARM64 Cortex-A53 quad-core, Linux/Python (QEMU)',
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'raspberry-pi-4': 'ARM64 Cortex-A72 quad-core, Linux/Python (QEMU)',
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'raspberry-pi-5': 'ARM64 Cortex-A76 quad-core + RP1 I/O, Linux/Python (QEMU)',
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};
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const ESP32_BOARDS: BoardKind[] = [
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'esp32',
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'esp32-devkit-c-v4',
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'esp32-cam',
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'wemos-lolin32-lite',
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'esp32-s3',
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'arduino-nano-esp32',
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'esp32-c3',
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'aitewinrobot-esp32c3-supermini',
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];
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const XIAO_BOARDS: BoardKind[] = ['xiao-esp32-s3', 'xiao-esp32-c3'];
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const STM32_BOARDS: BoardKind[] = [
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'stm32-bluepill',
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'stm32-blackpill',
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'stm32-bluepill-f103cb',
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'stm32-blackpill-f401',
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'stm32-f4-discovery',
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'stm32-olimex-h405',
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'stm32-netduino-plus2',
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'stm32-netduino2',
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];
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const PI_BOARDS: BoardKind[] = [
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'raspberry-pi-pico',
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'raspberry-pi-3',
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'raspberry-pi-4',
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'raspberry-pi-5',
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];
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/**
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* Gallery Blink example per board kind, when one exists. Preferred ids first
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* (some kinds have several blink-ish examples — e.g. esp32 also has the
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* ESP-IDF variant); a generic single-board "blink" search covers overlay
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* examples registered at runtime.
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*/
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const PREFERRED_BLINK_EXAMPLE: Record<string, string> = {
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'arduino-uno': 'blink-led',
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esp32: 'esp32-blink-led',
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'esp32-s3': 'esp32s3-blink-led',
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'esp32-c3': 'c3-blink',
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'esp32-c6': 'c6-blink',
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'raspberry-pi-pico': 'pico-blink',
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'raspberry-pi-3': 'pi3-blink-led',
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'xiao-rp2040': 'xiao-rp2040-blink',
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'xiao-esp32c6': 'xiao-esp32c6-blink',
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'stm32-bluepill': 'stm32-bluepill-blink',
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'stm32-blackpill': 'stm32-blackpill-blink',
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'stm32-bluepill-f103cb': 'stm32-bluepill-f103cb-blink',
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'stm32-blackpill-f401': 'stm32-blackpill-f401-blink',
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'stm32-f4-discovery': 'stm32-f4-discovery-blink',
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'stm32-olimex-h405': 'stm32-olimex-h405-blink',
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'stm32-netduino-plus2': 'stm32-netduino-plus2-blink',
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};
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/** Dynamic import keeps the (large) gallery data out of the editor bundle
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* until a starter is actually picked. */
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async function findBlinkExample(kind: string): Promise<ExampleProject | undefined> {
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const { exampleProjects } = await import('../../data/examples');
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const preferredId = PREFERRED_BLINK_EXAMPLE[kind];
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if (preferredId) {
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const preferred = exampleProjects.find((e) => e.id === preferredId);
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if (preferred) return preferred;
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}
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return exampleProjects.find(
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(e) => !e.boards && e.boardType === kind && /blink/i.test(`${e.id} ${e.title}`),
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);
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}
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/**
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* Replace the workspace with the chosen starter. 'blank' leaves an empty
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* canvas (boards are optional — the board-less analog examples rely on the
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* same state). Board kinds load their gallery Blink example when one exists;
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* otherwise a fresh board whose default sketch already blinks the on-board
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* LED (createFileGroup picks the per-board/language blink content).
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*/
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async function applyStarter(kind: string | 'blank'): Promise<void> {
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// Clear currentProject FIRST — same auto-save hazard loadExample documents:
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// mutating the stores while a saved project is still "current" lets the
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// debounced PUT overwrite that project with the starter's content.
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useProjectStore.getState().clearCurrentProject();
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const sim = useSimulatorStore.getState();
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sim.boards.forEach((b) => sim.stopBoard(b.id));
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sim.boards.map((b) => b.id).forEach((id) => sim.removeBoard(id));
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sim.setComponents([]);
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sim.setWires([]);
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if (kind !== 'blank') {
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let example: ExampleProject | undefined;
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try {
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example = await findBlinkExample(kind);
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} catch {
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example = undefined;
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}
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if (example) {
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await loadExample(example);
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} else {
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const fresh = useSimulatorStore.getState();
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const newId = fresh.addBoard(
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kind as BoardKind,
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DEFAULT_BOARD_POSITION.x,
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DEFAULT_BOARD_POSITION.y,
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);
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fresh.setActiveBoardId(newId);
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}
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}
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// The workspace no longer belongs to whatever project URL we were on —
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// leaving it would silently reload the OLD project over this fresh
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// workspace on refresh. replaceState, not pushState (a back-entry at the
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// stale project URL would remount the project route and reload it).
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const locale = getLocaleFromPath(window.location.pathname);
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const editorPath = localizedPath('/editor', locale);
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if (window.location.pathname !== editorPath) {
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window.history.replaceState(null, '', editorPath);
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}
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}
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const ProPill: React.FC = () => (
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<span className="new-project-pro" title="Pro feature — paid plan or Velxio Desktop">
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PRO
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</span>
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);
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export const NewProjectDialog: React.FC<NewProjectDialogProps> = ({ isOpen, onClose }) => {
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const { t } = useTranslation();
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// Late-overlay registrations (the @pro import is dynamic) must re-render an
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// already-mounted dialog — same contract as the component picker.
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const proBoardsVersion = useSyncExternalStore(
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subscribeProBoards,
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getProBoardsVersion,
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getProBoardsVersion,
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);
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const sections = useMemo(() => {
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const defs = listProBoards();
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const overlay = (prefix: string) =>
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defs
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.filter((d) => d.kind.startsWith(prefix))
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.map((d) => ({ kind: d.kind, blurb: d.description }));
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const oss = (kinds: BoardKind[]) =>
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kinds.map((k) => ({ kind: k as string, blurb: BOARD_BLURBS[k] ?? '' }));
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return [
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{ title: 'Arduino', entries: oss(['arduino-uno']) },
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{ title: 'ESP32', entries: [...oss(ESP32_BOARDS), ...overlay('esp32')] },
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{ title: 'Seeed Studio XIAO', entries: [...oss(XIAO_BOARDS), ...overlay('xiao')] },
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{ title: 'STM32', entries: oss(STM32_BOARDS) },
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{ title: 'Raspberry Pi', entries: oss(PI_BOARDS) },
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];
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [proBoardsVersion]);
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useEffect(() => {
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if (!isOpen) return;
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const onKey = (e: KeyboardEvent) => {
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if (e.key === 'Escape') onClose();
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};
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window.addEventListener('keydown', onKey);
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return () => window.removeEventListener('keydown', onKey);
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}, [isOpen, onClose]);
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if (!isOpen) return null;
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const handleSelect = (kind: string | 'blank') => {
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if (kind !== 'blank' && boardGateDecision(kind as BoardKind) === 'block') {
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// Same gate as adding the board from the picker: close, prompt, create
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// nothing. The overlay's upgrade modal takes over from here.
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onClose();
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triggerProUpgradePrompt(proBoardFeatureName(kind));
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return;
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}
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if (kind !== 'blank') trackSelectBoard(kind);
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onClose();
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applyStarter(kind).catch((err) => {
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// eslint-disable-next-line no-console
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console.warn('[editor] starter template failed to load:', err);
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});
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};
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// Portal to <body>: escape the canvas subtree so no ancestor stacking
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// context can pin the dialog below floating panels (e.g. the AI chat).
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return createPortal(
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<div className="new-project-overlay" onClick={onClose}>
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<div
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className="new-project-dialog"
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role="dialog"
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aria-modal="true"
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onClick={(e) => e.stopPropagation()}
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>
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<div className="new-project-head">
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<h3 className="new-project-title">{t('editor.newProject.title')}</h3>
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<p className="new-project-sub">{t('editor.newProject.subtitle')}</p>
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</div>
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<div className="new-project-body">
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<div className="new-project-grid">
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<button
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className="new-project-card new-project-card-blank"
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onClick={() => handleSelect('blank')}
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>
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<span className="new-project-card-name">
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{t('editor.newProject.blankTitle')}
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</span>
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<span className="new-project-card-desc">
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{t('editor.newProject.blankDesc')}
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</span>
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</button>
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</div>
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{sections.map((section) =>
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section.entries.length === 0 ? null : (
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<React.Fragment key={section.title}>
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<div className="new-project-section-title">{section.title}</div>
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<div className="new-project-grid">
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{section.entries.map(({ kind, blurb }) => (
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<button
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key={kind}
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className="new-project-card"
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onClick={() => handleSelect(kind)}
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>
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{isProBoardKind(kind) && <ProPill />}
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<span className="new-project-card-name">
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{BOARD_KIND_LABELS[kind as BoardKind] ?? kind}
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</span>
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<span className="new-project-card-desc">{blurb}</span>
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</button>
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))}
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</div>
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</React.Fragment>
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),
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)}
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</div>
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<div className="new-project-foot">
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<button className="new-project-cancel" onClick={onClose}>
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{t('editor.newProject.cancel')}
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</button>
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</div>
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</div>
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</div>,
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document.body,
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);
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};
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